Afk Plague in the Pavillon
Confirmed. It’s open world content, and thus open to the world.
-Mike O’Brien
Because we can’t be angry about both?
Normally what I’ve seen is on pyro, guards use the “auto attack” on the reflect … and they can stay there doing that, run after run after run…
had one guy who believed “he was helping” even though he was doing 0 dps from attacks/heals etc.
_
anet needs to be tough on these people, a 2 week suspension should help deter it.
Unfortunaly there is no report function for “inappropiate behaviour” so we cant do kitten against them.
Unfortunaly there is no report function for “inappropiate behaviour” so we cant do kitten against them.
we had thought they were botting, and had reported for that S:.
until one of them came back and was giving out when they saw the chat.
Though.. if you set the auto key..and go away… is that not the same as using a script? (just because it’s in game, doesn’t mean it’s not exploitive..it clearly is….. would reporting them for botting be wrong? …idk, I wont report for botting again, until anet says something about it…but it aint any different…)
It would be a tiny little bit too much to take auto attack and call it an exploit :x
Tho I dont do pavilon but I used to do that on some uselessly easy worldbosses (frozen maw for example). After so so so many kills I just drop a fireball at it with activating autoattack and I get a coffee
Worldbosses are able to be done with a brainless zerg. For the pavillon bosses you need organization. Every player (from 4 up) the boss gains 20% of his basic health (They normally have between 1kk and 1,4kk hp). And when 5 of 11 people are afk its getting really hard to kill him (+140%). Also its unfair for those who are actulaing “working” to get the reward. All we are asking for is a report function for “slacking” or inappropiate behaviour against other players.
It would be a tiny little bit too much to take auto attack and call it an exploit :x
Tho I dont do pavilon but I used to do that on some uselessly easy worldbosses (frozen maw for example). After so so so many kills I just drop a fireball at it with activating autoattack and I get a coffee
It’s an exploit, it’s meant to be an aid, not a way of getting rewarded while afk’ing.
This is what botting is. being away from the computer and getting rewarded for it.
_
btw these people did it for 3+ runs that was about 35min of afk and getting the gold reward, helping not at all.
This has been happening since open world content became ANet’s ‘thing’.
The LA events were pretty bad, people could literally AFK the entire thing for a reward. This event scales with the AFKers so close, so maybe its worse.
I got my AP’s then never touched it again.
It’s the inevitable conclusion to all that is good. People will find ways to exploit and use minimum effort to get what they want.
AFKers and uplevel leechers are two of the most prevalent groups that will usually make any Gold Medal map implode into obscurity. I just had it happen today with what was initially a TTS map.
There really isn’t any solution for this aside from making these events a large group instance, which I don’t see this ever happen considering pretty much nothing in this game is like that (I guess you can say WvW and EotM is kind of like that, but still you can’t really control your guild members getting in at all).
It’s the inevitable conclusion to all that is good. People will find ways to exploit and use minimum effort to get what they want.
AFKers and uplevel leechers are two of the most prevalent groups that will usually make any Gold Medal map implode into obscurity. I just had it happen today with what was initially a TTS map.
There really isn’t any solution for this aside from making these events a large group instance, which I don’t see this ever happen considering pretty much nothing in this game is like that (I guess you can say WvW and EotM is kind of like that, but still you can’t really control your guild members getting in at all).
You can’t really blame uplevels.
Some of those people are actually new, and have as much right to experience the blitz as you do.
People who afk run after run, should be reportable.
It’s the inevitable conclusion to all that is good. People will find ways to exploit and use minimum effort to get what they want.
AFKers and uplevel leechers are two of the most prevalent groups that will usually make any Gold Medal map implode into obscurity. I just had it happen today with what was initially a TTS map.
There really isn’t any solution for this aside from making these events a large group instance, which I don’t see this ever happen considering pretty much nothing in this game is like that (I guess you can say WvW and EotM is kind of like that, but still you can’t really control your guild members getting in at all).
Uplevel leechers? Really?
Then you are entitled leecher. Much worse from any angle.
Another note for the developers.
best statistical loot in the game. We want everyone on an equal power base.”
Honestly, guys, you really knows how to make a guy with a non-max lvl PJ welcomed and apreciated.
God forbid those leveling their first PJ or even an alt to enjoy the content. Let’s instead insult them and make them feel like the worst.
So much for the nice, welcoming and non-toxic community.
If the place uplevel you, then you have the right to be there.
But, that issue aside, AFK is another thing. It’s inexcusable. And lame.
If you want the reward, do the event.
I know that the event can be boring, in the personal after doing it a few times I found it horribly boring, repetitive and annoying, but if you can’t stand the boredom, just leave.
There’s other options to get your loot. Without bothering the other people that’s triying to play and enjoy content.
This is another reason that proves that content like this works better instanced.
It’s the inevitable conclusion to all that is good. People will find ways to exploit and use minimum effort to get what they want.
AFKers and uplevel leechers are two of the most prevalent groups that will usually make any Gold Medal map implode into obscurity. I just had it happen today with what was initially a TTS map.
There really isn’t any solution for this aside from making these events a large group instance, which I don’t see this ever happen considering pretty much nothing in this game is like that (I guess you can say WvW and EotM is kind of like that, but still you can’t really control your guild members getting in at all).
Uplevel leechers? Really?
Then you are entitled leecher. Much worse from any angle.
Another note for the developers.
Open world content is meant to be played by everyone. That’s a major part of the reason this design is so flawed as-is, even now. It’s offensive to label people who go in below 80 as “leechers” when clearly the content allows them to be there. Don’t blame them; blame Anet.
I joined a taxi to a gold run that was advertising “NO UPLEVELS” and, hilariously, that person was level 73. I didn’t even make the attempt to join.
I’d like to note that with one exception, I’ve brought all level 80s to the Pavilion. I ran it briefly on a level 55 early on, and didn’t find it to be worth my time.
This is targeted at Tachii, and not MikaHR, if it’s not clear.
-Mike O’Brien
Because we can’t be angry about both?
(edited by Guhracie.3419)
You can’t really blame uplevels.
Some of those people are actually new, and have as much right to experience the blitz as you do.
Yup. And I had a level 22 in whites and blues who stayed upright more than the rest of the group doing the Flame Legion boss in a few runs. Still got gold both times. “Upscales” aren’t the problem.
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
It’s the inevitable conclusion to all that is good. People will find ways to exploit and use minimum effort to get what they want.
AFKers and uplevel leechers are two of the most prevalent groups that will usually make any Gold Medal map implode into obscurity. I just had it happen today with what was initially a TTS map.
There really isn’t any solution for this aside from making these events a large group instance, which I don’t see this ever happen considering pretty much nothing in this game is like that (I guess you can say WvW and EotM is kind of like that, but still you can’t really control your guild members getting in at all).
Uplevel leechers? Really?
Then you are entitled leecher. Much worse from any angle.
Another note for the developers.
Open world content is meant to be played by everyone. That’s a major part of the reason this design is so flawed as-is, even now. It’s offensive to label people who go in below 80 as “leechers” when clearly the content allows them to be there. Don’t blame them; blame Anet.
I joined a taxi to a gold run that was advertising “NO UPLEVELS” and, hilariously, that person was level 73. I didn’t even make the attempt to join.
I’d like to note that with one exception, I’ve brought all level 80s to the Pavilion. I ran it briefly on a level 55 early on, and didn’t find it to be worth my time.
This is targeted at Tachii, and not MikaHR, if it’s not clear.
They would be a leech if they have lv80s but choose to level and tag every boss on the Boss Blitz for quick levels.
I wouldn’t blame the uplevels that only has one character and finds the Boss Blitz fun, but the uplevel leechers (I clearly don’t mean all uplevels are leeching) are way worse than lv80 leechers. (I mean specifically those that contribute little to DPS, and is only there to purposely gain quick experience. Also, if you’re an uplevel and using gears way below your level while clearly knowing the mechanics of this game, then you’re not contributing to this than the uplevel who has gear of their level.)
Speaking of “uplevels aren’t a problem”, ever ran Boomboom with the majority of your group being uplevels? The loss of DPS was clear on that one.
Also, do explain why I’m considered an “entitled leecher”, please also define what leecher is @ Mika. For me, a leech is someone who contributes very little and gains much more than what effort they contribute by depending on other people to do the majority of their work for them. I will make it clear, don’t misunderstand my words for saying all uplevels are leeching. But there are clearly uplevels who are, and those are the worst. Not much worse than a level80 AFKer leecher, but still one of the worst.
(edited by Tachii.3506)
Uplevels are not a problem at Shurakk, Kurai or Pyroxis. However BBB, Sparcus and Wiggins shouldnt be done with low level since these bosses requires a high dmg output.
It’s the inevitable conclusion to all that is good. People will find ways to exploit and use minimum effort to get what they want.
AFKers and uplevel leechers are two of the most prevalent groups that will usually make any Gold Medal map implode into obscurity. I just had it happen today with what was initially a TTS map.
There really isn’t any solution for this aside from making these events a large group instance, which I don’t see this ever happen considering pretty much nothing in this game is like that (I guess you can say WvW and EotM is kind of like that, but still you can’t really control your guild members getting in at all).
Uplevel leechers? Really?
Then you are entitled leecher. Much worse from any angle.
Another note for the developers.
Open world content is meant to be played by everyone. That’s a major part of the reason this design is so flawed as-is, even now. It’s offensive to label people who go in below 80 as “leechers” when clearly the content allows them to be there. Don’t blame them; blame Anet.
I joined a taxi to a gold run that was advertising “NO UPLEVELS” and, hilariously, that person was level 73. I didn’t even make the attempt to join.
I’d like to note that with one exception, I’ve brought all level 80s to the Pavilion. I ran it briefly on a level 55 early on, and didn’t find it to be worth my time.
This is targeted at Tachii, and not MikaHR, if it’s not clear.
They would be a leech if they have lv80s but choose to level and tag every boss on the Boss Blitz for quick levels.
I wouldn’t blame the uplevels that only has one character and finds the Boss Blitz fun, but the uplevel leechers (I clearly don’t mean all uplevels are leeching) are way worse than lv80 leechers.
Speaking of “uplevels aren’t a problem”, ever ran Boomboom with the majority of your group being uplevels? The loss of DPS was clear on that one.
Uplevels hit just as hard as someone using PVT gear with non dps traits, or at least pretty darn close. Just tossing that out there, are people using these more defensive setups leeches too? Isn’t that being a tad elitist?
Not saying going around and tagging each boss is ok. That’s just being selfish.
Not saying you shouldn’t bring your 80 if you have one.
Just pointing that out, that an upscale can actually contribute the same or more than a lot of lvl 80s do.
Tanky PVT defensive setups can provide healing and damage mitigation for other players, which I say is fairly contributive. So no, I wouldn’t call them leeching.
—
Not saying going around and tagging each boss is ok. That’s just being selfish.
—
Why not? As long as you move fast bosses won’t stay upscaled long.
As long as you burst hard while there you still do more than most people.
—
Not saying going around and tagging each boss is ok. That’s just being selfish.
—Why not? As long as you move fast bosses won’t stay upscaled long.
As long as you burst hard while there you still do more than most people.
This is selfish and also disturbs the attempt to bring doen the boss in time. Mostly people like you pull every mob on the way to the boss and also pull the boss that far away that he resets.
—
Not saying going around and tagging each boss is ok. That’s just being selfish.
—Why not? As long as you move fast bosses won’t stay upscaled long.
As long as you burst hard while there you still do more than most people.
True, but how many people doing this are bursting hard?
If done well I’m sure it’s not really a drain on the map.
But how many of these people are dragging adds in with them? From what I’ve seen, all of them.
How much time are you spending running around vs killing? are you really contributing your fair share?
How much time are you upscaling vs how much time contributing?
How is it fair that you get to run around tagging each boss while others have to really pound the bosses to ensure the quick golds these people are taking advantage of? If everyone were doing it the golds wouldn’t be coming, and if they were they wouldn’t be as quickly.
I’m not against upscales, but running around and not contributing just seems selfish to me… especially the guys training adds to the groups.
Upscaling range is about 1800. I need max 5 seconds to get in and out. With 9 players at boss I give it 10% more health which goes away when I leave. However, that means other players have to do 10% more damage to make boss lose same amount of %-health (which means 1/11 of their DPS gets wasted).
Let’s assume I do 50% more damage than they do on average (probably more). So their total DPS is 9 * X = 9 X while mine is 1.5 X. Every second 9/11 X DPS is wasted but I bring 1.5X DPS.
With 5 second of idle that becomes T*(1.5X-9/11X) – 5*9/11 X = T*0.68X – 4.09X. Question is, when that becomes over zero.
T*0.68X – 4.09X > 0
T*0.68 > 4.09
T > 6.01
So after 6 seconds, I actually start helping with the kill. With average DPS that would be 23 seconds.
I would like to ask how is it fair that people use tank specs while DPS specs actually get the gold times.
—
Not saying going around and tagging each boss is ok. That’s just being selfish.
—Why not? As long as you move fast bosses won’t stay upscaled long.
As long as you burst hard while there you still do more than most people.
This is selfish and also disturbs the attempt to bring doen the boss in time. Mostly people like you pull every mob on the way to the boss and also pull the boss that far away that he resets.
So my damage disturbs the attempt now. Interesting.
And yes, I usually have every mob in the zone after me because I can’t look at the screen and go around them.
And yes, of course I wait until the boss aggroes on me so I can pull it away. I always do this on Shurakk.
(edited by Wethospu.6437)
—
Not saying going around and tagging each boss is ok. That’s just being selfish.
—Why not? As long as you move fast bosses won’t stay upscaled long.
As long as you burst hard while there you still do more than most people.
This is selfish and also disturbs the attempt to bring doen the boss in time. Mostly people like you pull every mob on the way to the boss and also pull the boss that far away that he resets.
Whoa, lets not trash the guy who did a lot of the research so that we all know how the blitz actually works. As far as I’m concerned that scaling information is enough that he’s contributed his fair share before even entering
Let’s assume I do 50% more damage than they do on average (probably more).
Why on earth would we assume that?
Personally, I was always about what’s fair. In this case I think it’d be fair if everyone gave their best for the event to succeed, whether that means bringing the best character and equipment you can get, not sitting AFK, donating 20s (if you are able), opening bags after you are finished with the Pavillion etc.
Alternatively, it’d be fair if we all came with our underleveled characters and used Pavillion for leveling while being AFK and waiting for some schmuck to start the event.
If most of the people are giving their best to be as effective as possible, that doesn’t mean you should give your worst with the justification that they will succeed with or without you. That’s just rude and selfish.
Interesting thing with blitz is that it doesn’t matter how fast a boss dies. It matters how fast the last boss dies. When roaming I can easily see if any boss needs help and then stick there.
And most people aren’t giving their best. They just play how they want.
Let’s assume I do 50% more damage than they do on average (probably more).
Why on earth would we assume that?
True, it would probably be closer to 100%-200% more damage. Not to mention the fact that my banners will help even when I’m out of range.
(edited by Wethospu.6437)
Interesting thing with blitz is that it doesn’t matter how fast a boss dies. It matters how fast the last boss dies. When roaming I can easily see if any boss needs help and then stick there.
And most people aren’t giving their best. They just play how they want.
Let’s assume I do 50% more damage than they do on average (probably more).
Why on earth would we assume that?
True, it would probably be closer to 100%-200% more damage. Not to mention the fact that my banners will help even when I’m out of range.
I think it’s irresponsible to come out and say that it’s ok to go boss to boss because while YOU might be able to do so and actually be helping the map overall, the vast majority won’t be.
Same thing, I tell people to donate 11 silver for a gold on that part. I know better, you probably know better, but I’m not going to tell them exactly how it works because I know people will simply abuse it and let others do the donations instead of giving up their fair share.
If you know what you’re doing who cares what others think, if they want to create an issue send them a PM and explain to them the situation.
I fully agree that you’re right here Wethospu, but I don’t want to go around promoting that type of gameplay because the majority of the people doing it are training groups, contributing the bare minimum to get credit then afking either afk ranging some boss, or just sitting in the middle.
The act itself isn’t selfish it’s just that all the people I see doing it are being selfish and lazy. Upscales training adds getting their credit then moving on training to the next boss.
(edited by Jerus.4350)
It’s ok if you do it right. That’s all what I’m saying.
If people are tagging 6 boss. That’s 30 seconds of upscaling with no damage. That is if they even do it that fast, which I doubt.
And if people use tank specs / conditions on zerg / ranged / autoattack that’s who knows how many seconds of bad damage.
anet needs to be tough on these people, a 2 week suspension should help deter it.
Anet needs to be tough on their own designs, and not design content that is flawed in execution. If people are afk’ing the bosses, maybe there is something wrong with the design of the bosses? Why would you want to afk the bosses, unless it was a tedious affair that takes way too long, and ultimately has TERRIBLE rewards?
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
It’s not difficult to legitly afk on maps without using a script. If you have a mouse that spams a key similar to those old game console controllers (turbo controller?) then you can just use that to prevent from being booted from a map. I believe I saw that it was allowed so long as it only affects one key at a time. If it does more than one then it’s not allowed.
There’s also the thing that you can be AFK for a long time on open world PvE maps unlike PvP or activity maps. One time I was able to tag a boss, leave to go shopping and pick up dinner, and I came back still in the game.
I think there should be some prerequisite to get the rewards.
For example if you want to get the rewards for dolyak race you need to actually complete the race. Anet should make sure individuals contribute “enough” to actually get reward for it.
I was in a gold bb run last night(5 successful in a row before I left to take a break….a guildie told me it continued on for several more gold runs after I left)……and we had some afk’ers, but not that many to make a difference. The runs were well coordinated and quick, with all the bosses going down within a few seconds of each other.
But I did notice one thing, a few people said nicely in map chat " if you’re going to afk the bb, please hit your boss a few times and then return to the center….that way you’ll still get the reward while not scaling up the bosses and hurting the gold chances"….and that seemed to work quite well with most of the afkers.
Most of the people there seemed to have no problem with them getting the rewards like everyone else did, just as long as they were decent enough not to hang out afk at the boss and risk scaling it up. Asking them nicely, instead of saying ‘gtfo’ seemed to work well. (Of course, there were a couple people in the map saying ‘gtfo’…lol…but the majority were asking nicely.)
And I was there with my 72 ele,(which I got to 75 during the runs) and noone seemed to have a problem with me as I was trying very hard to help kill the boss, using single target dps and not aoe, rezzing others, and not sitting around waiting for a rez(pop back to the center, repair, and then quickly run back out to the same group I was in).
Having a prerequisite for the runs would be a mistake, imo…..as long as everyone gets the reward, who cares what moochers get? If they want to play like that, fine…..they paid their money for the game. (As long as they don’t intentionally try to screw it up for others…..I do have a problem with griefers)
Now, on the other hand, before the gold runs, I was in a pavillion that was horribly disorganized, zerg running one boss at a time, bronze every time….it was just hopeless chaos. And during those runs, a lot of people were going afk…….but I think that was mainly because most there knew that there was no chance at silver or gold…so why even give a hoot about the afkers….it made no sense to let it bother anyone.
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-
(edited by Teon.5168)
I think there should be some prerequisite to get the rewards.
For example if you want to get the rewards for dolyak race you need to actually complete the race. Anet should make sure individuals contribute “enough” to actually get reward for it.
How would they do this? Make each person responsible for the health that is added for the scaled up boss?
Well what if someone does more than their share, then someone won’t be able to hit their mark.
So scale it to time, if they are supposed to do 200k over 8 mins, then that’s a little over 400 damage per second. So if they keep that up they get it?
Well then what about if people keep bringing in adds and that person is clearing those instead of continuing to tunnel vision the boss? Suddenly they drop to 300 DPS on average for the boss and don’t get credit even though they were helping the whole time?
I’m all for the idea but how would you implement something like that without having a lot of people who are legitimately trying and helping getting caught up in the wash.
And if people use tank specs / conditions on zerg / ranged / autoattack that’s who knows how many seconds of bad damage.
This is the correct answer.
It’s ok if you do it right. That’s all what I’m saying.
This. As Wethospu has shown with his example, you can easily tag bosses and still have an overall positive contribution to the event (i.e., it was better that you were there than if you weren’t).
The complaint shouldn’t be about tagging in general, but rather should be about taggers who aren’t pulling their weight.
In any case, whether taggers are pulling their weight or not, you’re going to get taggers in these events. I think the best policy is to accept and acknowledge this: tell taggers in mapchat to get it over with quickly and to WP to the center when done.
As for AFKers… there’s very little possibility that they are contributing their fair share of DPS. Anet should have designed (or tweaked after release) the bosses so that AFK autoattacking simply won’t work.
As for AFKers… there’s very little possibility that they are contributing their fair share of DPS. Anet should have designed (or tweaked after release) the bosses so that AFK autoattacking simply won’t work.
As has been asked already in this discussion, how would Anet accomplish this without also penalizing active players?
I just don’t think some of you even begin to realize how difficult a thing this would be to program so that it worked in a consistent fashion for all players.
That’s not saying that I don’t like the idea. Just that I think it would be near impossible to accomplish in a reliable manner.
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-
(edited by Teon.5168)
If someone actually knows what they’re doing, I don’t think it’s terrible for them to come burst the boss down a little and then leave. Problem is, majority of the people that do this don’t know what they’re doing, and do end up dragging 10 mobs over to your group and possibly wiping you because of it. Happened to me twice in a row today despite repeated warnings before each round.
It’s just better to tell people not to do this, because while the smart people know how to avoid any conflicts with your group, there’s a hell of a lot more people that can lose you a gold run by causing any number of problems while “helping.”
As for AFKers, I’m not really sure what could be done about them. People who just sit there autoattacking all the time though really kitten you over at Sparc if their auto-attack is a projectile.
Can’t tell you how many eles have killed at least one person doing Sparc because they’re semi (or fully) AFK auto-attacking, spreading lovely stacks of vulnerability, AoE damage, or bleeds on your group. Or just refuse to read when people tell them beforehand to not throw projectiles at his shield.
Catorii | Lustre Delacroix | Catorii Desmarais | Synalie
If someone actually knows what they’re doing, I don’t think it’s terrible for them to come burst the boss down a little and then leave. Problem is, majority of the people that do this don’t know what they’re doing, and do end up dragging 10 mobs over to your group and possibly wiping you because of it. Happened to me twice in a row today despite repeated warnings before each round.
It’s just better to tell people not to do this, because while the smart people know how to avoid any conflicts with your group, there’s a hell of a lot more people that can lose you a gold run by causing any number of problems while “helping.”
As for AFKers, I’m not really sure what could be done about them. People who just sit there autoattacking all the time though really kitten you over at Sparc if their auto-attack is a projectile.
Can’t tell you how many eles have killed at least one person doing Sparc because they’re semi (or fully) AFK auto-attacking, spreading lovely stacks of vulnerability, AoE damage, or bleeds on your group. Or just refuse to read when people tell them beforehand to not throw projectiles at his shield.
Scepter for ele on sparcus is nice, ranged but not projectile for fire/air attuenment. Just a fyi
If someone actually knows what they’re doing, I don’t think it’s terrible for them to come burst the boss down a little and then leave. Problem is, majority of the people that do this don’t know what they’re doing, and do end up dragging 10 mobs over to your group and possibly wiping you because of it. Happened to me twice in a row today despite repeated warnings before each round.
It’s just better to tell people not to do this, because while the smart people know how to avoid any conflicts with your group, there’s a hell of a lot more people that can lose you a gold run by causing any number of problems while “helping.”
As for AFKers, I’m not really sure what could be done about them. People who just sit there autoattacking all the time though really kitten you over at Sparc if their auto-attack is a projectile.
Can’t tell you how many eles have killed at least one person doing Sparc because they’re semi (or fully) AFK auto-attacking, spreading lovely stacks of vulnerability, AoE damage, or bleeds on your group. Or just refuse to read when people tell them beforehand to not throw projectiles at his shield.
Scepter for ele on sparcus is nice, ranged but not projectile for fire/air attuenment. Just a fyi
Aye, completely agree. That’s what I go with for my ele, and it works great and doesn’t draw any aggro, and leaves me available to help rez when needed.
Mmo players with a screw loose vs mmo players with two screws loose. All very important stuff.
-Zenleto-
As for AFKers… there’s very little possibility that they are contributing their fair share of DPS. Anet should have designed (or tweaked after release) the bosses so that AFK autoattacking simply won’t work.
As has been asked already in this discussion, how would Anet accomplish this without also penalizing active players?
I just don’t think some of you even begin to realize how difficult a thing this would be to program so that it worked in a consistent fashion for all players.
That’s not saying that I don’t like the idea. Just that I think it would be near impossible to accomplish in a reliable manner.
For example, Kuraii is very hard to AFK autoattack because he moves around. Wiggins is easy because everyone uses the cheese spots (in a way, we deserve the autoattackers at Wiggins). Ideally, those cheese spots should have been dealt with quickly.
Another thing to do is tweak the rewards algorithms so that afk autoattacking doesn’t do enough DPS to get rewards. It’ll be fine for people who actually use their skills.
(edited by Lord Kuru.3685)
anet needs to be tough on these people, a 2 week suspension should help deter it.
Anet needs to be tough on their own designs, and not design content that is flawed in execution. If people are afk’ing the bosses, maybe there is something wrong with the design of the bosses? Why would you want to afk the bosses, unless it was a tedious affair that takes way too long, and ultimately has TERRIBLE rewards?
there’s nothing terrible about gold blitz rewards…
people afk because they can get rewarded without playing. Not because it’s boring..
I have nothing against someone who tags the boss and afks AT the wp. but afking at the boss is downright selfish and makes gold runs harder.
Yes, happens a lot. People just tag the boss and then go AFK autoattack (or do other counterproductive things).
It’s bad that in organised runs we have to resort to dirty tricks to shake off the growing mass of freeloaders every now and then and to get people who know what to do into the map instead.
You do realise that the dumb fixes suggested to fix the afk/hit and run leechers will cause them to hang around longer or for the duration of the event which will in turn upscale the event which is counterproductive to the design of the event.
I don’t know what’s worse the leechers/afk’ers or the crazy amount of trolling between the people who want gold and the “noobs”
there’s nothing terrible about gold blitz rewards…
people afk because they can get rewarded without playing. Not because it’s boring..
I have nothing against someone who tags the boss and afks AT the wp. but afking at the boss is downright selfish and makes gold runs harder.
You have to realize that this is a symptom of the way the boss blitz is designed. You don’t see people afk’ing quite so much with other bosses in the game, and it wasn’t a problem with the pavilion last year.
The flaw is in the design, not just the behavior of the players.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
there’s nothing terrible about gold blitz rewards…
people afk because they can get rewarded without playing. Not because it’s boring..
I have nothing against someone who tags the boss and afks AT the wp. but afking at the boss is downright selfish and makes gold runs harder.You have to realize that this is a symptom of the way the boss blitz is designed. You don’t see people afk’ing quite so much with other bosses in the game, and it wasn’t a problem with the pavilion last year.
The flaw is in the design, not just the behavior of the players.
Hmm I see a LOT of afk at most world bosses. Hell I’m one of them a lot of the time, why? because who cares at those things I can sit at range, or even often in melee, and just afk and come back to my rewards, the same as if I had actually tried.
The boss blitz has a timer, and can be repeated faster the faster you beat it. I don’t know what they can do to make people want to put the effort in.
It’s an exploit, it’s meant to be an aid, not a way of getting rewarded while afk’ing.
This is what botting is. being away from the computer and getting rewarded for it.
_
btw these people did it for 3+ runs that was about 35min of afk and getting the gold reward, helping not at all.
Autoattacking does not put you on follow, thus mobs out of range triggers a “halt” in autoattacking.
Furthermore they did not autoattack consecutively for 3+ runs while being afk for 35 minutes because that is just flat impossible. Their character will not begin autoattacking the boss unless they initiate the attack themselves.
Not that I’m defending autoattacking, but calling it an exploit is absolute and utter bovine excrement.
The game could use some refinement. I’ve received the blitz reward while working the gauntlet a few times. So its pretty clear it could use some way to distinguish active participants from people who happen to be near the event.
AFK’ers are a problem that has plagued Anet for a long time. I hope they can figure out a solution.
Yarr! I be keeping me pirate runes, Matey. Yarr! You’re welcome. Yarr!