Clock Tower - Tribulation Mode

Clock Tower - Tribulation Mode

in Blood and Madness

Posted by: RedStar.4218

RedStar.4218

As long as it’s actually making it harder (trickier jumps, less time) and not more annoying (TM…)

Clock Tower - Tribulation Mode

in Blood and Madness

Posted by: McFly.2134

McFly.2134

I’m not trying to sound elitist but I personally believe the Clocktower JP is a walk in the park compared to the 2nd Aetherite Zone JP. I still get internally rage-filled when I think about the latter…

Wisdom through suffering.

Clock Tower - Tribulation Mode

in Blood and Madness

Posted by: Rising Dusk.2408

Rising Dusk.2408

I really enjoy the clocktower, but the thing that gets me is that it is the exact same every time. You can get it down to a science, and I know that at least for myself I can succeed every try without fail because of it. I think future added JPs, especially those linked to celebrations, should have elements of randomness added to keep it interesting. And I mean pure randomness, not like “randomly one of three constant paths” like with the Wintersday JP. That sort of an element would be really awesome. (An example might be a floor panel setup that always randomizes which panels appear and which don’t, but always does so in a way that a chasm is crossable)

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