I for one never like going full Zerker, no problem if others do, its just not my play style. I would like to see a separation of the Traits like other have mention on the Forums in this manner..
Skill Traits get a UI in the Skill Panel, Weapons Traits get a new UI in the Weapon Panel, and Traits the relate to the Profession or its Mechanic stay in the Trait Panel.
this will allow you do build your profession without picking traits you didn’t want in the first place. This separation will allow Devs to add more traits in each Panel (hopefully) increase the amount of viable builds to each profession.