[PVP] engineer spamming too effective
Warrior is in no way harder to play than an engineer or worse for the wear.
Healing turret is fairly easy to destroy.
Nades force you to guess where the player is moving to and take quite sometime at range.
Condi spamming engies has always been up there with the mesmers as BS to face if they’re decent, you just need to know your skill layout cooldowns/roations etc. You just need to walk away, if you ever see one, otherwise get Condi AoE to death, while being kited around with lots of conditions..
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast
Condi spamming engies has always been up there with the mesmers as BS to face if they’re decent, you just need to know your skill layout cooldowns/roations etc. You just need to walk away, if you ever see one, otherwise get Condi AoE to death, while being kited around with lots of conditions..
I see you play guard and war… that might have something to do with eng’s and mesmers being hard (although an anti cond war setup with a lot of cc can do ok vs eng).
Some 1v1 profession matchups are just that way. The game isn’t balanced for 1v1 unfortunately.
You have a better chance vs an eng on war/guard than an eng does vs. a necro at least…
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
Condi spamming engies has always been up there with the mesmers as BS to face if they’re decent, you just need to know your skill layout cooldowns/roations etc. You just need to walk away, if you ever see one, otherwise get Condi AoE to death, while being kited around with lots of conditions..
I see you play guard and war… that might have something to do with eng’s and mesmers being hard (although an anti cond war setup with a lot of cc can do ok vs eng).
Some 1v1 profession matchups are just that way. The game isn’t balanced for 1v1 unfortunately.
You have a better chance vs an eng on war/guard than an eng does vs. a necro at least…
Yeah i do play Guards and Warriors mainly, but i also have a Ele, a Necro, and a theif(necro is a power spec) I spend some time with them in roaming and practicing on certain combos either in Spvp or on regular mobs. Guards lack Good soft CC to keep kiters in range, and scepters exceptionally laughable. Warriors that get Zerker stance only need to be outlasted for 10 sec something a engi can do. Also Dhummfire Terror necros 1v1 will kill almost anything in a rotation or two, even bringing stability. The rest of my characters get overloaded with condis if the fight lasts to long.
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast