*--> Crash <--*
Exception: c0000005
Memory at address 00000000 could not be read
App: Gw2.exe
Pid: 5040
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16203
When: 2012-12-07T07:36:57Z 2012-12-07T08:36:57+01:00
Uptime: 0 days 0:16:36
Flags: 0
*--> System <--*
Name: METTLBISCUIT-PC
IpAddr: 192.168.1.7
Processors: 8 [GenuineIntel:6:10:9]
OSVersion: Windows 6.1 (64 bit)
*--> System Memory <--*
Physical: 4272MB/ 8088MB 52%
Paged: 11874MB/16175MB 73%
Virtual: 2063MB/ 4095MB 50%
Load: 47%
CommitTotal: 4300MB
CommitLimit: 16175MB
CommitPeak: 5160MB
SystemCache: 2268MB
HandleCount: 20908
ProcessCount: 68
ThreadCount: 906
*--> Process Memory <--*
Private: 1279MB
WorkingSet: 1118MB
PeakWorkingSet: 1644MB
PageFaults: 2852503
*--> Game Context <--*
MapId: 872
Flags: 0x241
ElapsedTime: 00:01:45
*--> World State <--*
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7600.16385 (64/32-bit compatible)]
*--> Thread 0x132c <--*
*--> Trace <--*
Pc:00b0c2f9 Fr:0d93fdcc Rt:00b038a8 Arg:3c887c24 0d93fdf0 12846fe0 016b57d8
Pc:00b038a8 Fr:0d93fe00 Rt:00afb544 Arg:3c887c24 00000010 0d93fe34 00412c5c
Pc:00afb544 Fr:0d93fe10 Rt:00412c5c Arg:3c887c24 14b50dfc 0d93fe70 0000000c
Pc:00412c5c Fr:0d93fe34 Rt:0041652f Arg:3c887c24 00aaf9cf 1284b368 1284af40
Pc:0041652f Fr:0d93fe7c Rt:00aabcfd Arg:1284af40 1284af94 14b50df0 00000008
Pc:00aabcfd Fr:0d93feec Rt:00aac059 Arg:51d90622 00000001 00109194 03c65630
Pc:00aac059 Fr:0d93ff24 Rt:00aac12f Arg:00000000 12853e00 006689af 00000000
Pc:00aac12f Fr:0d93ff44 Rt:008bf30d Arg:12853e00 51d9067a 00000000 03c65630
Pc:008bf30d Fr:0d93ff7c Rt:008bf3b5 Arg:00000000 0d93ff94 754f3677 03c65630
Pc:008bf3b5 Fr:0d93ff88 Rt:754f3677 Arg:03c65630 0d93ffd4 77419d72 03c65630
Pc:754f3677 Fr:0d93ff94 Rt:77419d72 Arg:03c65630 7adc80e7 00000000 00000000
Pc:77419d72 Fr:0d93ffd4 Rt:77419d45 Arg:008bf333 03c65630 00000000 00000000
Pc:77419d45 Fr:0d93ffec Rt:00000000 Arg:008bf333 03c65630 00000000 00000000
*--> Thread registers <--*
eax=00000000 ebx=084560b4 ecx=00000000 edx=00000001 esi=084560b0 edi=08456980
eip=00b0c2f9 esp=0d93fd34 ebp=0d93fdcc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246
ebx-32 08456094 c6ea9bac c6d6e885 c6ff641c 00000000
ebx-16 084560A4 00000000 00000010 08456078 00000000
ebx +0 084560B4 00000000 00000010 084560a8 082b2620
ebx+16 084560C4 00000000 00000020 084560b8 ffffffff
ebx+32 084560D4 ffffffff ffffffff ffffffff 00000000
ebx+48 084560E4 00000000 00000040 084560c8 00000000
esi-32 08456090 08456440 c6ea9bac c6d6e885 c6ff641c
esi-16 084560A0 00000000 00000000 00000010 08456078
esi +0 084560B0 00000000 00000000 00000010 084560a8
esi+16 084560C0 082b2620 00000000 00000020 084560b8
esi+32 084560D0 ffffffff ffffffff ffffffff ffffffff
esi+48 084560E0 00000000 00000000 00000040 084560c8
edi-32 08456960 00000000 00000000 083ee8bc 00000001
edi-16 08456970 c0426185 c293bebf 00000030 084567a8
edi +0 08456980 0144b820 0000000c 084560b0 00000001
edi+16 08456990 00000001 00000040 1d30afc0 1e245910
edi+32 084569A0 3f6b2e63 3ecee263 00000030 08456978
edi+48 084569B0 1bd97248 4c0526bb 00000000 00000000
*--> Code <--*
00B0C2D9 00c081f9 000000c0 751285c0 790725ff ........u...y.%.
00B0C2E9 ffff00eb 09a1d809 2a01eb02 33c08b0e ........*...3...
00B0C2F9 8b118b52 28508d85 74ffffff 50ffd283 ...R(P..t...P...
00B0C309 c6043bf3 75c15e5b 8b4f188b 018b4010 ..;.u.^[.O....@.
00B0C319 8d55f452 ffd0d940 04d900d9 4008d9c1 .U.R...@....@...
00B0C329 decad9c2 decbd9c9 dec2dcc8 dec1d95d ...............]
*--> Stack <--*
0D93FD34 08444824 00000010 08444860 bf7e1048 $HD.....`HD.H.~.
0D93FD44 bdef550d bd1a08ea c6e2e18d 3dfb6b4f .U..........Ok.=
0D93FD54 bf71d97b be9ba7ab c6f1ffdb 00000000 {.q.............
0D93FD64 be9cd760 3f73b15c c6fe7ff5 0d93fdf0 `...\.s?........
0D93FD74 c7006500 c6e98466 c6ec8678 3def550d .e..f...x....U.=
0D93FD84 3f71d97b 3e9cd760 00427adc 00000001 {.q?`..>.zB.....
0D93FD94 0d93fdf0 0d93fde4 c6e2e6be c6f229d3 .............)..
0D93FDA4 c6fe8d91 00000000 c6e2e18d c6f1ffdb ................
0D93FDB4 c6fe7ff5 00000000 3e7ebfbb c6e2e18d ..........~>....
0D93FDC4 c6f1ffdb c6fe7ff5 0d93fe00 00b038a8 .............8..
0D93FDD4 3c887c24 0d93fdf0 12846fe0 016b57d8 $|.<.....o...Wk.
0D93FDE4 c6fea65b c6e85b1a c6ebbefb c6fba0b4 [....[..........
0D93FDF4 c6e9faef c6eddd72 3f5f66f3 0d93fe10 ....r....f_?....
0D93FE04 00afb544 3c887c24 00000010 0d93fe34 D...$|.<....4...
0D93FE14 00412c5c 3c887c24 14b50dfc 0d93fe70 \,A.$|.<....p...
0D93FE24 0000000c 3c887c24 3c83126f 3c83126f ....$|...
0D93FF34 006689af 00000000 03c65630 00000000 ..f.....0V......
0D93FF44 0d93ff7c 008bf30d 12853e00 51d9067a |........>..z..Q
0D93FF54 00000000 03c65630 03c65630 0d93ff50 ....0V..0V..P...
0D93FF64 0d93ff50 0d93ffc4 0d93ffc4 008bf470 P...........p...
0D93FF74 5d1c8ca6 00000000 0d93ff88 008bf3b5 ...]............
0D93FF84 00000000 0d93ff94 754f3677 03c65630 ........w6Ou0V..
0D93FF94 0d93ffd4 77419d72 03c65630 7adc80e7 ....r.Aw0V.....z
0D93FFA4 00000000 00000000 03c65630 00000000 ........0V......
0D93FFB4 00000000 00000000 0d93ffa0 00000000 ................
0D93FFC4 ffffffff 7745041d 000fbce3 00000000 ......Ew........
0D93FFD4 0d93ffec 77419d45 008bf333 03c65630 ....E.Aw3...0V..
0D93FFE4 00000000 00000000 00000000 00000000 ................
*--> Error Logs <--*
at name.
Model '0x0052b1': Can't unlink child '0x00ced3' from parent bone 'mouth', there's no bone with that name.
Model '0x0052b1': Can't link child '0x00ced3' to parent bone 'mouth', there's no bone with that name. Linking to root instead
Model '0x0052b9': Can't link child '0x00ced3' to parent bone 'mouth', there's no bone with that name. Linking to root instead
Model '0x054cb0': Missing anim or fallbacks: rgtrunfidl
Couldn't find projectile effect for skill 'loAhc.dMYcv'
Texture missing mip chain: 0x063d44
Model '0x0052b9': Can't unlink child '0x00ced3' from parent bone 'mouth', there's no bone with that name.
Model '0x0052b1': Can't unlink child '0x00ced3' from parent bone 'mouth', there's no bone with that name.
Mem Arena 'Collision' capacity exceeded. Attempted alloc category: 'Collide Havok' Size: 1048576
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (29983.931641, 16533.927734, -668.205872), Completion: 0.000000
Model '0x053e74': Missing anim or fallbacks: on
Model '0x00dd4c': Missing anim or fallbacks: zeropose
Model '0x00468a': Can't unlink child '0x00dd4c' from parent bone 'righthand', there's no bone with that name.
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (-3433.032715, -1518.868408, -22110.417969), Completion: 0.000000
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (23305.421875, -13870.985352, -21970.533203), Completion: 0.000000
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (-3519.632080, -1434.654053, -22113.910156), Completion: 0.000000
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (-16728.865234, -22312.779297, -362.104889), Completion: 0.000000
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (-3597.698975, -1493.542725, -22112.404297), Completion: 0.000000
Map load hang on STATE_MODELS_STREAM detected: MapId: -1, Position: (-32268.000000, -29831.699219, -29417.169922), Completion: 0.000000
Model '0x00e5e2': Missing anim or fallbacks: castc
*--> DirectX Device Info <--*
VendorId = 0x10de
DeviceId = 0x1212
Version = 8.17.0012.9562
Description = NVIDIA GeForce GTX 675M
Compat = 0x00100800
VidMem = 4062 MB