So about all the WvW thief whine

So about all the WvW thief whine

in Profession Balance

Posted by: mordran.4750

mordran.4750

Stealth is ridiculous in this game, it is a design fault how it is working. Thiefs rely on stealth so it would take a whole redesign of the stealth mechanic as a whole and as a logical consequence also of the thief. This will never ever, not in 1000 years happen. Even if they had the time, people, money to do that. Arenanet is balancing classes only around SPvP, a game mode most people donĀ“t give a flying kitten about but Arenanet is despite all fails dreaming the Esports dream. As long as stealth is not toxic for SPvP they will not start even thinking.

So about all the WvW thief whine

in Profession Balance

Posted by: Piogre.2164

Piogre.2164

point is only one:
revealed is the worst and unfair mechanic they could have ever developed.
i can understand something like a visibile debuff but prevent to use a whole traitline is just crap.
And it’s more crap that none of devs have thought about that.

Which is why I keep pushing for burning particle effect to be visible on stealthed players. They do that, stealth abuse ends without hurting the rest of the traitline.

[VIG], SoR
Main: Asuran Engineer — Alt 80’s Ra-T-M-G-El-N-W-En-En-Re-Ra
Doctorate in Applied Jumping

So about all the WvW thief whine

in Profession Balance

Posted by: Berk.8561

Berk.8561

You need to change exactly one thing to keep perma resetting thieves in check (and PU mesmers). Add dimishing return to stealth in WvW. Problem solved.

I would be pretty happy if they simply eliminated the ability to stake people in WvW while stealthed. Doing a stake should reveal the character doing that. Other than that, even though I have no interest in playing a thief and find them annoying to fight, I’m pretty fine with them.

Kerzic [CoI] – Ranger – Eredon Terrace