Actually, I’m kind of curious to hear answers to these questions from the devs:
Do you feel that the average “time” it takes for a player to get a legendary is appropriate? (I know it’s hard to define time, since it’s RNG based getting the precursor)
What is the average time that it takes for a player to get a legendary?
Do you feel that the cost of the legendary (or it’s main component, the precursor) on the TP accurately represents it’s worth?
These questions can pertain to both the legendary itself or the precursor. And I guess the sneaky/hidden question is, is the RNG and/or the chance (%) of getting the precursor how it should work?