[Skill Bar] Warrior's mobility
I have no problems with warrior mobility at the moment. If they’re running away then the point is yours!
More seriously, greatsword is a pretty big opportunity cost.
we the other group of warriors NEED this mobility to even be close enough to Thieves and Mesmers, to be able to have a chance against them.
nerfing Warrior mobility will hurt this group of warriors, but those who flee will just have to do it earlier.
This is a joke right? We are talking about WvW here and every warrior can sit on my face 90% of the time because dogged march, buff food and runes make him almost invincible against any form of soft CC. They dont even need a greatsword for that.
1v1 roaming in wvw isn’t balanced and will never be. Cond thief, engi or mesmer curbstomp any warrior out there, but nobody cares.
actually as a warrior they can be beaten but you need every bit of mobility that Warrior can offer.
as i said before this mobility is NEEDED to be able to stand on par with these professions, but some BAD warriors can abuse it just to flee from fights, so do we punish the good warriors because of them ?
but also what is the big deal about warrior running ? so what if he does ? thief & mesmer can do it with a push of a button, why is it ok for them but not ok for warrior ? is it just because you see the warrior running visually but the other two do it in stealth ?
we the other group of warriors NEED this mobility to even be close enough to Thieves and Mesmers, to be able to have a chance against them.
nerfing Warrior mobility will hurt this group of warriors, but those who flee will just have to do it earlier.
This is a joke right? We are talking about WvW here and every warrior can sit on my face 90% of the time because dogged march, buff food and runes make him almost invincible against any form of soft CC. They dont even need a greatsword for that.
1v1 roaming in wvw isn’t balanced and will never be. Cond thief, engi or mesmer curbstomp any warrior out there, but nobody cares.
actually as a warrior they can be beaten but you need every bit of mobility that Warrior can offer.
as i said before this mobility is NEEDED to be able to stand on par with these professions, but some BAD warriors can abuse it just to flee from fights, so do we punish the good warriors because of them ?
but also what is the big deal about warrior running ? so what if he does ? thief & mesmer can do it with a push of a button, why is it ok for them but not ok for warrior ? is it just because you see the warrior running visually but the other two do it in stealth ?
For me it’s the opposite. If a Warrior (or any non-stealth class) runs away from me I get to do /laugh @ while saying to myself “Yes! Flee you coward!” When a Thief/Mesmer Stealths I still /laugh but I have no idea if they actually ran away or if they’re just waiting to heal up and come at me again. I made that mine build in my sig to specifically try and give me some warning when they’re sneaking up on me. Can’t wait for the Reveal buff on Goggles.
Old Man Burr (War), Bad Hat Ben (Engi), Manly Manny Manson (Guard)
This assumes that the Skill Bar is showing 100% of all changes, which I highly doubt will be the case.
It doesn’t, Anet even has said that Skill Bar just shows the changes they think are the biggest AKA will get most publicity/largest changes.
As their mother, I have to grant them their wish. – Forever Fyonna
Every change to warriors is big, as it is the most played class. Nerfs that are not known before will cause too much whine for ANet to handle in regards of warriors.
Anyone who expects more than is seen here is just fooling him/herself.
The Leveling & Open World Compendium
This assumes that the Skill Bar is showing 100% of all changes, which I highly doubt will be the case.
It doesn’t, Anet even has said that Skill Bar just shows the changes they think are the biggest AKA will get most publicity/largest changes.
Which, knowing them, just means that there are probably going to be highly controversial changes that they just don’t want to tell us about.