ATTN CRASH DEPUTY -- Now LA makes me crash too? If the expansion makes the core game unplayeable, do I get a bloody refund? This is stupid. I could play ANYWHERE without these constant crashes until the XPAC. FIX THIS! The answer is not telling me to turn down my settings! They are as low as they go! Put culling back or give us a max draw distance option to cut back on memory use! *--> Crash <--* OOM: Heap, bytes=23828316, App: Gw2.exe Pid: 3480 Cmdline: BaseAddr: 00B30000 ProgramId: 101 Build: 54555 When: 2015-10-25T04:55:28Z 2015-10-25T00:55:28-04:00 Uptime: 0 days 0:15:57 Flags: 0 *--> System <--* Name: OPSCON1-PC IpAddr: 192.168.1.4 Processors: 2 [AuthenticAMD:15:11:2] OSVersion: Windows 6.1 (32 bit) *--> System Memory <--* Physical: 991MB/ 3071MB 32% Paged: 3726MB/ 6140MB 60% Virtual: 145MB/ 2047MB 7% Load: 67% CommitTotal: 2413MB CommitLimit: 6140MB CommitPeak: 2521MB SystemCache: 943MB HandleCount: 13685 ProcessCount: 42 ThreadCount: 601 *--> Process Memory <--* Private: 1423MB WorkingSet: 1297MB PeakWorkingSet: 1415MB PageFaults: 1944834 *--> Memory Category Usage (Inclusive) <--* [Category] [Size(MB)] [Count] Root 404.73 318829 Programmer Data 290.83 174903 VRAM 180.72 17997 Game 135.91 107097 Content 96.49 37301 Engine 87.30 48482 VRAM - Gr Postproc 64.85 18 Gr 59.59 30640 Art Assets 57.00 717 Uncategorized 50.72 143058 Collections 47.17 3551 Dictionary 46.04 303 Character Models 44.37 162 Composite Models 39.79 150 Composite Tex 39.47 144 Composite Tex Pool 39.47 144 VRAM - DirectX Geo Buffers 30.56 1518 Text 28.84 4331 VRAM - Gr Geometry 25.52 157 VRAM - UI Textures 23.59 437 VRAM - DDI Shader 23.43 15823 Audio 18.92 3583 Gr Umbra 13.43 1024 I/O 12.39 330 *--> Memory Category Usage (Exclusive) <--* [Category] [Size(MB)] [Count] Content 96.49 37301 VRAM - Gr Postproc 64.85 18 Uncategorized 50.72 143058 Dictionary 46.04 303 Composite Tex Pool 39.47 144 Gr 38.09 763 VRAM - DirectX Geo Buffers 30.56 1518 Text 28.84 4331 VRAM - Gr Geometry 25.52 157 VRAM - UI Textures 23.59 437 VRAM - DDI Shader 23.43 15823 Gr Umbra 13.43 1024 Anim Import Packfile 11.43 39 Archive 11.20 38 Audio 9.71 514 Audio FMOD 9.22 3069 Map Zone 8.61 12598 Collide Havok 6.19 151 Character Packfile 4.58 12 Composite 4.49 535 VRAM - Gr Cloud 4.25 17 Debugging 4.00 2 Game Animation 3.91 41224 Gr Model 2.27 2214 [DbgHelp.dll is C:\Windows\system32\dbghelp.dll] [DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)] *--> ClientContextThreadProc Thread 0xde4 <--* *--> Trace <--* Pc:00e3d89f Fr:0721f9a4 Rt:01179b35 Arg:00000000 00000000 01b51264 00000204 Pc:01179b35 Fr:0721fa38 Rt:0117927a Arg:016b975c 03d87410 03d87410 0721fa64 Pc:0117927a Fr:0721fa4c Rt:01174214 Arg:00000010 00000010 00000010 03f4d010 Pc:01174214 Fr:0721fa64 Rt:01175bd9 Arg:00000010 0721faf0 07588ab8 03f4d054 Pc:01175bd9 Fr:0721fa94 Rt:0117861f Arg:3c6d8d9c 00fec0e3 03f4d010 03f4d460 Pc:0117861f Fr:0721fb3c Rt:00fe9fce Arg:03f4d010 00000002 00000002 00000010 Pc:00fe9fce Fr:0721fbb8 Rt:00feb1d2 Arg:5e0f53e5 01d10ee1 09423851 00000001 Pc:00feb1d2 Fr:0721fbf8 Rt:00fe97a1 Arg:03bf2d30 00388520 00e3ef58 00000000 Pc:00fe97a1 Fr:0721fc18 Rt:00f90220 Arg:03bf2d30 09423ff9 00000000 00388520 Pc:00f90220 Fr:0721fc50 Rt:00f90348 Arg:00000000 0721fc68 76f3ee6c 00388520 Pc:00f90348 Fr:0721fc5c Rt:76f3ee6c Arg:00388520 0721fca8 76e03ab3 00388520 Pc:76f3ee6c Fr:0721fc68 Rt:76e03ab3 Arg:00388520 71c6b1f0 00000000 00000000 Pc:76e03ab3 Fr:0721fca8 Rt:76e03a86 Arg:00f902cc 00388520 00000000 00000000 Pc:76e03a86 Fr:0721fcc0 Rt:00000000 Arg:00f902cc 00388520 00000000 00000000 *--> Thread registers <--* eax=0721f518 ebx=0721f960 ecx=01b51264 edx=0721f960 esi=76f2f26a edi=00000000 eip=00e3d89f esp=0721f93c ebp=0721f9a4 cs=001b ss=0023 ds=0023 es=0023 fs=003b gs=0000 efl=00000246 eax-32 0721F4F8 00000000 00000004 fffffd34 000002e4 eax-16 0721F508 fffffd34 000002cc 00000018 00000000 eax +0 0721F518 80000003 00000000 00000000 74e8812f eax+16 0721F528 00000000 00fb65ac 03428560 5c0087c4 eax+32 0721F538 ffffffff 71806dd8 00000001 5c803afc eax+48 0721F548 00000001 52408f50 00000001 590097d8 ebx-32 0721F940 01b51264 00000204 00000000 03d87ba8 ebx-16 0721F950 427f7dc0 00000000 00000000 00000003 ebx +0 0721F960 70616548 7962202c 3d736574 32383332 ebx+16 0721F970 36313338 00136a00 00136a27 0721f9a4 ebx+32 0721F980 00f441e5 00000000 0721fa40 0721f9a0 ebx+48 0721F990 03d87bac 0721fa40 00000000 00000000 ecx-32 01B51244 0117a850 006f0057 006c0072 00200064 ecx-16 01B51254 0061004d 00200070 00650054 00000078 ecx +0 01B51264 2e5c2e2e 2e2e5c2e 6d61475c 69565c65 ecx+16 01B51274 445c7765 75616665 565c746c 6f4c6664 ecx+32 01B51284 632e6461 00007070 7274656d 3c206369 ecx+48 01B51294 72726120 657a6973 6d5f6d28 69727465 edx-32 0721F940 01b51264 00000204 00000000 03d87ba8 edx-16 0721F950 427f7dc0 00000000 00000000 00000003 edx +0 0721F960 70616548 7962202c 3d736574 32383332 edx+16 0721F970 36313338 00136a00 00136a27 0721f9a4 edx+32 0721F980 00f441e5 00000000 0721fa40 0721f9a0 edx+48 0721F990 03d87bac 0721fa40 00000000 00000000 esi-32 76F2F248 90909090 9825ff90 9076ef1d 90909090 esi-16 76F2F258 909005eb ff909090 ef1c0c25 90909076 esi +0 76F2F268 ff8b9090 5dec8b55 909005eb ff909090 esi+16 76F2F278 ef1db025 90909076 186a9090 f2f32068 esi+32 76F2F288 da7ae876 4d830000 35ffffe4 76fb6010 esi+48 76F2F298 13a015ff f63376ef 33fc7589 7d8947ff *--> Code <--* 00E3D87F 806aa901 8d45bc6a 4050e872 6affff83 .j...E.j@P.rj... 00E3D88F c4108d55 bcb90500 00006a00 ff751453 ...U......j..u.S 00E3D89F e83c9500 008b55b4 8b45b88d 5a178b75 .<....U..E..Z..u 00E3D8AF 1883e3f0 8bcb8843 fa8ac32a c2668973 .......C...*.f.s 00E3D8BF f88843fb 0fb6c02b c8897bfc 3bca7414 ..C....+..{.;.t. 00E3D8CF 68e50300 00bafc69 a901b990 6aa901e8 h......i....j... *--> Stack <--* 0721F93C 00e3d8a4 01b51264 00000204 00000000 ....d........... 0721F94C 03d87ba8 427f7dc0 00000000 00000000 .{...}.B........ 0721F95C 00000003 70616548 7962202c 3d736574 ....Heap, bytes= 0721F96C 32383332 36313338 00136a00 00136a27 23828316.j..'j.. 0721F97C 0721f9a4 00f441e5 00000000 0721fa40 ..!..A......@.!. 0721F98C 0721f9a0 03d87bac 0721fa40 00000000 ..!..{..@.!..... 0721F99C 00000000 09423a0d 0721fa38 01179b35 .....:B.8.!.5... 0721F9AC 00000000 00000000 01b51264 00000204 ........d....... 0721F9BC 0000003a 00000001 00000010 00000010 :............... 0721F9CC 03d87ba8 03d87bac 3f800000 00000000 .{...{.....?.... 0721F9DC 00000000 00000000 00000000 3f800000 ...............? 0721F9EC 00000000 00000000 00000000 00000000 ................ 0721F9FC 3f800000 00000000 457ff950 00000001 ...?....P..E.... 0721FA0C 427f7dc0 00000001 00000001 00000004 .}.B............ 0721FA1C 00e3edd9 00000860 00e7cde0 06482f10 ....`......../H. 0721FA2C 409d8310 427f7dc0 00000000 0721fa4c ...@.}.B....L.!. 0721FA3C 0117927a 016b975c 03d87410 03d87410 z...\.k..t...t.. 0721FA4C 0721fa64 01174214 00000010 00000010 d.!..B.......... 0721FA5C 00000010 03f4d010 0721fa94 01175bd9 ..........!..[.. 0721FA6C 00000010 0721faf0 07588ab8 03f4d054 ......!...X.T... 0721FA7C 3c83126f 3c6d8d9c 3c6d8d9c 3c6d8d9c o..<..m<..m<..m< 0721FA8C 3c83126f 3c83126f 0721fb3c 0117861f o.. Error Logs <--* Debug token '0xeb017': Lightning ran out of space for new bolts. Model '0x0eadec': Failed to resolve AimIK bone indices. Texture missing mip chain: 0x10369f Texture missing mip chain: 0x1036a0 Debug token '0xeb017': Lightning ran out of space for new bolts. Debug token '0xf1059': Lightning ran out of space for new bolts. Debug token '0xf1059': Lightning ran out of space for new bolts. Debug token '0xf1059': Lightning ran out of space for new bolts. Texture missing mip chain: 0x10369f Map load hang on STATE_MODELS_STREAM detected: MapId: 1052, Position: (5321.759766, -994.742004, -16930.500000), Completion: 0.000000 Debug token '0x266fa': Lightning ran out of space for new bolts. Texture missing mip chain: 0x1346fc Model '0x0eadec': Failed to resolve AimIK bone indices. Model '0x0eadec': Failed to resolve AimIK bone indices. Debug token '0xeb017': Lightning ran out of space for new bolts. Model '0x0eadec': Failed to resolve AimIK bone indices. Texture missing mip chain: 0x00f980 Texture missing mip chain: 0x00f982 Texture missing mip chain: 0x01350d Texture missing mip chain: 0x01350d Texture missing mip chain: 0x01350d Texture missing mip chain: 0x01350d Texture missing mip chain: 0x01350d Model '0x0eadec': Failed to resolve AimIK bone indices. Model '0x0eadec': Failed to resolve AimIK bone indices. Model '0x0eadec': Failed to resolve AimIK bone indices. Texture missing mip chain: 0x118f71 Texture missing mip chain: 0x118f71 Texture missing mip chain: 0x10369f Texture missing mip chain: 0x1036a0 Model '0x123674': Permutation 'boworange' not found, auto selecting permutation Content is referencing a propID that doesn't exist propId='1543321963280342662' Content is referencing a propID that doesn't exist propId='1543321885970931329' Content is referencing a propID that doesn't exist propId='1543321529488645762' Texture missing mip chain: 0x00ecaf Texture '0x03539b' dimensions too small Loading '0x03539b' texture failed Couldn't find projectile effect for skill 'KIWQR.F77q2' *--> DirectX Device Info <--* VendorId = 0x10de DeviceId = 0x0a65 Version = 9.18.0013.4144 Description = NVIDIA GeForce 210 Compat = 0x00100800 VidMem = 1024 MB