All 40 new GM traits for feature patch

All 40 new GM traits for feature patch

in Profession Balance

Posted by: oZii.2864

oZii.2864

I feel like many of these traits across the board are to safe to compete with what is out there already

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}

All 40 new GM traits for feature patch

in Profession Balance

Posted by: Killface.1896

Killface.1896

This immune to crit is kinda crazy op,everyone that are going as crit dps get 66% of there stats removed when fighting a ele Oo

It is NOT overpowered. Its in a attunement that is NO threat. So you can’t crit them. You can continue to attack them and have no fear of anything because Earth attunement is simply no threat to anyone.

You just keep attacking them, force them out of earth to try and put you on the defensive at which point you can burst them. They could heal in Earth but Earth itself is no threat.

They just wait in earth for there cooldowns and then burst + heal up and go back to earth it will be crazy OP mate

All 40 new GM traits for feature patch

in Profession Balance

Posted by: Katran.9186

Katran.9186

has anyone the Feeling too that the ranger WS trait was created after a known post in CDI? xD

And yet this trait is pile-a-kitten trown into the ranger’s face.
Grandmaster trait which adds +200 dps at the very best. What a kittenen joke. They should make ranger’s poison uncleansable or buff non-damage part of it like “-66% to heal effectiveness” to recoup waste of GRANDMASTER trait.

All 40 new GM traits for feature patch

in Profession Balance

Posted by: Black Teagan.9215

Black Teagan.9215

I cant wait to see, how Domination Mesmers will control the PvP/WvW. -.-

And that thieves are forced to use this bad designed mechanic (stealth) more and more is simple laughable.

What were you thinking ANet, as you created Assassin’s Equilibrium?
1 sec stability for revealed yourself? Nobody will give it an honest try. -.-

Caleb Ferendir
-Charr Thief-
It’s good to be bad!

All 40 new GM traits for feature patch

in Profession Balance

Posted by: Ehecatl.9172

Ehecatl.9172

It is NOT overpowered. Its in a attunement that is NO threat. So you can’t crit them. You can continue to attack them and have no fear of anything because Earth attunement is simply no threat to anyone.

You just keep attacking them, force them out of earth to try and put you on the defensive at which point you can burst them. They could heal in Earth but Earth itself is no threat.

They just wait in earth for there cooldowns and then burst + heal up and go back to earth it will be crazy OP mate

Given the ridiculous lengths of elementalist cooldowns I think something to use waiting for the recharge is perfectly acceptable. Elementalists really needed something to help them stay on their feet for longer fights that wasn’t entirely dependent on the healing power stat or the water trait line.