Zephyr Sanctum has no energy now :(
(…)
Also, to the person fearing this game will turn into “Aion” and become “too Asian.”
I beta tested Aion, and it had Asian influence from the start. I highly doubt the designers who create the art for this game will suddenly change their style to be more “Asian-like.” That also sounds like a micro aggression towards a culture of people. Even if they introduced a new race that had a similar appearance, or even Canthan’s, that wouldn’t be so bad in a game where you can be a giant cat/bull thing or a tiny bug eyed mole creature with huge fangs or even giant mountain people. (…)
Umm, no asian-like was not meant to be a “micro aggression” as I’m sure that comment wasn’t meant as a “micro ad hominem”.
I’m all for Cantha. You might remember though who scrapped that and told the art designers what to do.
But (and I am serious) I agree that this should not be blown out of proportion. I still think it’s a bad precedence.
Btw and just for the record, “asian-like” was in reference to computer game genre, hence the example, and not in reference to the look of people. I liked the art and many other things about AION.
“Whose Charr is this?”- “Ted’s.”
“Who’s Ted?”- “Ted’s dead, baby. Ted’s dead.”
(…)
Also, to the person fearing this game will turn into “Aion” and become “too Asian.”
I beta tested Aion, and it had Asian influence from the start. I highly doubt the designers who create the art for this game will suddenly change their style to be more “Asian-like.” That also sounds like a micro aggression towards a culture of people. Even if they introduced a new race that had a similar appearance, or even Canthan’s, that wouldn’t be so bad in a game where you can be a giant cat/bull thing or a tiny bug eyed mole creature with huge fangs or even giant mountain people. (…)Umm, no asian-like was not meant to be a “micro aggression” as I’m sure that comment wasn’t meant as a “micro ad hominem”.
I’m all for Cantha. You might remember though who scrapped that and told the art designers what to do.
But (and I am serious) I agree that this should not be blown out of proportion. I still think it’s a bad precedence.
Btw and just for the record, “asian-like” was in reference to computer game genre, hence the example, and not in reference to the look of people. I liked the art and many other things about AION.
I totally get that. Asianic MMO’s have very different means of gameplay akin to many hours of grinding. I hope GW2 doesn’t get very grindy, though grinding out tokens for a Karka shell is a time dump, it feels worth it.
I like Aion as well, but I hated when gaining levels meant that I had to grind spawn points. That got old fast, but I loved the gamplay mechanics of the classes like Sorc and Assassin. So much fun, as well as aerial combat. The grinding just killed it for me, even though I really like the PvP/combat gameplay.
Anet, if you try to please everyone you won’t please anyone.
Call me selfish but I’d rather you please NA/EU and just PW2 the China version. Start with having mobs in QP give exp and drop loot.
I apologise for my opening post.
I must have logged in at a quiet time. Right now, on US, the Zephyr Sanctum is buzzing with people and the events are spawning as planned.
So I take it back, all is well
Upscaling now does add significant complexity to China players, as their leveling curve and the points at which they unlock features and systems is completely different from the experience in NA/EU. The Labyrinthine Cliffs was absolutely designed with both territories in mind, and with those considerations, everything from the decorations to the content was geared towards providing a fun festival for everyone to enjoy.
Too bad the same design policy wasn’t applied to Queen’s Pavillon. It is interesting, seeing as both of those contents originally were very popular, but now (even when Sanctum thrives), Pavillon is so dead you have trouble getting enough people to kill one boss (forget about all 6).
There are still people doing the Gauntlet, at least, but even there i can see enthusiasm fading.
Remember, remember, 15th of November
Upscaling now does add significant complexity to China players, as their leveling curve and the points at which they unlock features and systems is completely different from the experience in NA/EU. The Labyrinthine Cliffs was absolutely designed with both territories in mind, and with those considerations, everything from the decorations to the content was geared towards providing a fun festival for everyone to enjoy.
That’s a very worrying precedent.
Upscaling now does add significant complexity to China players, as their leveling curve and the points at which they unlock features and systems is completely different from the experience in NA/EU. The Labyrinthine Cliffs was absolutely designed with both territories in mind, and with those considerations, everything from the decorations to the content was geared towards providing a fun festival for everyone to enjoy.
Too bad the same design policy wasn’t applied to Queen’s Pavillon. It is interesting, seeing as both of those contents originally were very popular, but now (even when Sanctum thrives), Pavillon is so dead you have trouble getting enough people to kill one boss (forget about all 6).
There are still people doing the Gauntlet, at least, but even there i can see enthusiasm fading.
They can’t change the Crown Pavilion to lv16 unless the guantlets to separate instances. The fights that are supposed to be hard to end up being too easy for lv80s and then you kitten off all the people who got the achievements and stuff last year.
Sounds like they still haven’t worked out the risk/reward thing.
Upscaling now does add significant complexity to China players, as their leveling curve and the points at which they unlock features and systems is completely different from the experience in NA/EU. The Labyrinthine Cliffs was absolutely designed with both territories in mind, and with those considerations, everything from the decorations to the content was geared towards providing a fun festival for everyone to enjoy.
You know what else both territories would love? Cantha.