*--> Crash <--*
Assertion: CharMotion has invalid matrix
File: ..\..\..\Game\AgentView\AvCharMotion.cpp(249)
App: Gw2.exe
Pid: 10184
Cmdline:
BaseAddr: 01180000
ProgramId: 101
Build: 37556
When: 2014-08-19T08:43:09Z 2014-08-19T10:43:09+02:00
Uptime: 0 days 0:06:15
Flags: 0
*--> System <--*
Name: RED
IpAddr: 192.168.1.2
Processors: 8 [GenuineIntel:6:14:5]
OSVersion: Windows 6.1 (64 bit)
*--> System Memory <--*
Physical: 3904MB/ 8172MB 47%
Paged: 12167MB/16344MB 74%
Virtual: 2819MB/ 4095MB 68%
Load: 52%
CommitTotal: 4176MB
CommitLimit: 16344MB
CommitPeak: 5601MB
SystemCache: 4530MB
HandleCount: 41554
ProcessCount: 113
ThreadCount: 1359
*--> Process Memory <--*
Private: 1014MB
WorkingSet: 953MB
PeakWorkingSet: 997MB
PageFaults: 1126310
*--> Game Context <--*
MapId: 23
Flags: 0x241
ElapsedTime: 00:05:46
*--> World State <--*
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
*--> ClientContextThreadProc Thread 0x248c <--*
*--> Trace <--*
Pc:01a2a348 Fr:06cbfa7c Rt:01a1137b Arg:00000000 00000000 407ddf20 407ddf20
Pc:01a1137b Fr:06cbfad4 Rt:01a0eac0 Arg:407dd790 06cbfb28 01a05f4f 3cca99a0
Pc:01a0eac0 Fr:06cbfae0 Rt:01a05f4f Arg:3cca99a0 06cbfb4c 7254ec83 16431ee8
Pc:01a05f4f Fr:06cbfb28 Rt:01a18391 Arg:3cca99a0 06cbfb4c 00f0b9c0 026a4250
Pc:01a18391 Fr:06cbfb5c Rt:01a030fc Arg:3cca99a0 00000014 06cbfb90 011a51b4
Pc:01a030fc Fr:06cbfb6c Rt:011a51b4 Arg:3cca99a0 00f0c3e4 1f069510 06cbfbcc
Pc:011a51b4 Fr:06cbfb90 Rt:011a752e Arg:3cca99a0 019b0896 00f0c3a0 00f0c6f0
Pc:011a752e Fr:06cbfbd8 Rt:019acfa9 Arg:00f0c3a0 0000000c 1f069520 00000008
Pc:019acfa9 Fr:06cbfc38 Rt:019ae109 Arg:9c9c378e 00000001 0e98dfe9 00f15880
Pc:019ae109 Fr:06cbfc70 Rt:019ac84f Arg:00f03da0 00f15880 01514d5e 00000000
Pc:019ac84f Fr:06cbfc90 Rt:017a4e98 Arg:00f03da0 9c9c3736 00000000 00f15880
Pc:017a4e98 Fr:06cbfcc8 Rt:017a4fc0 Arg:00000000 06cbfce0 7589338a 00f15880
Pc:017a4fc0 Fr:06cbfcd4 Rt:7589338a Arg:00f15880 06cbfd20 77709f72 00f15880
Pc:7589338a Fr:06cbfce0 Rt:77709f72 Arg:00f15880 7f25f58d 00000000 00000000
Pc:77709f72 Fr:06cbfd20 Rt:77709f45 Arg:017a4f44 00f15880 00000000 00000000
Pc:77709f45 Fr:06cbfd38 Rt:00000000 Arg:017a4f44 00f15880 00000000 00000000
*--> Thread registers <--*
eax=06cbf5e4 ebx=02405cac ecx=06cbf95c edx=00000000 esi=7589586e edi=00000000
eip=01a2a348 esp=06cbfa00 ebp=06cbfa7c
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200246
eax-32 06CBF5C4 00000000 fffffd34 000002e4 fffffd34
eax-16 06CBF5D4 000002cc 00000019 00000000 06cbf5e4
eax +0 06CBF5E4 80000003 00000000 00000000 76e9c42d
eax+16 06CBF5F4 00000002 00000002 413a2e30 00000190
eax+32 06CBF604 397db9d8 006e0018 9c9c3dee 776fe38c
eax+48 06CBF614 7f25fe35 000000c0 006c025c 006c0000
ebx-32 02405C8C 6c626169 45272065 72616843 61636f4c
ebx-16 02405C9C 0027656c 00720054 00650075 00000000
ebx +0 02405CAC 00610046 0073006c 00000065 00680043
ebx+16 02405CBC 00720061 006f004d 00690074 006e006f
ebx+32 02405CCC 00680020 00730061 00690020 0076006e
ebx+48 02405CDC 006c0061 00640069 006d0020 00740061
ecx-32 06CBF93C 00000000 00000000 00000000 00000000
ecx-16 06CBF94C 00000000 00000000 00000000 00000000
ecx +0 06CBF95C 80000003 00000000 00000000 76e9c42d
ecx+16 06CBF96C 00000000 42885f6b 00000000 00000190
ecx+32 06CBF97C 397db9d8 006e0018 9c9c3dee 776fe38c
ecx+48 06CBF98C 7f25fe35 000000c0 006c025c 006c0000
esi-32 7589584C 0239fae9 90909000 ff8b9090 5dec8b55
esi-16 7589585C 909005eb ff909090 890b9825 90909075
esi +0 7589586C ff8b9090 5dec8b55 909005eb ff909090
esi+16 7589587C 890da425 90909075 ff8b9090 6aec8b55
esi+32 7589588C 10458d00 1075ff50 ff0c75ff f4e80875
esi+48 7589589C 85ffffe5 8b0774c0 c25d1045 c883000c
*--> Code <--*
01A2A328 b85c4002 6a02e8fd 48aeff81 c4d00000 .\@.j...H.......
01A2A338 00ba445c 400268f9 000000b9 345e4002 ..D\@.h.....4^@.
01A2A348 e89318af ff5f5e5b 8be55dc2 0800cccc ....._^[..].....
01A2A358 cccccccc cccccccc 558bec83 ec10568b ........U.....V.
01A2A368 f18b8614 f8ffff8d 8e14f8ff ffff5060 ..............P`
01A2A378 8b108d4d f0518bc8 ff526cf3 0f104804 ...M.Q...Rl...H.
*--> Stack <--*
06CBFA00 01a2a34d 000000f9 407ddf20 407ddf20 M....... .}@ .}@
06CBFA10 06cbfb4c 00000000 00000000 00000000 L...............
06CBFA20 00000000 d8cc8534 d660e2d3 d860c585 ....4.....`...`.
06CBFA30 3f7fd4a9 3d024520 80000000 d8cc8534 ...? E.=....4...
06CBFA40 d660e2d3 d860c585 d8cc8534 d660e2d3 ..`...`.4.....`.
06CBFA50 d860c585 3f7fffff 00000000 00000000 ..`....?........
06CBFA60 3f7fffff 00000000 00000000 00000000 ...?............
06CBFA70 00000000 80000000 00000000 06cbfad4 ................
06CBFA80 01a1137b 00000000 00000000 407ddf20 {........... .}@
06CBFA90 407ddf20 bce81e80 bf663f65 00000000 .}@....e?f.....
06CBFAA0 d8cc8534 3f663f65 bce81e80 00000000 4...e?f?........
06CBFAB0 d660e2d3 00000000 00000000 3f666666 ..`.........fff?
06CBFAC0 d860c585 3f666666 3f666666 3f666666 ..`.fff?fff?fff?
06CBFAD0 3f666666 06cbfae0 01a0eac0 407dd790 fff?..........}@
06CBFAE0 06cbfb28 01a05f4f 3cca99a0 06cbfb4c (...O_..... Error Logs <--*
VerifyAccess failed or denied access with 0x80070716 - 1
Patch open of 'C:\Program Files (x86)\Guild Wars 2\Gw2.tmp' for write failed with error 32
Texture missing mip chain: 0x01523d
Texture missing mip chain: 0x01523f
Map load hang on STATE_MODELS_STREAM detected: MapId: 23, Position: (16390.900391, 2569.439941, -2027.630005), Completion: 0.000000
Texture missing mip chain: 0x0265ff
Texture missing mip chain: 0x026605
Texture missing mip chain: 0x026606
Texture missing mip chain: 0x026602
Texture missing mip chain: 0x026604
Texture missing mip chain: 0x026603
Texture missing mip chain: 0x026601
Texture missing mip chain: 0x026600
Texture missing mip chain: 0x00d956
Texture missing mip chain: 0x00d95a
Texture missing mip chain: 0x00d95c
Model '0x00df13': LightningSetActionPoints: destination action point 'fxwristr' not found on model '0x082239'
Model '0x00df13': LightningSetActionPoints: destination action point 'fxwristl' not found on model '0x082239'
Texture '0x071be3' dimensions too small
Loading '0' texture failed
Texture '0x071be4' dimensions too small
Texture '0x071bdf' dimensions too small
Loading '0' texture failed
Texture '0x071be0' dimensions too small
Texture missing mip chain: 0x01523d
Texture missing mip chain: 0x01523f
CharMotion has invalid matrix: avP(-1798979801055232.000000, -61816201805824.000000, -988555778195456.000000) avF(0.999339, 0.031804, -0.000000) isPlayer(True) isControlled(False) aWPA(-1798979801055232.000000, -61816201805824.000000, -988555778195456.000000) aWP(-1798979801055232.000000, -61816201805824.000000, -988555778195456.000000) aWF(1.000000, 0.000000, 0.000000) aLF(1.000000, 0.000000, 0.000000) aLV(0.000000, 0.000000, -0.000000) aWV(0.000000, 0.000000, 0.000000)
*--> DirectX Device Info <--*
VendorId = 0x10de
DeviceId = 0x0df0
Version = 9.18.0013.4052
Description = NVIDIA GeForce GT 425M
Compat = 0x00100800
VidMem = 4049 MB