Ascended Armour & Linen vs Gossamer

Ascended Armour & Linen vs Gossamer

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Posted by: Wanze.8410

Wanze.8410

Idk if they are going to do anything with goss. 2s isn’t THAT bad. It’s not like it’s at NPC price or anything.

I sympathize with the silk problem from both POV’s. I’m sure dev’s saw there was too much t5 leather/silk. Raising up leather to 3 didn’t do very much with ascended weapon crafting, but they couldn’t really go back and increase the leather requirements again so soon (well they could, but it would cause even more drama). So IMO they tried to learn from that and suck out more silk with ascended armor, but they may have gone a bit too far. We’ll have to see how it pans out in the long run. I don’t know where it’ll eventually settle down to after this initial first set rush.

From the player’s POV everything until then had been 50 refined t5/day. The sudden increase to 100/day was out of left field.

So yea I can def see how it would feel like you’re paying for previous mistakes.

I think Anet just didnt anticipate that people used alot of the supply of Silk pre patch to promote to Gossamer. Now we are stuck with not enough silk and too much gossamer.

We all blame you for this personally.

I have other ways to spend my skillpoints that have a far higher ROI than t5 promotion.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Ohoni.6057

Ohoni.6057

They may well have felt that the prices on the materials were too low. Up until just before ascended armor came out I would have def. agreed.

To a point, perhaps, but they seem too high now, so there is some middleground that they shot right past. I would think that the ideal pricing would be something like wool being 1.5 the cost of jute, cotton 1.5 wool, linen 1.5 cotton, silk 1.5linen, gossamer 1.5 silk, right? Right now wool is 3x jute, cotton is 150% wool, linen is twice wool, silk is 1/3 linen, and gossamer is about 75% of silk. That seems a bit upside down, doesn’kitten I think a fair market price would be more around 50c, 75c, 1.5s, 3s, kitten , 6.75s respectively, and the crafting mechanics/drop rates should support that model.

If they had flooded the market the price of these mats would have gone down over time, not up/remain the same.

They can adjust the supply as needed to maintain stability. They do this in the oil industry all the time. As I said, I think the Giant Wintersday Gifts would have been a great way of flooding the market, as it would have resulted in a glut on supply at the same time as a massive demand of people racing to 500 and full sets, but would be gone a few weeks later as that increased demand trickles back down a bit. If the supply entering the market would be less than they want at that point, they can just add another source or two, or increase the drop rates by a fraction of a percent, to result in exactly the supply rate they want to see.

Not needing to pay attention to things that will cause shifts in the market is just silly. It’s an economy and things change… just like in real life. If you don’t pay attention you’re going to be at the mercy of the market.

There’s no reason it should have to be “just like the real world.” ANet can provide better specific guidance so that even the average player would know what they need. For example, instead of “you may find a use for certain materials” they could have said “this December you’re going to need X Wool, X Cotton, X Linen, and X Silk for each suit of armor you want to craft, stock up.”

They could also implement things like price freezes, knowing that a given material will shoot up in value, then as soon as the speculation begins they could lock the prices in, preventing people from pulling supply from the markets (without just buying it at full price), until the existing supply is depleted, and preventing players from raising the prices until the initial chaos has subsided and supplies have been allowed to build to meet demand.

They could also even put in guidance notes when shopping in certain markets, like just a little popup when selling an item that they know will rise in price the next week, warning that they will be able to sell it for more later.

Had they just tossed everything out at once without adding supply beforehand and with no warnings/announcements I would have agreed with you. However that’s not the case at all. They gave ample warning.

They gave vague warning enough for players who follow the markets and know what to do with vague warnings. They did not give specific directions as to what markets would shift in what ways, which is what would be necessary for those that do not spend time worrying about market speculation. I’m not worried about people who already speculate in markets, I’m sure they’ve all landed on their feet, I’m worried about everyone else.

Keep in mind, I say this not as someone who was entirely blindsided by this myself. I went into the patch with several stacks of Silk Bolts, several stacks of gossamer scrap, and at least a few stacks of the other cloths to work with, so I’ve done ok in leveling up my Tailor on the cheap and I’ve done ok on Damask sales. I didn’t have whole vaults full of cloth or anything, but it’s not like I was devastated personally by the changes, I just think they could have done a better job of balancing things for the average player.

So IMO they tried to learn from that and suck out more silk with ascended armor, but they may have gone a bit too far. We’ll have to see how it pans out in the long run. I don’t know where it’ll eventually settle down to after this initial first set rush.

A better way to bleed silk from the markets, if they see the imbalance as a temporary thing, where they need to one-time remove a lot of silk from the economy, then just offer a temporary recipe, like for a month or so you can dump silk and bloodstone dust, and stuff into the MF and get some really cool stuff in return. They did that a few times early on. By the time they’re done, the market would be mostly empty of silk and the stocks would be rebuilt from scratch. Just do one of those without any warning at all in November and we’d have been all set for December.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Aberrant.6749

Aberrant.6749

Idk if they are going to do anything with goss. 2s isn’t THAT bad. It’s not like it’s at NPC price or anything.

I sympathize with the silk problem from both POV’s. I’m sure dev’s saw there was too much t5 leather/silk. Raising up leather to 3 didn’t do very much with ascended weapon crafting, but they couldn’t really go back and increase the leather requirements again so soon (well they could, but it would cause even more drama). So IMO they tried to learn from that and suck out more silk with ascended armor, but they may have gone a bit too far. We’ll have to see how it pans out in the long run. I don’t know where it’ll eventually settle down to after this initial first set rush.

From the player’s POV everything until then had been 50 refined t5/day. The sudden increase to 100/day was out of left field.

So yea I can def see how it would feel like you’re paying for previous mistakes.

I think Anet just didnt anticipate that people used alot of the supply of Silk pre patch to promote to Gossamer. Now we are stuck with not enough silk and too much gossamer.

We all blame you for this personally.

I have other ways to spend my skillpoints that have a far higher ROI than t5 promotion.

PSA upgrading linen->wool is pretty good for now if you want something that’ll sell quick.

http://ec2-174-129-236-8.compute-1.amazonaws.com:8000/gw2sp2g/ <- copy and paste, sp to gold ratios

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Wanze.8410

Wanze.8410

Idk if they are going to do anything with goss. 2s isn’t THAT bad. It’s not like it’s at NPC price or anything.

I sympathize with the silk problem from both POV’s. I’m sure dev’s saw there was too much t5 leather/silk. Raising up leather to 3 didn’t do very much with ascended weapon crafting, but they couldn’t really go back and increase the leather requirements again so soon (well they could, but it would cause even more drama). So IMO they tried to learn from that and suck out more silk with ascended armor, but they may have gone a bit too far. We’ll have to see how it pans out in the long run. I don’t know where it’ll eventually settle down to after this initial first set rush.

From the player’s POV everything until then had been 50 refined t5/day. The sudden increase to 100/day was out of left field.

So yea I can def see how it would feel like you’re paying for previous mistakes.

I think Anet just didnt anticipate that people used alot of the supply of Silk pre patch to promote to Gossamer. Now we are stuck with not enough silk and too much gossamer.

We all blame you for this personally.

I have other ways to spend my skillpoints that have a far higher ROI than t5 promotion.

PSA upgrading linen->wool is pretty good for now if you want something that’ll sell quick.

http://ec2-174-129-236-8.compute-1.amazonaws.com:8000/gw2sp2g/ <- copy and paste, sp to gold ratios

Linen to Wool?

How do you upgrade a tier 4 mat into a tier 2 mat?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

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Posted by: Aberrant.6749

Aberrant.6749

Idk if they are going to do anything with goss. 2s isn’t THAT bad. It’s not like it’s at NPC price or anything.

I sympathize with the silk problem from both POV’s. I’m sure dev’s saw there was too much t5 leather/silk. Raising up leather to 3 didn’t do very much with ascended weapon crafting, but they couldn’t really go back and increase the leather requirements again so soon (well they could, but it would cause even more drama). So IMO they tried to learn from that and suck out more silk with ascended armor, but they may have gone a bit too far. We’ll have to see how it pans out in the long run. I don’t know where it’ll eventually settle down to after this initial first set rush.

From the player’s POV everything until then had been 50 refined t5/day. The sudden increase to 100/day was out of left field.

So yea I can def see how it would feel like you’re paying for previous mistakes.

I think Anet just didnt anticipate that people used alot of the supply of Silk pre patch to promote to Gossamer. Now we are stuck with not enough silk and too much gossamer.

We all blame you for this personally.

I have other ways to spend my skillpoints that have a far higher ROI than t5 promotion.

PSA upgrading linen->wool is pretty good for now if you want something that’ll sell quick.

http://ec2-174-129-236-8.compute-1.amazonaws.com:8000/gw2sp2g/ <- copy and paste, sp to gold ratios

Linen to Wool?

How do you upgrade a tier 4 mat into a tier 2 mat?

kitten , meant jute lol.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa

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Posted by: Astralporing.1957

Astralporing.1957

I think Anet just didnt anticipate that people used alot of the supply of Silk pre patch to promote to Gossamer. Now we are stuck with not enough silk and too much gossamer.

Irrelevant. The silk amount needed for ascended crafting was so big, that the total silk available on TP and/or waiting in players bank inventories was just a drop in the ocean. Silk to gossamer promotion only made an already bad situation a bit worse.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Xia.3485

Xia.3485

Elonian Leather Square : 0.94 g
Deldrimor Steel Ingot : 4.2g
Bolt of Damask : 15 g

Fubared

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Posted by: cranked.3812

cranked.3812

Elonian Leather Square : 0.94 g
Deldrimor Steel Ingot : 4.2g
Bolt of Damask : 15 g

Fubared

Elonian Square: Craftable for months
Deldrimor: Craftable for months
Damask: Craftable for 3 weeks

Not that hard to see why the price difference. Come back in 3 months and post the same thing.

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Posted by: Astralporing.1957

Astralporing.1957

Elonian Leather Square : 0.94 g
Deldrimor Steel Ingot : 4.2g
Bolt of Damask : 15 g

Fubared

Elonian Square: Craftable for months
Deldrimor: Craftable for months
Damask: Craftable for 3 weeks

Not that hard to see why the price difference. Come back in 3 months and post the same thing.

You are aware, of course, that deldrimor and spiritwood prices were at about 6 gold on the first day of ascended weapon crafting? Yes, the difference is obvious, and it has nothing to do with the time craft disciplines were unlocked.

Actions, not words.
Remember, remember, 15th of November

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Posted by: cranked.3812

cranked.3812

You are aware, of course, that deldrimor and spiritwood prices were at about 6 gold on the first day of ascended weapon crafting? Yes, the difference is obvious, and it has nothing to do with the time craft disciplines were unlocked.

Yes, I am aware that the prices dropped pretty quick. The difference is in the amount needed per person per set. I think two things are obvious:

1. Anet changed the recipe from 2 scraps to 3 and also from 50 bolts to 100 on the damask. I see what they tried to do by making silk valuable, but they made a mistake (which they, of course, will never admit) and overshot a decent balance. Maybe they don’t feel they did and are right where they wanted to be, but I will admit the prices are a little ridiculous.

2. It is still a pretty new thing and many people are still crafting their set. It also takes much more per person (25-36 damask per set) as opposed to around 9 ingots and planks per weapon. This is going to cause the prices to take much longer to drop than when ascended weapons came out.

I still say give it a couple months to die down and see where the prices are at that time. I will be the first person to break out the pitchforks and torches with you at that time.