So how do we all rate the end of LS season 1
in Battle for Lion’s Arch - Aftermath
Posted by: Donut.6914
in Battle for Lion’s Arch - Aftermath
Posted by: Donut.6914
2/10. Fail.
It gets 1 point for that AWESOME map with the Zephyr Sanctum in it (of course it was temporary so I can’t even go back to visit it.)
It also gets 1 point for the AWESOME destruction of L.A. That was the first time an MMO that I’ve played has destroyed the main city like that, very cool.
It loses 8 points because the story sucked, most of the characters sucked, the content was mindless and buggy, and every 2 weeks they put out a new re-skinned item in the gem store to make a quick buck. With the exception of the Zephyr Sanctum release and L.A. getting destroyed, this “Living Story” season was a complete and utter failure.
in Battle for Lion’s Arch - Aftermath
Posted by: KarateKid.5648
Depends upon the purpose of the first season (edited).
PASS if it was intended to be a test bed for implementing episodic content and working out the kinks.
FAIL if it was intending to be compelling storyline and characters that we just couldn’t get enough of.
I HIGHLY suspect it was closer to the former than the latter.
in Battle for Lion’s Arch - Aftermath
Posted by: TheRiverBlues.2607
I didn’t personally had high expectations. It was suppose to be an experimentation of short stories attempting to tie together in the end. The pacing was what ruined the “story” portion of it, as the updates came in small bursts over a year when the actual events in the story were suppose to span to certain amount of days, weeks or even months.
The ending was satisfying, they seem to understand where the living story went wrong near the end and hopefully they have learned their lesson and will use such knowledge to make season 2 good.
in Battle for Lion’s Arch - Aftermath
Posted by: Blackarps.1974
It was way too random and they seemed to not realize it was garbage content until about halfway through and they started putting things together with Scarlet. There were only 2-3 really memorable living story updates which is pretty horrible considering there was a new one every two weeks. I’m glad they are finally giving us more features in GW2 with their new release plan for 2014 but we’ll see how that holds come 5-6 months from now.
in Battle for Lion’s Arch - Aftermath
Posted by: cheshirefox.7026
it was ok.. i think the overall direction of the game is seriously lacking compared to what arenanet is capable of building in a short time frame.. their campaign to make sylvari and engineers interesting kind of backfired and i don’t really think anyone is overly excited about ‘season’ 2
in Battle for Lion’s Arch - Aftermath
Posted by: Silicato.4603
6/10. definetly i want anet keep improving it and forget about pay expansions: LS have so much possibilites…
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