New ideas for PvP arenas

New ideas for PvP arenas

in Profession Balance

Posted by: LianaEarthAngel.9687

LianaEarthAngel.9687

So tired of the same old running around in circles. Remember the days of GW 1 when Ab never got boring?
Will we have this in the future?
I think we could have larger scale arenas where teams really have to strategize and interact with each other….also capture points could have defender NPCs that have skills and abilities..ELITES so to speak…you would have to kill them to capture the point and then they will help you defend it.

Lets make spvp more interactive and engaging.
So far there is barely any difference between the ARENA and reg pvp…same maps same capture points..
Anet should make ARENAS more challenging with different maps for serious pvpers….more advanced pvpers will have to strategize and actually think on the battle before starting up…rewards can be different too for these types of arenas.
I think we all wants to see the game grow and guild wars is known for its outstanding pvp…please bring it back. Why not make Gem rewards for ARENAs advanced pvp as well so that we could all have buy the things we need and in return anet can create as many skins as they want for us to experiment with.

New ideas for PvP arenas

in Profession Balance

Posted by: LianaEarthAngel.9687

LianaEarthAngel.9687

Another idea is to have prisoner IPC’s….So you will get to the certain point in game where ull have to free an elite NPS to help you in combat..or to repair the gates people have to break to get to the capture point.

New ideas for PvP arenas

in Profession Balance

Posted by: kyubi.3620

kyubi.3620

Now i got an idea that will contain both of that.

The lab
Flavor type: Underground inquest lab
Special feature: Contingency Units
What it do: When broken open a Strong npc such as a Ettin or a giant gets out and starts to capture and defend a point for the team that set it free. After a set amount of time the npc are sheperded back to their containment unit by Inquest scientist.
Goal: Capture and hold all 3 point while freeing the lab test subjects so to gain offensive support and point holding (note that only 2 of the 3 point have a containment unit and that the npc will only go to 2 of the 3 point at the player choice (can be redirected to guard a defrent point by speaking to the npc).

Whats the catch? Every single of those guys is as strong as svanir or the chieftain if not stronguer and can certainly by himself be a mess to handle, as such you will need not only to fight the ennemy team on that point but also the anoying npc.

Crystal Desert, The Darknest Community P.E.T.A.
BM: I want to present you my lovely jingle bear mia
If pet had voices: Mommy, I did it! :3

New ideas for PvP arenas

in Profession Balance

Posted by: LianaEarthAngel.9687

LianaEarthAngel.9687

hah great idea..they cannot make it too strong though cuz it will defeat the purpose of pvp but balanced nps will be cool