Poor design does not = challenging

Poor design does not = challenging

in Queen's Jubilee

Posted by: Zylonite.5913

Zylonite.5913

i’m going to use dark souls as a comparison since its literally a perfect example, if you go into that game new and inexperienced you are going to die, die, die, die, die, RAGE, die, RAGE, die, SUPER RAGE, destroy something.

Are you seriously comparing Dark Souls with GW2? In Dark Souls, every boss has a very different AI mechanics and beating the boss actually feels like an accomplishment. In GW2 I have dungeon master and fractals level 20 and never felt accomplished beating a boss. Why? because what matters in GW2 boss fight: dodge AoE, dps spam the boss’s large health pool, don’t get downed, and done, move on.

In Dark Souls, no boss can one shot you if you are in the right gear and have balanced your stats correctly. On the other hand in GW2, it doesn’t matter if you are a tank lvl 80 guardian with exotic/ascended gear and all the traits set right or if you are a level 10 in fine/blue armor. You still get one shot. You might as well fight naked.

Also in Dark Souls NG+ or higher, every boss’s health is balanced. You can actually one shot the boss with the buffs. Is this possible in GW2? No? Because GW2 boss fight is is not about challenge. It is about spam/grind mechanics.

Here is the video of one shotting one of the hardest bosses in Dark Souls. So please don’t compare Dark Souls with GW2 PvE. GW2 PvE is a joke to any other game.

(One-Shotting Challenge: Ornstein and Smough (Dark Souls).
http://www.youtube.com/watch?v=cH4EY68yVzk

im comparing it to dark souls because A-net is trying to make dark souls quality bosses and failing hard, they wanna make skill gated content for a very small minority to lazy to look for a challenge or go to somewhere else for a challenge.

I am sick of having to change my traits/build/stats to fight these LS bosses. Had to do it for candidate trials and now this. As I said many times before, This LS challenges are becoming more work than actual fun. Too bad I need the achievement points…otherwise it would be a skip on my part.

Betrayed by the gods of ANet

Poor design does not = challenging

in Queen's Jubilee

Posted by: Zietlogik.6208

Zietlogik.6208

Alright, It has come down to simply the fact you are incapable of doing this content….accept that and move on.

No amount of crying or shoving people away will change that.

YOU are incapable, simple. That isn’t the games fault, and you need to realize this. You would not be coming here time and time again complaining about the same thing that we have told you how to counter (whaa whaaa its random! ur all lucky!) over and over and still whine….i’m sorry, its true.

Just stop trying, leave the content alone since it obviously aggravates you to the point that you have to take it out on the people trying to help you.

Zietlogik [Warrior] Chronologix [Ranger] Ziet The Dreaded [Necromancer] Zietlogic [Revenant]

Poor design does not = challenging

in Queen's Jubilee

Posted by: MassDelusion.9130

MassDelusion.9130

There is a pattern to basically everything she does as far as i can tell. (not sure about the cosmos rift)

Visions of Morality are insanely slow.
You can still make out the red rings even when blinded.
AoE 1 shot attack does have a pattern.

Try a different build/set up, you shouldn’t expect to beat everything in the game with just 1 setup.

Retrait, new utility skills, new armor. Little thinking.

You just have to use your dodges when necessary, have some condition removal for the 2nd phase, and some GG get good juice.

I’m glad ANet is putting in more difficult content that not everyone can get on their first try. (As well as T4 candidate trials)

I hope they continue doing so.

Also, do you guys like my new minipet?

Attachments:

Poor design does not = challenging

in Queen's Jubilee

Posted by: Crovax.7854

Crovax.7854

Retraiting is only 3s50, are you serious? And you do not need the points,
you want the points. Well, i’m afraid you have to work for achievements ,
ironic, isn’t it?

Poor design does not = challenging

in Queen's Jubilee

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

This is getting sad. The content would be broken if everyone wasn’t able to do it. The content is hard, so only the best players get to show off the mini. One does not equal the other.

In GW2, Trading Post plays you!

Poor design does not = challenging

in Queen's Jubilee

Posted by: Crovax.7854

Crovax.7854

It’s just a minipet and a stupid achievement.
No player is entitled to be able to complete everything in the game.
Just try for the remaining time the content is available and i’m sure
most people here will have done it by the end of this LS chapter.
If not… (mad pain skills inc!)

Attachments:

Poor design does not = challenging

in Queen's Jubilee

Posted by: MassDelusion.9130

MassDelusion.9130

I landed 1 crystal on her, please give me all the rewards and the minipet please.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Moderator.3406

Moderator.3406

Some postings that were against the rules of the forum have been removed. Please keep these rules in mind when posting.

Poor design does not = challenging

in Queen's Jubilee

Posted by: MassDelusion.9130

MassDelusion.9130

suggesting improvements?
You mean making it easier, so your own mistakes dont make you fail.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Bread.7516

Bread.7516

i’m going to use dark souls as a comparison since its literally a perfect example, if you go into that game new and inexperienced you are going to die, die, die, die, die, RAGE, die, RAGE, die, SUPER RAGE, destroy something. you then look up what to do you come back and succeed somewhat but still die, but you make it farther and farther until you get to the boss.
where you die, die, die, die, die, die RAGE, die, RAGE, die RAGE, die SUPER RAGE, stop playing before you break something else, look up how to beat the boss.
find out you can get good and beat it the old fashioned way, get it to jump off the plateform, or cheeze the fight with an exploit or certain build.

its challenging but exploitable so EVERYONE can enjoy it, and not have it RNG gated.

this fight should literally be the same way where if you don’t know what to do you are going to die, waypoint, repair, runback over, and over, and over. or you can be smart and look up how to beat her, much like dark souls.
its still gonna be challenging but at least people will know what to do.
and not have to go VIGOR, VIGOR, MOAR kittenING VIGOR!!!!!!!!!

Yes but there’s 1 HUGE difference.

Dark Souls had brilliant and tight controls, GW2 has very clumsy controls.

If people have a hard time beating her, try war with healing signet and rifle + melee/shield. [endure pain][stamina regen signet][shake it off]. full berserk.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Crovax.7854

Crovax.7854

Yes but there’s 1 HUGE difference.

Dark Souls had brilliant and tight controls, GW2 has very clumsy controls.

If people have a hard time beating her, try war with healing signet and rifle + melee/shield. [endure pain][stamina regen signet][shake it off]. full berserk.

Long bow is a better fit for this fight since the 3 skill does a lot of damage and can be used while not facing her, 4 blinds, which prevents her cripple and 2 does a lot of damage too. The main damage source for rifle is volley, but for that to land you have
to face her for the full duration of the channel, which severely slows you down,
utilities you suggested are fine and imho the best traits are 15/10/0/30/15.
I had a hard time with my initial setup but after switching to those traitlines +
lb/gs for “3” evade it was a piece of cake and i did it on the second try.

Btw, food stam regen does not stack with signet of stamina so if you want to use food, use the one with pow/prec or pow/crit dmg plus sharpening stones.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Dagraan.2854

Dagraan.2854

i’m going to use dark souls as a comparison since its literally a perfect example, if you go into that game new and inexperienced you are going to die, die, die, die, die, RAGE, die, RAGE, die, SUPER RAGE, destroy something. you then look up what to do you come back and succeed somewhat but still die, but you make it farther and farther until you get to the boss.
where you die, die, die, die, die, die RAGE, die, RAGE, die RAGE, die SUPER RAGE, stop playing before you break something else, look up how to beat the boss.
find out you can get good and beat it the old fashioned way, get it to jump off the plateform, or cheeze the fight with an exploit or certain build.

its challenging but exploitable so EVERYONE can enjoy it, and not have it RNG gated.

this fight should literally be the same way where if you don’t know what to do you are going to die, waypoint, repair, runback over, and over, and over. or you can be smart and look up how to beat her, much like dark souls.
its still gonna be challenging but at least people will know what to do.
and not have to go VIGOR, VIGOR, MOAR kittenING VIGOR!!!!!!!!!

Yes but there’s 1 HUGE difference.

Dark Souls had brilliant and tight controls, GW2 has very clumsy controls.

If people have a hard time beating her, try war with healing signet and rifle + melee/shield. [endure pain][stamina regen signet][shake it off]. full berserk.

dark souls is pretty clumsy, if liadri was in dark souls like she is now that boss fight would be kitten near impossible.
im using dark souls because its literally the perfect base for a challenging boss with good design so EVERYBODY i repeat EVERYBODY can enjoy it, thats why it does so well.
having skill gated content that relies heavily on luck and how much the gods of tyria love you is bad. especially with the only known somewhat exploit is to nuke her kitten in the transition phase.
im only suggesting changes that will allow everybody to enjoy the 20 points and that mini that will most likely go in the bank after the first 30 seconds.
why do you think dark souls bosses are so well made? because its doesn’t rely on luck but instead skill and exploitable if you don’t possess the skill at that time.

hell the megadestroyer is a better boss than liadri even if his only attacks are a auto attack, a crabling summons, and a easily seen strong attack that doesn’t insta down you (if you arent zerk).
is it challenging at first? yes. do you learn the ins and outs? hopefully. does it become easier? yes.
liadri does not do this since it heavily depends on luck, or is wasting tickets due to culling, de syncing, lag, poor visual cues, being instadowned by a add out of sight, being troll pulled into the aoe by that orb you had no possible way of seeing let alone going to hit since it cant be ranged. skill now?

because if it is i suggest you expand your horizon to other games that actually have well designed bosses.
that doesn’t run down to, zerker, and a mesmer, and you didnt do enough damage? = auto kick.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Crovax.7854

Crovax.7854

Where do you need luck for Liadri? Please elaborate.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Dagraan.2854

Dagraan.2854

Where do you need luck for Liadri? Please elaborate.

every part of the fight

Poor design does not = challenging

in Queen's Jubilee

Posted by: Thaiseeran.9243

Thaiseeran.9243

By blood we are bound together, FOR WE ARE MURDERERS!

Poor design does not = challenging

in Queen's Jubilee

Posted by: Crovax.7854

Crovax.7854

Where do you need luck for Liadri? Please elaborate.

every part of the fight

It just seems random because you didn’t bother to learn the patterns. Literally nothing
in this fight is random and at this point i’m quite sure you just want to troll.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Smooth Penguin.5294

Smooth Penguin.5294

Where do you need luck for Liadri? Please elaborate.

every part of the fight

/sigh

Again… just because you can’t do something, doesn’t mean it’s broken. Learn the mechanics to the boss. If you want to zerg her, you can, but it doesn’t guarantee a win.

If you stand on a red circle, I won’t say you’re unlucky. I would say “dodge out of it”. But, I’ll give you something. It would be very lucky if you were to beat her using failed tactics.

In GW2, Trading Post plays you!

Poor design does not = challenging

in Queen's Jubilee

Posted by: Dagraan.2854

Dagraan.2854

i know how to do her iv’e blown 50+ tickets trying to kill her and failing due to lagging, de syncing, very poor visuals, troll pulls, getting instakilled by an add i can’t see, getting blinded.
dodges not even working, running out of time, getting spam crippled, having 5+ adds i cant kill take up a safe spot on the second phase, the pattern screwing up, getting blown up by the adds, getting killed when they hit the portal, and 1 case of alt tabbed when it was my turn.
and not to mention running out of dodges.
or getting hit on the outside of the aoe circles because they display the wrong thing.
many numerous cases of me running straight through the adds, and more so of them barely getting near me and dieing, her being at .1% and getting killed because of bad aoe markers, or just having a heart attack.
not to mention the glitched gambits and bosses that get dragged in with you.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Dagraan.2854

Dagraan.2854

Where do you need luck for Liadri? Please elaborate.

every part of the fight

/sigh

Again… just because you can’t do something, doesn’t mean it’s broken. Learn the mechanics to the boss. If you want to zerg her, you can, but it doesn’t guarantee a win.

If you stand on a red circle, I won’t say you’re unlucky. I would say “dodge out of it”. But, I’ll give you something. It would be very lucky if you were to beat her using failed tactics.

and just because you get lucky doesn’t mean it isn’t broken or flawed, learning the mechanics to a broken boss isn’t gonna change the luck factor it still depends on.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Dagraan.2854

Dagraan.2854

if this content wasn’t time gated for 2 weeks then you would have some ground to stand on for your snobbery because you can get lucky or you run the elitist zerk build to just nuke her down.
but it is, and whats the point of designing content that not everybody can do and is poorly tested? its just a waste of time and money, wow only 5 out of 100 people could do it. this totally wasn’t a waste of time to make. well now since at least 5 did it everybody else can do it in 2 weeks. fullproof logic

Poor design does not = challenging

in Queen's Jubilee

Posted by: Thaiseeran.9243

Thaiseeran.9243

if this content wasn’t time gated for 2 weeks then you would have some ground to stand on for your snobbery because you can get lucky or you run the elitist zerk build to just nuke her down.
but it is, and whats the point of designing content that not everybody can do and is poorly tested? its just a waste of time and money, wow only 5 out of 100 people could do it. this totally wasn’t a waste of time to make. well now since at least 5 did it everybody else can do it in 2 weeks. fullproof logic

Queen’s Gauntlet is actually 4 weeks.

By blood we are bound together, FOR WE ARE MURDERERS!

Poor design does not = challenging

in Queen's Jubilee

Posted by: Dagraan.2854

Dagraan.2854

if this content wasn’t time gated for 2 weeks then you would have some ground to stand on for your snobbery because you can get lucky or you run the elitist zerk build to just nuke her down.
but it is, and whats the point of designing content that not everybody can do and is poorly tested? its just a waste of time and money, wow only 5 out of 100 people could do it. this totally wasn’t a waste of time to make. well now since at least 5 did it everybody else can do it in 2 weeks. fullproof logic

Queen’s Gauntlet is actually 4 weeks.

its still time gated not permanent

Poor design does not = challenging

in Queen's Jubilee

Posted by: Crovax.7854

Crovax.7854

if this content wasn’t time gated for 2 weeks then you would have some ground to stand on for your snobbery because you can get lucky or you run the elitist zerk build to just nuke her down.
but it is, and whats the point of designing content that not everybody can do and is poorly tested? its just a waste of time and money, wow only 5 out of 100 people could do it. this totally wasn’t a waste of time to make. well now since at least 5 did it everybody else can do it in 2 weeks. fullproof logic

Queen’s Gauntlet is actually 4 weeks.

its still time gated not permanent

once again, there is no luck involved. if you know how to play, you will eventually beat her. if you are bad, you won’t. simple as that.

if this content wasn’t time gated for 2 weeks then you would have some ground to stand on for your snobbery because you can get lucky or you run the elitist zerk build to just nuke her down.
but it is, and whats the point of designing content that not everybody can do and is poorly tested? its just a waste of time and money, wow only 5 out of 100 people could do it. this totally wasn’t a waste of time to make. well now since at least 5 did it everybody else can do it in 2 weeks. fullproof logic

the way i understood it, was that only 5 people were able to do all the achievements.

Poor design does not = challenging

in Queen's Jubilee

Posted by: KingClash.3186

KingClash.3186

Where do you need luck for Liadri? Please elaborate.

every part of the fight

Troll just became obvious, and shouldn’t be taken serious.. People have come in here and told him what to do and he just says luck and how Dark Souls is much better/harder, if its so much more difficult why can’t you kill Liadri exactly? Oh wait..

You beat Dark Souls.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Fungalfoot.7213

Fungalfoot.7213

They did seemingly take inspiration from Dark Souls when designing the fight.

Just a shame they took it from the Bed of Chaos.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Rottaran Owain.6789

Rottaran Owain.6789

im comparing it to dark souls because A-net is trying to make dark souls quality bosses and failing hard, they wanna make skill gated content for a very small minority to lazy to look for a challenge or go to somewhere else for a challenge.

Well, as an avid fan of Dark Souls.

If that’s Arenanet’s goal, they’re going to have to take another playthrough Dark Souls because they obviously never learnt what made those boss fights so good.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Bread.7516

Bread.7516

dark souls is pretty clumsy, if liadri was in dark souls like she is now that boss fight would be kitten near impossible.
im using dark souls because its literally the perfect base for a challenging boss with good design so EVERYBODY i repeat EVERYBODY can enjoy it, thats why it does so well.
having skill gated content that relies heavily on luck and how much the gods of tyria love you is bad. especially with the only known somewhat exploit is to nuke her kitten in the transition phase.
im only suggesting changes that will allow everybody to enjoy the 20 points and that mini that will most likely go in the bank after the first 30 seconds.
why do you think dark souls bosses are so well made? because its doesn’t rely on luck but instead skill and exploitable if you don’t possess the skill at that time.

hell the megadestroyer is a better boss than liadri even if his only attacks are a auto attack, a crabling summons, and a easily seen strong attack that doesn’t insta down you (if you arent zerk).
is it challenging at first? yes. do you learn the ins and outs? hopefully. does it become easier? yes.
liadri does not do this since it heavily depends on luck, or is wasting tickets due to culling, de syncing, lag, poor visual cues, being instadowned by a add out of sight, being troll pulled into the aoe by that orb you had no possible way of seeing let alone going to hit since it cant be ranged. skill now?

because if it is i suggest you expand your horizon to other games that actually have well designed bosses.
that doesn’t run down to, zerker, and a mesmer, and you didnt do enough damage? = auto kick.

Orb is not RNG, easy to kill it step by step, having at least 1 stun breaker and there’s no problem. Instadown adds walk slow, real slow. Liadri has very little RNG

Lol @ dark souls having poor and clumsy controls, ive played that game so many times even at SL1 and controls was very reliable and never had issues with it. Want another action game comparison? Monster Hunter franchise.

few things i agree on:
- poor visual cues: that horrible new red aoe coupled by gold/brown floor. seriously….color matching anyone? I wonder how the colourblind folks are coping with this. (I;m not colourblind and even I had some trouble noticing it)
- de syncing: i also experienced this, took away a couple of tries of mine when liadri was < 5% especially annoying when she chain cripples and your condi removal is on cd

I play a ton of games in varying genres, from indie to action to everything else, been gaming since MUDs and my favorite genre is action games like monster hunter and demon’s souls/ dark souls. So when i talk about tight controls i think i know what im talking about.

Long bow is a better fit for this fight since the 3 skill does a lot of damage and can be used while not facing her, 4 blinds, which prevents her cripple and 2 does a lot of damage too. The main damage source for rifle is volley, but for that to land you have
to face her for the full duration of the channel, which severely slows you down,
utilities you suggested are fine and imho the best traits are 15/10/0/30/15.
I had a hard time with my initial setup but after switching to those traitlines +
lb/gs for “3” evade it was a piece of cake and i did it on the second try.

Btw, food stam regen does not stack with signet of stamina so if you want to use food, use the one with pow/prec or pow/crit dmg plus sharpening stones.

Ah, i didnt use any consumable. I picked rifle for the killshot, but different folks different strokes.

Poor design does not = challenging

in Queen's Jubilee

Posted by: Moderator.3406

Moderator.3406

Due to the inflammatory tone of this thread, it will be closed. Please keep in mind that if you want to discuss issues on our forums, you have to do it in a constructive way.