Cracking Code in Scarlet's Lair *SPOILERS*

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Kioshi.6597

Kioshi.6597

I still think my “everything overlaps” approach is the one most likely to be correct, since “left only” and “right only” approaches run into the fact that both sides generally have something on either edge.

It has to be this or else it is pretty much unsolvable. So you’re saying see picture?

I will try this today but we also have to come up with a way to determine what indicates spaces between the words. Else it is too hard to translate.

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Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Dalanor.5387

Dalanor.5387

I just want to throw in, what if it isn’t written in English in the first place?

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Morta Verde.4321

Morta Verde.4321

Hi just wanted to point out a few details possibly over looked. I think it gives a clue about the Dev’s mindset when this room and "code " were created.

*Redundancy: *
1) The “Tree with red strangler vines” is repeated 3 time around the room.
2) There are 5 separate sketches of just " bloody roots" with no tree. Or are they a tunnel map?
3) Three sketches of an eye type design, one is partially covered on a desk.
4) two sketches of a black blot solo on a paper, one sketch of a black blot in the middle of spiraling runes or designs.
5) I see two dragons on the upper walls and ceiling, one coming from the northern section of the room above the molten chest, it is following or chasing one heading south(head over console and Scarlet’s lock box)

Also we have 4 arrows converging on the central part of Tyria, but only three alliances so far.

The 3 evil alliances that were successful so far involved splinter factions of a race based group. Pirates are the only non race based group in the list, but are pictured as human.

To me this shows a necessary 4th alliance in the future, possibly of dragon; that the code on the drill is redundant and should be simplified rather than complicated to solve if there is a solution; and the devs are very capable of taking shortcuts, and not really getting all that involved till they see we got involved.

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: skullmount.1758

skullmount.1758

Hi just wanted to point out a few details possibly over looked. I think it gives a clue about the Dev’s mindset when this room and "code " were created.

*Redundancy: *
1) The “Tree with red strangler vines” is repeated 3 time around the room.
2) There are 5 separate sketches of just " bloody roots" with no tree. Or are they a tunnel map?
3) Three sketches of an eye type design, one is partially covered on a desk.
4) two sketches of a black blot solo on a paper, one sketch of a black blot in the middle of spiraling runes or designs.
5) I see two dragons on the upper walls and ceiling, one coming from the northern section of the room above the molten chest, it is following or chasing one heading south(head over console and Scarlet’s lock box)

Also we have 4 arrows converging on the central part of Tyria, but only three alliances so far.

The 3 evil alliances that were successful so far involved splinter factions of a race based group. Pirates are the only non race based group in the list, but are pictured as human.

To me this shows a necessary 4th alliance in the future, possibly of dragon; that the code on the drill is redundant and should be simplified rather than complicated to solve if there is a solution; and the devs are very capable of taking shortcuts, and not really getting all that involved till they see we got involved.

Except that we do have 4 armies/alliances. Flame Alliance, Aetherblades, Clockwork, and Toxic Alliance. Granted the clockwork isn’t an alliance, its still an army.

Darkhaven server
Please give us a keyring…

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Morta Verde.4321

Morta Verde.4321

First so I don’t get too off track. Morse Code? See my paragraph under this next rambling….

Yes that is true, but I see the Clockwork as an extension of Scarlet— like an arm or legs, under her command only—a tool to get where she wants to get. In that sense it is as much of an alliance as Taimi and Scruffy. BTW, Taimi built Scruffy by herself from bits and pieces, so why is she now, sitting around helpless?

If the only person responsible for the drawings in Scarlet’s Lair is Scarlet herself she is a duo personality. The work goes from carefully drawn and rendered diagrams to sharp, emotional, poorly rendered, graphic abstractions.

Ok back to the “Code” The screen is created with layers of course, The top layer being a fixed graph, which the “code” flows up ward on hence a different layer. Next we have the large moving static bars, which are repeats of themselves, with the image moving both upward and a little to the left at the same time. Then there appears a layer for the drill graphic which is revolving clockwise(to the sinister) when viewed from the top, or less pointy end. Next we have the narrower bands of static, which uses the same
image, spacing, direction, and flow as the larger static bars, but reduced in size to provide the look of distance. This is all superimposed on the wall graphic. (Now why wouldn’t Scarlet smooth her screen wall?)

So, could the code be acting as a signal as it moves over the static grid? The horizontal bars being notes or letters, the vertical parts being spacing, & punctuation(or vice versa) It could even be a song rendered there. Each part of the horizontal would ring a tone determined by its placement on the gridline from left to right, (or right to left if we view the movement of the other layers as a clue).

(edited by Morta Verde.4321)

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Morta Verde.4321

Morta Verde.4321

No not Morse code sorry. Too many variables.

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Morta Verde.4321

Morta Verde.4321

In poking around again, did you realize (with a bit of trying)it is possible to traverse 3/4 the circumference of the Lair without touching the floor?

While doing this I spotted a medallion above the Aetherblade chest which seems to have the graphic initials of CA or CJA or GA or GJA.

Also although both cages appear empty, in the left cage there is a hominid skull with no lower jaw, splashed with the same red “paint” and what appears to be a thigh bone.

(edited by Morta Verde.4321)

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Chrispy.5641

Chrispy.5641

I still think my “everything overlaps” approach is the one most likely to be correct, since “left only” and “right only” approaches run into the fact that both sides generally have something on either edge.

It has to be this or else it is pretty much unsolvable. So you’re saying see picture?

I will try this today but we also have to come up with a way to determine what indicates spaces between the words. Else it is too hard to translate.

That’s the method that I’m using, and by using only the section that does not repeat itself in any way, and also assuming that everything overlaps in a grid-like pattern, we have 7 lines of 19 characters. That is 133 characters total.

I found 30 unique characters, so it is possible that some of those characters are numbers, punctuation, etc. it is also possible that the dots are supposed to represent crosses or curves.

There is another possibility that all the lines and dots are actually representing numbers, and from that code, we match the numbers with normal letters that we find in an alphabet. It is also a very small possibility that one of more characters are trying to define spaces, but that is the least of our worries right now.

You do not need to find spaces at this early stage of solving the Cypher, because many cyphers are written with no spaces at all to confuse would be code crackers. Many are arranged in a square matrix, and you have to actually read the characters backwards, top to bottom, bottom to top, diagonally, etc. Many repeat themselves to further confuse you and you have to take out the specific square of characters that repeats itself and makes sense (which is what many of us have done already). You also have to consider if a Ceaser Shift was used on the letters as well. Then, even after unjumbling all the letters, they could still be out of order or written backwards. There are quite a number of variables to consider, and whether or not spaces exist is the least of our worries.

The first step that we need to find out (provided that this is actually a cypher, and Anet isn’t laughing themselves to death in their office as we try to solve nonsense), is find out what language the characters translate to. It could be Latin or New Krytan, which has 26 characters. It could be Asuran, which has 24 characters. It could be Spanish, which does only have 27 letters, but also has 30 defined sounds (rr, ll, etc.). We might not even need to find out the original alphabet, we might just need to replace each character as a latin letter or symbol to make it easier on our eyes and brains to solve.

If you want a simple cypher to solve, google a Journey to the Center of the Earth, and read chapters 2-5. Its in the public domain so it shouldn’t be too hard to find.

(edited by Chrispy.5641)

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: TaCktiX.6729

TaCktiX.6729

I tried more than one approach for Morse Code, and it kinda worked for a bit until I came across a set of symbols that can’t be Morse Code. I tried two approaches:

  1. Assuming that each line is two alternating “bands” of morse code and that “|” meant “break letter”, I went top-bottom and wrote the resulting dots-dashes. It worked until I came across . _ _ . . in the fourth line.
  2. Assuming that each line is an independent string of morse, I wrote the resulting symbols after each |-| symbol, assuming those were the starts of words, and a double dash (_ _ / – -) on the same “line” signaled “end letter”. The approach worked until late in the second line.

For both approaches the resulting morse code was still encoded and tended to be “streaky” (lots of M’s and T’s with the first approach, an EXCESSIVE amount of T’s in the second). I don’t know if that completely rules it out as a possibility, or if I’m assuming too much or too little.

— TaCktiX
The Tough Love Critic (http://toughlovecritic.wordpress.com)
Tack Scylla, Tack, Morina Duathi

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Rabe.2456

Rabe.2456

What confuses me is that you can’t consistently split the characters, but the lines are well seperated. So should we interpret this as a hint, that the characters indeed represent text, or was it just an artistic move to split the lines? (Or both.)

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: esit.3927

esit.3927

Scarlet is a trickster we all know that, she is building a massive drill but trying to throw us gamers of course by slapping a level of Pac-Man either side of it to lure us from the truth

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Maze.1902

Maze.1902

No more ideas? Maybe a hint from a Dev?

Drakkar Lake

Cracking Code in Scarlet's Lair *SPOILERS*

in The Origins of Madness

Posted by: Chrispy.5641

Chrispy.5641

I’ve tried everything I could think of….but I’m not an expert at solving codes, and I can’t figure it out. I’m not going to spend any more time trying either. I will not spend a longer time speculating on a nearly unsolvable mystery than actually playing the game.