Ladri: Difficulties for people with vision or movement disorders
That’s exactly my point. I have beat harder games, and harder fights than Liadri, and her overall difficulty should not be touched. I never claimed she was hard – I am however, claiming there is a factor that goes beyond what the game should determine as “skill”.
It’s poor design, Anet is the one that failed here, not the players.
I suffer from cone monochromacy. So am totally colour blind.
I have, however, finally managed to defeat her. It IS possible, just takes a lot of patience and definitely a little luck.
However much Sir Morgan Malory (*they’re, fyi) doesn’t want special needs groups “pandered” to, I think the original intent was simply to be able to change colour settings, not to nerf the mechanics in any way.
Quidquid Latine Dictum Sit, Altum Videtur
You make a fair point.
I don’t mean to sound like a jerk when I say that when someone is handicapped, there are necessarily going to be things in life that are harder or even near-impossible for them to accomplish. It’s not a pleasant fact, it’s not even a fair fact, but it’s still the truth.
Is there a solution for it? Well, not always. Naturally they can’t create content with every disability in mind. If they did, then it wouldn’t even be content for people without those disabilities.
Also, not that I’m endorsing this at all cough but you could always ask a friend to help you by doing the fight if you really want the mini that badly. But I’m not suggesting that at all because it’s against the rules. Just sayin’. cough
(Also are you on JQ? That writing seems familiar)
I was shocked I got so much flak on the “Liadri Alienates a Lot of GW2 Players” thread that’s similar to this one. I consistently got comments like “Get good or suck it up” etc. When it was never an issue necessarily that I wasn’t skilled enough to beat her, I was simply incapable. Due to my having the pinky, ring, and partial middle finger of my left hand crushed, the same hand the majority of us use for base movement and the activation of weapon skills, etc. They now only functioning at about 40-60% of their original capacity.
Doesn’t make me by any means a bad player. I’m almost always one of the last to fall in a dungeon and carry myself just fine in most ordinary circumstances. I cannot however turn, use weapon skills, dodge roll, ect in very rapid succession for sustained periods of time (auto-run is a godsend though). I found I cannot perform particularly well in things like Sanctum Sprint either, for much the same reason. You can freely check the backlogs of my conversations here and find that I had zero qualms in the case of that particular event however. You’ll find not a peep in my conversations regarding that. Why? Because Sanctum Sprint was not a flat-out requirement to gain the overall achievements and minis in that event. We were given ample other options to reach the same goal, and through no less work. That was not the case here. Liadri and her mini are a one-stop.
I will note, that ever since I actually did have a friend assist me with Liadri to get the mini I coveted so and ultimately finished out the Gauntlet achievement line (not to mention the first year minis, of which she is the last), I’ve have went back and fought her simply to not waste my remaining tickets. I have found her a great deal more enjoyable. Simply because she’s no longer dangling a prize that I can literally never achieve on my own in my face. At this point she and the other Gauntlet contestants are simply a challenging and therapeutic test of dexterity on fingers that frankly need the workout to stay as nimble as possible.
I’m quite certain the jotun in the sPvP lobby area hasn’t by any means missed my morning warm-up sessions at all, and if he were programmed so, would likely be greatly relieved for the reprieve. Rofl!
Commander to [SLVR], Housepet to [GH]
(edited by KStudios.2850)