*--> Crash <--* Assertion: CharMotion has invalid matrix File: ..\..\..\Game\AgentView\AvCharMotion.cpp(249) App: Gw2.exe Pid: 10184 Cmdline: BaseAddr: 01180000 ProgramId: 101 Build: 37556 When: 2014-08-19T08:43:09Z 2014-08-19T10:43:09+02:00 Uptime: 0 days 0:06:15 Flags: 0 *--> System <--* Name: RED IpAddr: 192.168.1.2 Processors: 8 [GenuineIntel:6:14:5] OSVersion: Windows 6.1 (64 bit) *--> System Memory <--* Physical: 3904MB/ 8172MB 47% Paged: 12167MB/16344MB 74% Virtual: 2819MB/ 4095MB 68% Load: 52% CommitTotal: 4176MB CommitLimit: 16344MB CommitPeak: 5601MB SystemCache: 4530MB HandleCount: 41554 ProcessCount: 113 ThreadCount: 1359 *--> Process Memory <--* Private: 1014MB WorkingSet: 953MB PeakWorkingSet: 997MB PageFaults: 1126310 *--> Game Context <--* MapId: 23 Flags: 0x241 ElapsedTime: 00:05:46 *--> World State <--* [DbgHelp.dll is C:\Windows\system32\dbghelp.dll] [DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)] *--> ClientContextThreadProc Thread 0x248c <--* *--> Trace <--* Pc:01a2a348 Fr:06cbfa7c Rt:01a1137b Arg:00000000 00000000 407ddf20 407ddf20 Pc:01a1137b Fr:06cbfad4 Rt:01a0eac0 Arg:407dd790 06cbfb28 01a05f4f 3cca99a0 Pc:01a0eac0 Fr:06cbfae0 Rt:01a05f4f Arg:3cca99a0 06cbfb4c 7254ec83 16431ee8 Pc:01a05f4f Fr:06cbfb28 Rt:01a18391 Arg:3cca99a0 06cbfb4c 00f0b9c0 026a4250 Pc:01a18391 Fr:06cbfb5c Rt:01a030fc Arg:3cca99a0 00000014 06cbfb90 011a51b4 Pc:01a030fc Fr:06cbfb6c Rt:011a51b4 Arg:3cca99a0 00f0c3e4 1f069510 06cbfbcc Pc:011a51b4 Fr:06cbfb90 Rt:011a752e Arg:3cca99a0 019b0896 00f0c3a0 00f0c6f0 Pc:011a752e Fr:06cbfbd8 Rt:019acfa9 Arg:00f0c3a0 0000000c 1f069520 00000008 Pc:019acfa9 Fr:06cbfc38 Rt:019ae109 Arg:9c9c378e 00000001 0e98dfe9 00f15880 Pc:019ae109 Fr:06cbfc70 Rt:019ac84f Arg:00f03da0 00f15880 01514d5e 00000000 Pc:019ac84f Fr:06cbfc90 Rt:017a4e98 Arg:00f03da0 9c9c3736 00000000 00f15880 Pc:017a4e98 Fr:06cbfcc8 Rt:017a4fc0 Arg:00000000 06cbfce0 7589338a 00f15880 Pc:017a4fc0 Fr:06cbfcd4 Rt:7589338a Arg:00f15880 06cbfd20 77709f72 00f15880 Pc:7589338a Fr:06cbfce0 Rt:77709f72 Arg:00f15880 7f25f58d 00000000 00000000 Pc:77709f72 Fr:06cbfd20 Rt:77709f45 Arg:017a4f44 00f15880 00000000 00000000 Pc:77709f45 Fr:06cbfd38 Rt:00000000 Arg:017a4f44 00f15880 00000000 00000000 *--> Thread registers <--* eax=06cbf5e4 ebx=02405cac ecx=06cbf95c edx=00000000 esi=7589586e edi=00000000 eip=01a2a348 esp=06cbfa00 ebp=06cbfa7c cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00200246 eax-32 06CBF5C4 00000000 fffffd34 000002e4 fffffd34 eax-16 06CBF5D4 000002cc 00000019 00000000 06cbf5e4 eax +0 06CBF5E4 80000003 00000000 00000000 76e9c42d eax+16 06CBF5F4 00000002 00000002 413a2e30 00000190 eax+32 06CBF604 397db9d8 006e0018 9c9c3dee 776fe38c eax+48 06CBF614 7f25fe35 000000c0 006c025c 006c0000 ebx-32 02405C8C 6c626169 45272065 72616843 61636f4c ebx-16 02405C9C 0027656c 00720054 00650075 00000000 ebx +0 02405CAC 00610046 0073006c 00000065 00680043 ebx+16 02405CBC 00720061 006f004d 00690074 006e006f ebx+32 02405CCC 00680020 00730061 00690020 0076006e ebx+48 02405CDC 006c0061 00640069 006d0020 00740061 ecx-32 06CBF93C 00000000 00000000 00000000 00000000 ecx-16 06CBF94C 00000000 00000000 00000000 00000000 ecx +0 06CBF95C 80000003 00000000 00000000 76e9c42d ecx+16 06CBF96C 00000000 42885f6b 00000000 00000190 ecx+32 06CBF97C 397db9d8 006e0018 9c9c3dee 776fe38c ecx+48 06CBF98C 7f25fe35 000000c0 006c025c 006c0000 esi-32 7589584C 0239fae9 90909000 ff8b9090 5dec8b55 esi-16 7589585C 909005eb ff909090 890b9825 90909075 esi +0 7589586C ff8b9090 5dec8b55 909005eb ff909090 esi+16 7589587C 890da425 90909075 ff8b9090 6aec8b55 esi+32 7589588C 10458d00 1075ff50 ff0c75ff f4e80875 esi+48 7589589C 85ffffe5 8b0774c0 c25d1045 c883000c *--> Code <--* 01A2A328 b85c4002 6a02e8fd 48aeff81 c4d00000 .\@.j...H....... 01A2A338 00ba445c 400268f9 000000b9 345e4002 ..D\@.h.....4^@. 01A2A348 e89318af ff5f5e5b 8be55dc2 0800cccc ....._^[..]..... 01A2A358 cccccccc cccccccc 558bec83 ec10568b ........U.....V. 01A2A368 f18b8614 f8ffff8d 8e14f8ff ffff5060 ..............P` 01A2A378 8b108d4d f0518bc8 ff526cf3 0f104804 ...M.Q...Rl...H. *--> Stack <--* 06CBFA00 01a2a34d 000000f9 407ddf20 407ddf20 M....... .}@ .}@ 06CBFA10 06cbfb4c 00000000 00000000 00000000 L............... 06CBFA20 00000000 d8cc8534 d660e2d3 d860c585 ....4.....`...`. 06CBFA30 3f7fd4a9 3d024520 80000000 d8cc8534 ...? E.=....4... 06CBFA40 d660e2d3 d860c585 d8cc8534 d660e2d3 ..`...`.4.....`. 06CBFA50 d860c585 3f7fffff 00000000 00000000 ..`....?........ 06CBFA60 3f7fffff 00000000 00000000 00000000 ...?............ 06CBFA70 00000000 80000000 00000000 06cbfad4 ................ 06CBFA80 01a1137b 00000000 00000000 407ddf20 {........... .}@ 06CBFA90 407ddf20 bce81e80 bf663f65 00000000 .}@....e?f..... 06CBFAA0 d8cc8534 3f663f65 bce81e80 00000000 4...e?f?........ 06CBFAB0 d660e2d3 00000000 00000000 3f666666 ..`.........fff? 06CBFAC0 d860c585 3f666666 3f666666 3f666666 ..`.fff?fff?fff? 06CBFAD0 3f666666 06cbfae0 01a0eac0 407dd790 fff?..........}@ 06CBFAE0 06cbfb28 01a05f4f 3cca99a0 06cbfb4c (...O_..... Error Logs <--* VerifyAccess failed or denied access with 0x80070716 - 1 Patch open of 'C:\Program Files (x86)\Guild Wars 2\Gw2.tmp' for write failed with error 32 Texture missing mip chain: 0x01523d Texture missing mip chain: 0x01523f Map load hang on STATE_MODELS_STREAM detected: MapId: 23, Position: (16390.900391, 2569.439941, -2027.630005), Completion: 0.000000 Texture missing mip chain: 0x0265ff Texture missing mip chain: 0x026605 Texture missing mip chain: 0x026606 Texture missing mip chain: 0x026602 Texture missing mip chain: 0x026604 Texture missing mip chain: 0x026603 Texture missing mip chain: 0x026601 Texture missing mip chain: 0x026600 Texture missing mip chain: 0x00d956 Texture missing mip chain: 0x00d95a Texture missing mip chain: 0x00d95c Model '0x00df13': LightningSetActionPoints: destination action point 'fxwristr' not found on model '0x082239' Model '0x00df13': LightningSetActionPoints: destination action point 'fxwristl' not found on model '0x082239' Texture '0x071be3' dimensions too small Loading '0' texture failed Texture '0x071be4' dimensions too small Texture '0x071bdf' dimensions too small Loading '0' texture failed Texture '0x071be0' dimensions too small Texture missing mip chain: 0x01523d Texture missing mip chain: 0x01523f CharMotion has invalid matrix: avP(-1798979801055232.000000, -61816201805824.000000, -988555778195456.000000) avF(0.999339, 0.031804, -0.000000) isPlayer(True) isControlled(False) aWPA(-1798979801055232.000000, -61816201805824.000000, -988555778195456.000000) aWP(-1798979801055232.000000, -61816201805824.000000, -988555778195456.000000) aWF(1.000000, 0.000000, 0.000000) aLF(1.000000, 0.000000, 0.000000) aLV(0.000000, 0.000000, -0.000000) aWV(0.000000, 0.000000, 0.000000) *--> DirectX Device Info <--* VendorId = 0x10de DeviceId = 0x0df0 Version = 9.18.0013.4052 Description = NVIDIA GeForce GT 425M Compat = 0x00100800 VidMem = 4049 MB