What 2 Classes Should ANet Fix?
- Thief and
- Thief again.
Ele in PvP (buff)
Ranger in just about everything (except spirit builds in PvP) (buff)
Warriors could definitely use a nerf though…hard to only choose 2.
Ranger needs massive buffs, ele does too. I won’t cry for nerfs for any class (though I’d love to see anyone playing backstab spam be electrocuted through their keyboard).
I’d have to say Elementalist and Ranger are in dire need of reworking.
I think the warrior feels very solid where it is right now so I will not say it needs a dps reduction.
I am glad to find so many people on these forums supporting the ranger because the past couple days I have grown super frustrated with the class.
I don’t want to get too crazy with text so i will just explain:
The ranger needs a HUGE Buff! In fact I think they need an entire rework. The pet AI is ridiculous! I can’t use my pets abilities anytime I want, let alone swap the f2 ability out!!! I never understood why they show us our pets abilities when WE “Can’t use them”!
Secondly, Ranger’s DPS is xD lol lmao haha, must I say it… Haaaaaaaaaaa… But Seriously… Not good!
Thirdly, Spirits? If rangers could undertake a supportive role in gw2 then spirits would make a little more sense; however, since the ranger has no other skills or traits to glorify these spirits, they are out of place and just taking up space when more viable skills could exist.
Before I go, I think Ele’s are a little weak too. I don’t like how I am forced to play a supportive healing role when I want to deal damage; although, I would love an option to toggle between EX: (Water Attunement) [healing SUP] and [ice damage DPS].
Elementalist and Ranger are the biggest design train wrecks, so any design resources should go there.
There are some good buffing enemies, Malafide. The dredge and the Aetherblade come to mind, who also scale really well with power. The Aetherblades during the scarlet invasion go from ~2k damage with a grenade to 5k, and they crit more often due to fury.
The issue is: Those enemies which do buff, they rebuff constantly. It’s virtually useless to try strip them. :S
Exactly, that’s basically what I was saying about boons.
- Either they hardly use boons
- Or boons last too short to warrant removing them
- Or the enemies reapply them instantly, thus making removal useless
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
The two most incoherent class designs are by far the Elementalist and Ranger. Both classes are train wrecks and Anet should sincerely consider redoing the classes again from scratch.
The two most incoherent class designs are by far the Elementalist and Ranger. Both classes are train wrecks and Anet should sincerely consider redoing the classes again from scratch.
Its funny how they were bloody overpowered from release to pvp nerfs, but people still dont think of actually changing their builds up (true ranger shouts and engie glyphs need to be streamlined and pretty much ever professions skill trees need to not be as bipolar as they are, but that is a general issue that just shows more on ele and ranger since they were used to the massive power).
Ele and ranger need some love right now. Spirit rangers need to be toned down while other specs need to be pushed up and made more viable. (I’m looking at you, trapper. I barely see you guys in tpvp.)
Boon Dispenser. Lv80 Guardian 15/25/0/20/10 Boom Dispenser – Lv80 Engineer 30/30/0/10/0
Chuck Thunderstruck – Lv 80 Ele 30/10/10/10/10