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Posted by: Obsidian.1328

Obsidian.1328

I respect your knowledge of GW2 lore drax, but I’m afraid I don’t think you paid attention to much of the GW1 storyline. Here’s a link to the original game jacket for Prophesies, which contains a short summary of the history of Tyria:

ftp://ftp.guildwars.com/downloads/gwp-manual.pdf

In it, it not only explains that the Seers were brought to Tyria by the gods, but that magic was gifted to all intelligent creatures by the gods at a certain point in time. After which war erupted almost everywhere because of the greed and power unrestrained magic caused, and Doric made his earnest plea.

The entire concept of the dragons(minus unique ones like Glint), while perhaps existing as a possible avenue of creative expansion in the minds of the developers, is a recent phenomenon. It’s fine ANet wanted to include them, I just find it disingenuous and a little insulting to say the equivalent of “this is how it’s always been…we just hadn’t written it yet.”

I really wish an ANet mod would address this once and for all to be honest. I would gladly stop my trolling if they would either come clean about it, or provide some evidence to back up their modern lore. As it stands now, the original game was little more to them than an easy way to market the lore of GW2. They picked and chose things they liked about it, and simply disregarded things they didn’t.

I suppose I can go back to GW1 and start taking screenshots of relevant events and information, but I’d rather not spend that much time on it. Especially since my server is in Tier 1 now and I’d rather be killing in WvW.

~note: I suck at attachments, just cut and paste it :P

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

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Posted by: Sierra.6352

Sierra.6352

Charr are the real heroes in this game unfortunately. Won’t even let us chat with the ghosts of our ancestors

I couldn’t disagree with you more. The charr are domination hungry and war mongering creatures. They live and thirst only for battle and strife.
And no, they don’t care for honor and “respectful behavior”. An example could be the Prince Rorik’s (The prince of Ascalon) wife. They captured her and burned her alive.
Does that really sound heroic to you?

It takes body and soul, to reach your goal!

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Posted by: Maximillian Greil.1965

Maximillian Greil.1965

Bad Charr are bad. There’s war mongering domination hungry humans too. King Adlebern nuked his own people to kill the Charr, that doesn’t sound heroic to me either.

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Posted by: Kenage Achalarus.4276

Kenage Achalarus.4276

King Adlebern wanted his land back from the charr that were pushing him off remember GW1 the searing. ya charr blew the crap out of asclon and it took 150 years to cover the scars.

but anyways what brought me to this forum is the talk about gods. what i have always wonderd is Dhumm ya the orignal ruler of the under world. what has happend to the under world in 250 years? i know you can see portals to the under world in Queensdale where the temeple of the ages is. and if you remember Gw1 that is where a lot of people group up to do under world. and what also is happening in the fissure of Woe? did we finally vanquish Menzies army? still those questions i am looking for the answers.

a Mesmer with a Greatsword [Confusion], your mind has been [Mind Wrack]

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Posted by: Obsidian.1328

Obsidian.1328

Bad Charr are bad. There’s war mongering domination hungry humans too. King Adlebern nuked his own people to kill the Charr, that doesn’t sound heroic to me either.

Really??

I suppose the last stand at the Alamo was also a bad decision. Travis, Bowie, Crockett, and the rest pretty much condemned everyone to death too, but I doubt you could find one Texan alive who wouldn’t break your neck for saying they were anything but heroes.

There are things more important than life ya know. What Adelbern did was heroic. And I’m sure if any of the other soldiers there that day were given the same decision, they would have done the same thing. The choice between life and freedom should always be an easy one.

<steps off soapbox> :P

Obsidian Sky – SoR
I troll because I care

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Posted by: Leo Paul.1659

Leo Paul.1659

LOL a shady analogy at best but I am partial towards humans myself so I have to agree. Anyway, I also agree that the gw2 lore feels more like a retcon than an actual expansion on gw1’s lore as well.

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(edited by Leo Paul.1659)

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Posted by: draxynnic.3719

draxynnic.3719

In it, it not only explains that the Seers were brought to Tyria by the gods,

If you’re going to try to call me out on details, I recommend you check them yourself first.

The Guild Wars (Prophecies) Manuscripts actually say nothing about the Seers. All we knew about the Seers from GW1 was that they had a war with the mursaat that they lost because they didn’t develop a counter to Spectral Agony in time. The Prophecies Manuscripts say that the Forgotten were brought to Tyria by the gods, but that’s a different race entirely. This is one spot that does appear to contradict more recent lore, but we also know that most we knew of Tyria’s ancient history in GW1 came from Glint who wasn’t being entirely upfront… and even with that, it’s possible that the Forgotten left Tyria, found the gods, and returned with them.

Regarding magic, the Manuscripts told us that the gods granted magic to mortals at a particular time. It doesn’t specify how. The proto-Bloodstone created by the Seers augments the old lore, but (unlike Glint being an ex-champion rather than a creation of the gods) it does not replace it.

What seems to be happening from my viewpoint is that you don’t like the new information that’s been provided in Guild Wars 2, and thus you’re rejecting it. That’s your prerogative, but if you’re regarding information coming directly from the developers (via the game) as invalid when it contradicts nothing else, then we’re not discussing lore but your own personal fanon – and that’s something I have no interest in doing.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Leo Paul.1659

Leo Paul.1659

I particularly dislike that Glint’s status in GW1 was reduced in GW2. I feel like it seems more contrived than organic in the development of the lore.

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Posted by: Obsidian.1328

Obsidian.1328

In it, it not only explains that the Seers were brought to Tyria by the gods,

If you’re going to try to call me out on details, I recommend you check them yourself first.

The Guild Wars (Prophecies) Manuscripts actually say nothing about the Seers. All we knew about the Seers from GW1 was that they had a war with the mursaat that they lost because they didn’t develop a counter to Spectral Agony in time. The Prophecies Manuscripts say that the Forgotten were brought to Tyria by the gods, but that’s a different race entirely. This is one spot that does appear to contradict more recent lore, but we also know that most we knew of Tyria’s ancient history in GW1 came from Glint who wasn’t being entirely upfront… and even with that, it’s possible that the Forgotten left Tyria, found the gods, and returned with them.

Regarding magic, the Manuscripts told us that the gods granted magic to mortals at a particular time. It doesn’t specify how. The proto-Bloodstone created by the Seers augments the old lore, but (unlike Glint being an ex-champion rather than a creation of the gods) it does not replace it.

What seems to be happening from my viewpoint is that you don’t like the new information that’s been provided in Guild Wars 2, and thus you’re rejecting it. That’s your prerogative, but if you’re regarding information coming directly from the developers (via the game) as invalid when it contradicts nothing else, then we’re not discussing lore but your own personal fanon – and that’s something I have no interest in doing.

You’re right, I typed the wrong creature. I meant Forgotten, not Seers there. Sorry for the confusion. :/

Obsidian Sky – SoR
I troll because I care

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Posted by: Obsidian.1328

Obsidian.1328

In it, it not only explains that the Seers were brought to Tyria by the gods,

If you’re going to try to call me out on details, I recommend you check them yourself first.

The Guild Wars (Prophecies) Manuscripts actually say nothing about the Seers. All we knew about the Seers from GW1 was that they had a war with the mursaat that they lost because they didn’t develop a counter to Spectral Agony in time. The Prophecies Manuscripts say that the Forgotten were brought to Tyria by the gods, but that’s a different race entirely. This is one spot that does appear to contradict more recent lore, but we also know that most we knew of Tyria’s ancient history in GW1 came from Glint who wasn’t being entirely upfront… and even with that, it’s possible that the Forgotten left Tyria, found the gods, and returned with them.

Regarding magic, the Manuscripts told us that the gods granted magic to mortals at a particular time. It doesn’t specify how. The proto-Bloodstone created by the Seers augments the old lore, but (unlike Glint being an ex-champion rather than a creation of the gods) it does not replace it.

What seems to be happening from my viewpoint is that you don’t like the new information that’s been provided in Guild Wars 2, and thus you’re rejecting it. That’s your prerogative, but if you’re regarding information coming directly from the developers (via the game) as invalid when it contradicts nothing else, then we’re not discussing lore but your own personal fanon – and that’s something I have no interest in doing.

But honestly, I hardly think my views are unique. If names were changed and a few places left out, one would be hard to put think both games were of the same world compared side by side. The choices they’ve made with the new Tyria hardly fall in line with how the old game felt and acted. Do you really think I’m the only one who walks around some steampunk-inspired Pact camp listening to Asurans wax poetic about human temples and wonder “where the heck am I?”

It’s not even that I don’t like it either. Had GW2 been named something different with different places and people, I wouldn’t be posting here. Granted, I do like the original story better, but that alone wouldn’t warrant my chagrin. My issue is simply that they didn’t care for the direction the first game was going and, for whatever reason, took a drastic turn down a different hallway, and then glossed over the changes with clever use of holes in the story. So lets say for argument’s sake this current Bloodstone lore doesn’t technically change the old lore if you wrap your head around it the right way, that doesn’t mean it should be accepted as something akin to the next layer down of the same onion. It feels like someone put a perfect orange peel around the onion and sold it as an orange. Weird analogy I know, but it’s the first thing that popped in my head.

Also, why are you referring to Glint’s dialogue as a source for game narration? Glint would have been portrayed in a certain fashion in the story, but you can’t really refer to a fictional character in that story as an expert on how the world is narrated to us, the readers/players. That would be like me referring to Bugs Bunny’s words on why he always outsmarted Elmer Fudd, when I should really be asking Mel Blanc why he wrote it that way. Maybe it’s a “lore forum” thing or whatever, but I often notice posts where they talk about characters in the game as if they were real people. /shrug

Is it possible the Forgotten left Tyria then brought the gods back with them? Sure, I guess. A lot of things are possible. Not specifying it in the first game really gave them some leeway with that aspect of the story huh. The difference between you and I, drax, is that I favor authenticity over creativity, and you vice versa. Both are good things in and of themselves, I just don’t like devs molding old material like playdo and passing it off as still part of the original. It’s new material, not additional material. There’s a difference.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

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Posted by: draxynnic.3719

draxynnic.3719

Also, why are you referring to Glint’s dialogue as a source for game narration? Glint would have been portrayed in a certain fashion in the story, but you can’t really refer to a fictional character in that story as an expert on how the world is narrated to us, the readers/players. That would be like me referring to Bugs Bunny’s words on why he always outsmarted Elmer Fudd, when I should really be asking Mel Blanc why he wrote it that way. Maybe it’s a “lore forum” thing or whatever, but I often notice posts where they talk about characters in the game as if they were real people. /shrug

Actually, Glint doesn’t directly talk about herself in GW1 – it’s others that say things like Glint being the first creature created on Tyria by the gods. We were since told – before EoD and the confirmation of the theory that Glint was a dragon champion – that ‘most of what we know about Glint we were told by Glint, who has her own reasons for saying what she said’.

Forgotten history may have been similarly modified.

Personally, I prefer authenticity myself – one of the reasons I turned away from the Warcraft universe is that it seemed to be basically being rewritten with every installment. I don’t think that’s the case here, partially because a lot of what we were told has explicitly come from in-universe, fallible sources. In the Prophecies Manuscripts, we were told that Exodus occured because the gods were finished with the world… in Nightfall, we found out that it had more to do with the massive, destructive war they’d just had with Abaddon (and suppressed all knowledge of) and that they wanted to remove themselves from Tyria to avoid the possibility of another war between gods. It’s far from unbelievable that the same gods that suppressed all knowledge of a disgraced member of their ranks might also have neglected to mention that their gift of magic was actually sourced from an artifact made by another race.

Now, there are plenty of other, smaller lore elements that have been completely neglected, too many to list, but I don’t consider the revelation about the original state and purpose of what would become the Bloodstones to be one of them. We could disagree there, but my main point in my last post was that whether one likes it or not, it is part of the Guild Wars lore, and a lore discussion can’t be based on the premise that the Seer dungeon path isn’t canon.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Leo Paul.1659

Leo Paul.1659

we’ve digressed too far from the original topic.. :O

it’ll be an interesting plotline should the humans try to “convert” the other races into their religion..

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Posted by: Ellisande.5218

Ellisande.5218

It’s logical extrapolation. Gods made of magic, Dragons eat magic, ergo: dragons eat gods. Can you think of a better reason for the gods making themselves scarce?

We don’t know exactly how or what form of magic a dragon can eat. It is entirely possible that dragons can only abosrb purified forms of concentrated raw magical energy. The gods then would not be capable of being absordbed by the dragons.

Plus the gods trying to eat a live dragon would probably be like a human trying to eat a live bear, it’ll swipe your face off before you can begin chewing it.

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Posted by: Obsidian.1328

Obsidian.1328

Actually, Glint doesn’t directly talk about herself in GW1 – it’s others that say things like Glint being the first creature created on Tyria by the gods. We were since told – before EoD and the confirmation of the theory that Glint was a dragon champion – that ‘most of what we know about Glint we were told by Glint, who has her own reasons for saying what she said’.

Forgotten history may have been similarly modified.

Personally, I prefer authenticity myself – one of the reasons I turned away from the Warcraft universe is that it seemed to be basically being rewritten with every installment. I don’t think that’s the case here, partially because a lot of what we were told has explicitly come from in-universe, fallible sources. In the Prophecies Manuscripts, we were told that Exodus occured because the gods were finished with the world… in Nightfall, we found out that it had more to do with the massive, destructive war they’d just had with Abaddon (and suppressed all knowledge of) and that they wanted to remove themselves from Tyria to avoid the possibility of another war between gods. It’s far from unbelievable that the same gods that suppressed all knowledge of a disgraced member of their ranks might also have neglected to mention that their gift of magic was actually sourced from an artifact made by another race.

Now, there are plenty of other, smaller lore elements that have been completely neglected, too many to list, but I don’t consider the revelation about the original state and purpose of what would become the Bloodstones to be one of them. We could disagree there, but my main point in my last post was that whether one likes it or not, it is part of the Guild Wars lore, and a lore discussion can’t be based on the premise that the Seer dungeon path isn’t canon.

It’s interesting how in an interview with Ree last year her response to a Seer question directly contradicts the Proph manuscripts, not to mention the in-game events. How is this not plainly seen as a departure from where the game-world was and was going?

I have no idea how you see the modern lore as authentic when looking at how it relates to the original game, something tells me I never will. But having new writers come in and take a a story, a world, into an almost entirely new direction is the antithesis of authenticity. Simply using the same ANet office stationary doesn’t make it equally legit.

Canon…that word gets thrown out like it’s some sorta trump card or something. ANet has had many people come and go over the years. And presuming new material takes precedence over older material, even when that new material is written by a different person, is folly. This idea that the events in these dungeons runs, or whatever they are, somehow supercede anything that comes before them doesn’t make sense, whether you like that or not.

And just to stay on topic…perhaps the presence of the Shadow Behemoth in the old ToA swamp is important in some way. Does anyone know if that creature is related to the dragons somehow, or just some uber undead? If it is related to the dragons it might explain why it’s there, perhaps feeding off of the faint magical energies still emanating from the statues.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

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Posted by: draxynnic.3719

draxynnic.3719

My response can be pretty much summed up as: “Were you there?”

Tyria has never been a world where you were guaranteed that everything you read was the truth. The first couple of pages of the Prophecies Manuscripts are basically the human origin story – their equivalent of the Norse legend of the world being constructed from the body of a deceased giant. Subsequent discoveries have shown that the various origin stories of Earth mythology to be untrue, so is it really so illegitimate for Tyria’s previously held gospel to be found to be inaccurate or incomplete? Especially when that also happened during Guild Wars 1 with Nightfall, and the Prophecies Manuscripts entirely forgetting to mention the war between Abaddon and the other gods back then..

Bottom line, though, is that whether you like the direction they’ve taken or not, that’s what they’ve done. When it comes to discussing the lore, we can either discuss the common ground – what we find in the games and books – or we can all pick and choose what we like and don’t like so that we each have our own little bubble perception of the universe that may bear little resemblance to what’s seen in game.

On the Shadow Behemoth: The evidence we have seem to suggest it’s a powerful creature from the Underworld, and that the creatures in the ToA swamps are there because someone kittened up a magical ritual leading to a tearing of the veil between the mortal world and the Underworld in those places. They’re not related to the dragons at all.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Terrahero.9358

Terrahero.9358

Zaitan died a rather pitiful death. Flying around a bit, taking some shots from the Asura Sparkle Laser and then clinging to a spire as 5 players pelted him with Asura Confetti. Poof dead.

If gods are weaker, does that mean we get to kill them solo?

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Posted by: Obsidian.1328

Obsidian.1328

My response can be pretty much summed up as: “Were you there?”

Tyria has never been a world where you were guaranteed that everything you read was the truth. The first couple of pages of the Prophecies Manuscripts are basically the human origin story – their equivalent of the Norse legend of the world being constructed from the body of a deceased giant. Subsequent discoveries have shown that the various origin stories of Earth mythology to be untrue, so is it really so illegitimate for Tyria’s previously held gospel to be found to be inaccurate or incomplete? Especially when that also happened during Guild Wars 1 with Nightfall, and the Prophecies Manuscripts entirely forgetting to mention the war between Abaddon and the other gods back then..

Bottom line, though, is that whether you like the direction they’ve taken or not, that’s what they’ve done. When it comes to discussing the lore, we can either discuss the common ground – what we find in the games and books – or we can all pick and choose what we like and don’t like so that we each have our own little bubble perception of the universe that may bear little resemblance to what’s seen in game.

On the Shadow Behemoth: The evidence we have seem to suggest it’s a powerful creature from the Underworld, and that the creatures in the ToA swamps are there because someone kittened up a magical ritual leading to a tearing of the veil between the mortal world and the Underworld in those places. They’re not related to the dragons at all.

You did it again!! grrr It’s a made-up story, not a real one. Granted it’s amazing in its depth and personality, but it’s not something you can analyze like it’s some Babylonian tablet we just discovered in a Mesopotamian ruin. Relating the fallacy of actual human origin stories to a computer game origin story is rather unreasonable methinks. A bunch of nerds(like all of us here) dreamt up this story one day, and ANet turned it into a game. Associating some anthropological matrix to modern(and early for that matter) Tyrian lore doesn’t make sense.

“…or we can all pick and choose what we like and don’t like so that we each have our own little bubble perception of the universe that may bear little resemblance to what’s seen in game.”

^ That’s exactly what ANet did with the GW1 world. The cut and pasted content, whitewashed it, and then drenched it with colors and glitter. And then claimed it as “canon” as you like to put it.

Want to know the real reason why gods don’t matter in this game now? Two reasons:

1) The elimination of the trinity combat system meant no dedicated healers, which means no reason for “divine” skills at all anymore.

2) The addition of non human-like races meant you can’t keep these all-powerful gods around when they are so heavily favored to humans. It just wouldn’t be fair to the other four races, especially for the real people playing them.

It was a decision based on game-mechanics and marketing.

Obsidian Sky – SoR
I troll because I care

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Posted by: draxynnic.3719

draxynnic.3719

It’s their world – they’re allowed to choose which elements they’re going to focus on and which they’re not. However, they’ve said that they’re not discarding anything – however, unlike some settings, not everything you read is actually the truth. The Prophecies Manuscripts is part of that – it’s what humans at the time Prophecies believed, but it turned out to have omissions and accuracies.

However, I grow bored of this discussion. Bottom line is… if you’re flat out refusing to accept evidence from primary sources because it doesn’t meet with your approval, don’t go claiming your view is the correct one. Whether you like it or not, whatever your reasons are for disliking it, it’s the storylines we’re presented with that represent the true lore of Tyria (Just like, however stupid I think it is, it’s the storylines Blizzard have made that represent the truth of things in Azeroth), and if you tell someone a story about the origin of magic that doesn’t incorporate the seer path than all you’re doing is spreading misinformation.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Obsidian.1328

Obsidian.1328

sigh You’re doing it again…fictional characters don’t write their own story. The Proph game jacket wasn’t written by humans in Tyria. It was written by some dude in an office as an introduction to the Tyrian world for us players. It’s a primary source. The seer path isn’t.

The seer path, or whatever it is, was written 5 years later and almost assuredly by a different person or group of people. Given that they are both texts concerning the same past event, the original text is what you go by since it is where all of this world(Tyria) comes from anyway. Any researcher who understands primary sources will tell you this.

By your line of reasoning, only the latest information is valid. And the next time ANet decides to change the storyline in GW3, then that becomes the new “canon” and this seer path stuff is moot. That makes no sense whatsoever…unless you are someone who thinks game companies control the truth of lore, and not the one(s) who wrote it.

You also don’t seem to feel the need to address my points, but instead find different ways to say the same thing. If bringing up other valid and related arguments besides the seer path does not suit you, then yes, this discussion is getting rather boring…

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

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Posted by: ThiBash.5634

ThiBash.5634

@ThiBash

Erm…the person telling the story is the writer, not fictional characters in that story. It’s the writer’s perspective that matters most, after all it’s his/her imagination and creativity that we are witnessing. How do you ask a fictional character his or her opinion??

And I meant more playable races, not just any race. There are dozens of semi-civilized races in GW1.

You’re erronously assuming that the writer wants the reader (or player in this case) to know everything. If that were the case, then we’d know what’s behind Fire & Frost too.

If you can read this then it is proof that ArenaNet’s moderators just, kind and fair.

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Posted by: Obsidian.1328

Obsidian.1328

@ThiBash

Erm…the person telling the story is the writer, not fictional characters in that story. It’s the writer’s perspective that matters most, after all it’s his/her imagination and creativity that we are witnessing. How do you ask a fictional character his or her opinion??

And I meant more playable races, not just any race. There are dozens of semi-civilized races in GW1.

You’re erronously assuming that the writer wants the reader (or player in this case) to know everything. If that were the case, then we’d know what’s behind Fire & Frost too.

Flame and Frost is a content storyline that is expressed by what ANet calls living story. Basically it’s a concurrent story that is happening in-game in real-time. Whether or not it’s been wholly written or is open-ended is uncertain.

GW1, or even Prophesies for that matter, were complete games with complete storylines. Even Factions and Nightfall were complete games and not expansions, even though they drew largely from Prophesies lore. Granted they had tons of themes with which to possibly expand upon. But they certainly didn’t write those games with the express purpose of the story unfolding the way it is in GW2.

If what your saying is true, then Prophesies would have been released in stages. Ascalon the first month, then Kryta, then Maguuma, etc. No game company that I know of has the cajones to release a brand new game with only a fraction of it’s content available, confident that players will buy into it and patiently wait for the next month of content to emerge.

GW2 actually is a modified version of this, and I applaud them for that aspect of it. This game is easily a stand-alone game, but everyone knows that there will be expansions to come that deal with the other dragons. When speaking of content delivery though, it’s not the same thing as Flame and Frost.

Obsidian Sky – SoR
I troll because I care

(edited by Obsidian.1328)

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Posted by: draxynnic.3719

draxynnic.3719

That writer wrote it as something a guy in Tyria wrote as a brief primer on Tyria’s history from his perspective. We’ve been told multiple times that that’s how ArenaNet does things.

The seer path is stuff that we see happening with our own eyes.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: killeraled.1950

killeraled.1950

Charr are the real heroes in this game unfortunately. Won’t even let us chat with the ghosts of our ancestors

but the charrs killed theyre gods :P

i am a hunter you don’t see me, you just die

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Posted by: Flamenco.3894

Flamenco.3894

Before the human gods return, the Mursaat will make a re-appearence. Also the Seer.

They will wipe out charr and furries first and then asuran because they are too annoying.

It will be plant vs people vs giants vs seer vs mursaat. The ultimate showdown of destiny

Prince Rurik and Lady Althea. Anyone else see the incompatibilty here?

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Posted by: miriforst.1290

miriforst.1290

Charr are the real heroes in this game unfortunately. Won’t even let us chat with the ghosts of our ancestors

but the charrs killed theyre gods :P

No, we killed their gods.

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Posted by: Kreslin.6832

Kreslin.6832

No, we killed their gods.

Did we? On which mission? Cause I don’t remember. What I remember, it’s how we helped Pyro to make rebellion against shamans and their friends destroyers. If you are talking about this, then we didn’t do it on our own, we just helped charr.

Seize the day.

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Posted by: Obsidian.1328

Obsidian.1328

No, we killed their gods.

Did we? On which mission? Cause I don’t remember. What I remember, it’s how we helped Pyro to make rebellion against shamans and their friends destroyers. If you are talking about this, then we didn’t do it on our own, we just helped charr.

I believe he’s talking about the Titans. After the Proph finale, there were some additional quests given by Glint in Droks to cleanse Tyria of the Titan’s that the Vizier sent. The Charr Titans were killed by the player and Ascalonians.

The Destroyers were the “fall back” gods the Charr turned to after the Titans went bye bye. The same ones Pyre’s rebels attacked in that EotN mission.

You’re both right.

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I troll because I care

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Posted by: Obsidian.1328

Obsidian.1328

That writer wrote it as something a guy in Tyria wrote as a brief primer on Tyria’s history from his perspective. We’ve been told multiple times that that’s how ArenaNet does things.

The seer path is stuff that we see happening with our own eyes.

Of course that’s what they say now. They have to downplay the legitimacy of certain GW1 lore aspects at least a little in order to have GW2 lore stand on it’s own two legs.

Regardless, you’re right it is a brief primer, but that doesn’t mean it’s unfounded. It’s just the truth of the game back then. This is supported by various in-game events/writings/places…just like your seer path. The historical monument of King’s Watch is one example. I can give you more if you’d like.

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I troll because I care

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Posted by: elitegamerz.4965

elitegamerz.4965

For some reason I thought of sheogorath from the elder scrolls series when i read the posts about the gods being dragons. He was forced ever so often to become to become another deadric prince and destroy his world. Maybe the same kind of thing happens to the human gods but only they come back as dragons.

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Posted by: shonefob.7091

shonefob.7091

If you ask me the dragons are the human gods. 6 gods=6 dragons, and not like this would be the first time gods have shown themselves as dragons in the world. There was a quest in EoTN were you had to find traces of the gods or something like that and how they showed them selves were in dragon form. Also each of the dragons I believe represents something the human gods does, Undead, Fire, Ice..

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Posted by: draxynnic.3719

draxynnic.3719

The problem is they don’t line up. Balthazar-Primordus seems the best fit, but even that doesn’t line up too well when you look past the common element of fire. When you go through the full list, you get increasingly tentative links, and however you do it you always come up with a couple that don’t line up with one another at all.

The facets do appear to be a combination of draconic and divine sources, but that’s likely because Glint – a former dragon champion – was involved in their creation. Certainly, we have been expressly told that the facets are related to the Forgotten (and thus Glint) and do not represent any direct connection between the gods and the elder dragons.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Leo Paul.1659

Leo Paul.1659

So far the official GW wiki about the facets, their link to the Human gods as well as the forgotten AND glint raises some interesting questions..

The Facets are a kind of ghostly servants of the gods. All of the known Facets take the form of a semi-transparent dragon. However, there are more Facets than have been observed and it is currently unknown if they all take the same form.

The Facets encountered in the Tarnished Coast and during The Path to Revelations are said to “reflect the nature of the power that the human gods have harnessed” and are [b]“ghostly servants” that are “tied to the Forgotten.”[b]

Perhaps the forgotten, being linked primarily to the gods are not aware that glint was a previous champion of an elder dragon?

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Posted by: draxynnic.3719

draxynnic.3719

The forgotten knew that Glint was an ex-champion – they were in fact responsible for the “ex” part.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.

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Posted by: Leo Paul.1659

Leo Paul.1659

The forgotten knew that Glint was an ex-champion – they were in fact responsible for the “ex” part.

Then if it’s true with the facets both reflecting the power that the gods and being tied to the forgotten, can’t it be inferred that the gods’ magic are able to remove the elder dragon’s corruption as what happened with glint?

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Posted by: draxynnic.3719

draxynnic.3719

From what we’ve seen so far, it seems to be something that was generally specific to the forgotten. Forgotten artifacts in Orr were unable to be utilised by Zhaitan, but other things connected to the gods do not appear to have that protection.

It’s possible, perhaps even likely, that the gods knew how to make magical items that were protected from draconic influence, but chose not to do so with the majority of the artifacts they had in Orr – we don’t know how complicated the protection is to enact and there might be significant drawbacks to protecting something against a threat you don’t expect to be an issue. Trahearne’s ritual to cleanse Orr shows that other races can certainly learn magic for removing draconic corruption.

Either way, though… it doesn’t seem as if divine magic is inherently protected against draconic corruption. Additionally, even if the gods shared the forgotten techniques for protecting against corruption, that doesn’t mean they can necessarily prevent their own power from being eaten by a dragon – the divine state of being seems to rely somewhat on the possibility of that power being passed on (like Kormir absorbing Abaddon’s power) – even if a god could protect itself from draconic corruption while alive, if a dragon was to succeed in tearing a god apart, being a natural thaumovore it would probably have little difficulty in claiming the essence of the god in the way that Kormir claimed Abaddon’s.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.