High dps at long range is not balanced unless it forces a glassy build that weakens short range damage. Rapid Fire was less objectionable when LB AA was weaker. That did not mean it was not a stupid Easy Button for bear-bow rangers. No one argues that Ranger should not be good with a long bow at long range but not every profession has reflect and not every situation allows players to detect they are being focused by a ranger.
211112311112 is not a winning strategy in PvP but it is stupid easy in WvW where no one can tell where the shots are coming from in a crowd and in PvE where lots of rangers enjoy screwing with group or ally dps by using Point Blank when it is totally unnecessary just because it is off CD.
Long Bow should not be weak but one principle of this game is that higher risk is rewarded by higher dps and combat range is one of the core risk factors because most professions only receive good dps using short range weapons. Spamming auto-attack between RF’s short CD period is just too easy in a lot of situations to deserve a dps boost. Personally, I think it was OP before September but the lower AA damage from Long Range Shot helped decrease dps enough to give more counterplay. Other professions could also use either more personal risk or less dps in their ranged meta builds.
How does Increaseing the damage from skill A , Effect its Dps its not attacking any faster.
all you have done is listed your opions, no one has so far proved anything to prove The longbow changes were too much , record a pvp video of you fighting one of these Rangers, soon you’ll learn there is no dealing with the chaos that is WvW.
and Poor use of Pointblank shot don’t give you any reason to Slat the class.
oh ya Ranger isn’t the only one Shooting Bolts,arrows,fireballs into Zergs every ranged Class does this Even LB Warroirs!.
Decrease dps? no just less damage they never changed the LB’s autos attack speeds, please use Dps and damage terms correctly.
at shorter range less damage pre-patch just gave Melee combat even more of a Advantage that they already have at close range.
and if you think it was Op before the patch , im laughing it was just Functional, even when fully traited, and a weapon should not be Based around its Traits or a full zerker set, If you don’t Include these influences in your opion it is much more balanced now than you might think .
and also where did anet ever say higher risk is rewarded by higher damage, thats what caused this Zerker meta in the first place because it was all too easy to over power Defences, and now its range vs zerkers (with pretty much no long term defence)
its time to get out of the hole and build some Toughness stop Relying on zerker stats to do the work for you.
