Don't kill the boon duration ele!

Don't kill the boon duration ele!

in Profession Balance

Posted by: Eviscera.9703

Eviscera.9703

You think this patch is a buff for eles? Think again. This patch will kill the last ele roaming build when you remove boon duration runes and make celestial total kitten. And the sigil changes will hit eles hard. Solution? Give us a rune set with 45% boon duration that will replace the monk/water/traveler setup.

Don't kill the boon duration ele!

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Posted by: Ulion.5476

Ulion.5476

The boon duration one will not have permanent boon anymore but it is still effective. Also, their are other roaming builds which work for roaming. This update will have alot of players messing with their stats to try new builds.

Still have to wait and see what the new rune sets are. All runes had their stats increase by 6% or so 165 to 175 total stats. With great improvements to the effects.

Ele – Tarnished Coast
“Quoth the raven nevermore”
Platinum Scout: 300% MF

Don't kill the boon duration ele!

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Posted by: Yamsandjams.3267

Yamsandjams.3267

I’ve never used that sort of rune configuration for roaming. It’s not an absolute necessity. Not that I’m a pro ele or anything.

You should still be able to get pretty decent boon duration though. We’ll have to actually see all the rune changes to know exactly how it will play down. My guess is that there will be a boon duration set that will provide almost as high, if not as high, boon duration as you can currently get now.

Don't kill the boon duration ele!

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Posted by: oZii.2864

oZii.2864

I did some skimming last night over the live streams to see if there was anything that hadn’t been mentioned.

Based on what I saw I think it is slim chance there will be a general boon duration rune that will give more then 15%.

The last hope is water or altruism but from what I saw of the new Dwayne rune i don’t think it’s going to happen.

Rune of Dwayna will now give +30% regeneration duration, so an additional 10%.

It makes no sense to make a 45% general duration rune and based on the new Dwayna it looks like might runes will give +45% and defensive boon runes will give +30%.

It’s possible but I think it’s unlikely I predict rune of water to be

Rune of water

+25 healing
+ 5% boon duration
+ 50 healing
+10% boon duration and 25% chance to remove a condition when struck(45 sec cooldown)
+100 healing
When you use a heal skill you and nearby allies are healed for a small amount.

This is based on what I saw from rune of Dwayna last night

Still if you really want high general uptime go a full set of water add in the food.

[Good Fights]Sinndicate{Ele}Sinactic{Engineer}
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}