Mad King's Tower Breaks The Game's 1st Rule

Mad King's Tower Breaks The Game's 1st Rule

in Halloween Event

Posted by: zerospin.8604

zerospin.8604

Probably the most prominent achievement of GW2 is going against the “other players are an annoyance” mentality from all other MMO’s. It has succedded in this for the most part.

However, the newly introduced Mad King’s tower jumping puzzle clearly breaks this rule. As a smaller race like Asura, you actually WANT the players who play the huge Norn and Char to go die and fail and leave asap. As long as they play with you, you can’t even see your model, not to mention see where you stand or are jumping to.

The negative mentality from other MMO’s is back, with a vengence. How did this go past the QA team and beta testers? Let me guess, you guys did it all solo right? Why not make the instance SOLO, or at least give an option to enter a solo run if you play Asura?

Mad King's Tower Breaks The Game's 1st Rule

in Halloween Event

Posted by: drkn.3429

drkn.3429

I got across to parts where no other people were there with me – as an asura. I never got to the top as the small critter, but only because i’m not used to jumping as them, not because other people ‘blocked my view’.
Done it all on the shortest human female, had 3 big charrs and 2 norns in my group – again, no problem.
Dye yourself pink – the more standing out, the better.

The ONLY problem with the tower is that people with passive speed buffs from traits have it much easier – and the banners being omitted, probably by mistake. Some people have it much easier with their 25% faster running as thieves or nigh perma swiftness on warriors.
And that’s it, really.

And about the chest…
You get a soulbound-on-acquire, non-salvageable exotic with so-so stats. Nothing to whine over.

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Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Avatar Rage.4369

Avatar Rage.4369

but you hate the model not the class so there is a new twist on an old tale :P

Honestly I don’t mind it, the event is all in good fun and it is funny to watch all this huge norns break down into madness over falling down so much.

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: stof.9341

stof.9341

Thieves do not get speed boosts. The game locks your skills which disables signet passives.

Mad King's Tower Breaks The Game's 1st Rule

in Halloween Event

Posted by: drkn.3429

drkn.3429

Traits still work

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Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

I don’t have as much of a problem with the huge people, except for the few teams of them roaming the overflows causing problems on purpose. But, warriors can actually slip banners in, and suddenly speed up people mid-jump, causing failure, and that’s just not cool.

The Clocktower takes a basic part of the A-net design philosophy, and spits all over it, and it needs fixed.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear

Mad King's Tower Breaks The Game's 1st Rule

in Halloween Event

Posted by: drkn.3429

drkn.3429

Get yourself a banner – the warrior spawning the banner can’t pick it up until the summoning animation is over, so just swoop it yourself.
Solution far from perfect, but then if everyone had a banner, there would be no problems and everyone would have it much easier – inbefore ANet fixes the issue.

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Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Luthan.5236

Luthan.5236

I think I need to level my level 18 elementalist to level 20 a bit. If traits work the attunement air trait that gives you 25 buff if you stay in air will work?

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: drkn.3429

drkn.3429

Yup.

Don’t get me wrong – i’m hoping ANet removes ALL the speed boosts, both from traits and the banners when at the tower, but in the meanwhile… use them instead of whining about them. Cope with the design or move on.

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Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

They need to fix Hounds of Balthazaar, Ranger spirits, and other clutter-spawning skills that can drag in extra mobs to obscure platforms too. Warriors are just my favorite example of how to grief people in the clocktower.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: qazqazqaz.2098

qazqazqaz.2098

I believe I was in first wave of players who completed the puzzle. Asura Ele. Had no issues with other players whatsoever, raced with some Charr guy and it was exciting.

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Luthan.5236

Luthan.5236

That is cool. They should not remove it then. Otherwise people will have completed the achievement easier and there might be a few who could not have completed it without that advantage. They would have an advantage over others then because they should not have gotten the achievement and others that are the same will not be able to get it if they remove the buffs from traits.

Should stay like it is and everyone is free to try to level a char to get the trait buffs too or for that banners? .. they could just ask a friendly warrior to help.

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Sentinel VX.1392

Sentinel VX.1392

I already done it with my asura and norn character.

Sure it’s harder to do it with an asura but it’s do able, also it’s getting easier toward the top because most people probably already fall before you therefore less people block your view lol.

Sea of Sorrow since BWE.

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Nels the Cornwhisperer.8025

Nels the Cornwhisperer.8025

I already did it with my human character. That doesn’t mean it’s not broken, and that I can’t destroy it for other people for the fun of it.

How far that little candle throws its beams!
So shines a good deed in a naughty world.
- William Shakespear

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Reflect.1647

Reflect.1647

This puzzle needs reworking… fail design

Mad King's Tower Breaks The Game's 1st Rule

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

Just make sure you are in pole position, and you’ll quickly see those Charr and Norn drop like flies behind you. Yes they block the view, so get past them fast.

“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)