Thanks for the Overflow fest!
Rather than open a new thread on the same topic, I’ll just add my 2 copper here.
Patch day experience – Get home from work, Yay new content!, download patch, read update notes and by the time everything is ready to go it is something like 6:40. WP to lornar’s to check out the new event. Overflow. Ok, whatever, at least there is a commander tag up. I figure out that there are 5 lanes, people start calling out “4 needs more”, “lane 1 only has 5ppl, need more”. After argument over whether lane 1 is on the top or the bottom someone asks “how many are needed in each lane?” Someone answers “at least 20”. I look around and count – about 12 others, uh oh. 5 minute countdown begins and at this point I am assuming that the “at least 20” guy is right and we have no chance of winning. Event starts and the “another group is fighting…” message pops up followed by the “attempt to sever a chain failed” message a little later. Someone explains that it is our turn to enter next. My platform had me and two others and we killed the front blocking champ. We look over and on another platform some poor sap got thrown in with the champ all by himself. Needless to say, attempt fail. Get nuked by the death ray at the end and end up with a bunch of those green codex junk whatever things as the only loot. Wow. The tower defense part and champ fight itself was fine What made it hair-tearingly annoying was that before it even started people knew that we had no chance to win. It is hard to have fun when you know/quickly see that the fight is futile simply because you don’t have the numbers.
tl;dr/summary – Event itself isn’t half bad. Knowing that you have no shot at winning because you got thrown in an overflow/didn’t wait an hour before start is unacceptable.
I’m not even going to go into my wurm experience.
Knowing that you have no shot at winning because you got thrown in an overflow/didn’t wait an hour before start is unacceptable.
That was/is the same problem with Teq. I just cast my vote against this type of content/guest wars 2 by avoiding it all together. It is really the only way I can show Anet I don’t care for it even if I am just a tiny number.
my solution to Overflow is to raise the pop limit from 80 to 120 and instead of making more OF with only 20 players in it combine the different OF after a few mins so that there is max pop during WB events!
that way when a player gets the join another OF icon pop up after a few min’s its not taking him to someplace that has a Lesser population then the one He/She is currently in.
But when does Anet ever read forum and listen to the player base I/E Never unless its once a year CDI or when they do the HA HA HA you think your better because you can come up with good Ideas and because your a player and actually try to enjoy the game and offer criticism im just gonna Delete your post or Ban you from forums
even if they acknowledge a good idea I Quote, Chris Whiteside
that’s an Iffy I can offer the idea but its up to devs to decide on what they want
Excuse me, but I think being forced into underpopulated overflows is a “legit” complaint.
Not really…
The overflows are created when a server is FULL. Then an overflow is made. When that one fills, another is made and so on.
So if there is 1 or maybe 2 overflows that just maybe don’t have enough players to do the event, that’s not a failure. You still have hundreds of players doing the event. You just handcuffed yourself because you showed up 10 minutes before spawn time.
Just come back the next time as it keeps spawning every 2 hours. Just this time come back a little sooner. It’s not like any of this is going away soon. Wurm is here to stay forever and the Marionette is here for 2+ weeks.
I realize you jumped into this thread midway, but I hate to have to reiterate my OP.
This is exactly what I’m unhappy about: Being required to camp out on a map for several hours to do an event in main. As it currently stands on Blackgate, if you aren’t there an 1+ hours before the event, you aren’t getting into main. For me that’s unacceptable.
Well to be honest.. you’re not required. It’s your choice. If the content is not for you then move along….
People camp out in front of kitten and Jormag before their timers pop. Maybe not an hour, but they do.
As for playing in an overflow, I still see nothing wrong with that aside from the EU thing above. I’ve done many of an event whilst playing in an Overflow.
You’re really trying my patience here. So far in this thread your posts can be reduced to the following:
1) Just camp until you can do the event.
2) If you don’t like it, don’t do it.
What’s your problem? If you LIKE the content just say so. Don’t make this about me and how I can just move along. I didn’t title the OP “Please come into this thread and tell me to quit the game because I don’t like this patch.”
If you want to disagree, fine, please elaborate what you think is good about the patch. So far you haven’t said a single thing actually applauding the content—you’ve merely told us the ways in which we can cope with the burden of overflows by investing large amounts of our time, and then telling us we can go on our ways.
Why don’t you take a minute and think about how to articulate why we SHOULD deal with the overflows instead of continuing to regurgitate why we MUST deal with the overflows.
I’m sorry.
I’m just stating my opinion on the overflow situation. I thought I’ve clearly said that I see nothing wrong with overflow servers. People can complete the event on their normal server just as well as they can on the overflows.
I do like the update. I love new content and I love seeing the game evolve and grow and add new things. 2 new bosses? Great. I’ve done them both and enjoyed the mechanics and the difficulty. I’d much rather have boss encounters like this instead of more easy boss encounters like Fire Elemental or Maw. These new bosses and Teq as well test the community and I like that.
I personally don’t have an issue with hanging out on the map to get into the boss fights as well. I’m not doing much else anyways. I have 5 toons at 80, most of which are in all Exotic gear and I have Ascended sprinkled throughout. At this stage in the game all I’m doing is world events for rewards and farming T6 mats for Ascended. When I wait for Teq, do I just stand there though? Nope. I get map completion while I’m there or I’ll start knocking out daily achievements.
I came into this thread to point out only 1 complaint that seem warranted by the Overflow issue that you brought up. The fact that EU overflows are mixed with multiple cultures and languages and that creates a barrier. All the rest I feel is just people getting mad over something silly and trivial. That’s my opinion though. I’m entitled to it. As are you with feeling you don’t like overflows.
At the end of the day, all I can do is try to point out facts or ways to cope with the way things are and hope maybe that can make your frown turn upside down. I enjoy this game tremendously. I log in daily and I spend a good amount of time there. I seem hundreds and hundreds of other players who do the same. When i come to the forums though, it’s so much negativity and hate that I try to overcome that. If someone had not purchased this game yet and came to these forums to check it out beforehand, they’d get a very bad view of a game that is not bad by any means. At least in my opinion, again.
I hope that clears things up some. We can agree to disagree and I’ll be fine with that. I’ll even be in game in a few hours. If you want to party up and play, shoot me a whisper or invite.
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
Solution would be simple. Just make it not in open-world.
Need 20 ppl per lane, fine.
To enter the event, you need a team of 5 ppl and you go to a, let’s say teleporter.
Your team is TP to a lane, without any possibility to change of lane.
Once 4 teams of 5 ppl per lane, the event starts.
If team are problem (aka solo players, who wants to play solo), just make it so when 20 ppl are in a lane, the next ppl are assigned to an other lane.
Advantages:
- No overflow
- No timer
The no-timer thing is not a problem as there is no loot (except green stuff).
They really have to find a solution to this, I tried marionette 5 times today and all were fails.
Living story isn’t supposed to be that hard.
And another annoying thing is you can’t get your server’s main instance, I entered 30min before event and I’ve been exiled to overflow server. What do I have to do, wait for 2 hours sitting there afk ?
Also dodged all stomps but I didn’t get the achievement with this 5 tries.
This living story is not fun because of these reasons really.
Dear anet, please either make it easier to do with pug groups or convert it to a soloable or custom-party-runnable instance. Depending on random people to complete living story mustn’t be a thing.
2) If you don’t like it, don’t do it.
This is true. If you don’t like the idea of Overflows, then go do other content. You have to realize that you’re not the only person who wants to play this event. Each map can only hold a finite amount of players at a time. Once you understand this, then you’ll understand why Overflows exist.
2) If you don’t like it, don’t do it.
This is true. If you don’t like the idea of Overflows, then go do other content. You have to realize that you’re not the only person who wants to play this event. Each map can only hold a finite amount of players at a time. Once you understand this, then you’ll understand why Overflows exist.
First off, I like the new content, and I want to play it with friends, my guild and people from my server. Why am I not allowed to, if I don’t stand there a hour before the event begins? I get that this is Anet’s idea of reviving medium level zones though.
I understand why they exist, but I don’t understand why they exist in the form they are right now.
Europe servers have a MASSIVE language barrier, not matter which overflow I join, I usually see three languages (english, french, german) mixed, sometimes even more. No one understands each other, which dooms any attempt at coordination even more.
Why can’t anet simply make overflows server-wide or at least make european overflows that they only pick up people from german, french or english servers? This would solve the biggest problem with european overflows.
2) If you don’t like it, don’t do it.
This is true. If you don’t like the idea of Overflows, then go do other content. You have to realize that you’re not the only person who wants to play this event. Each map can only hold a finite amount of players at a time. Once you understand this, then you’ll understand why Overflows exist.
First off, I like the new content, and I want to play it with friends, my guild and people from my server. Why am I not allowed to, if I don’t stand there a hour before the event begins? I get that this is Anet’s idea of reviving medium level zones though.
I understand why they exist, but I don’t understand why they exist in the form they are right now.
Europe servers have a MASSIVE language barrier, not matter which overflow I join, I usually see three languages (english, french, german) mixed, sometimes even more. No one understands each other, which dooms any attempt at coordination even more.
Why can’t anet simply make overflows server-wide or at least make european overflows that they only pick up people from german, french or english servers? This would solve the biggest problem with european overflows.
If there are 300 people trying to play with their friends as well, how do you put priorities on who gets in or not? We all want to play with our friends or guildies. But maps have limitations on how many players can exist simultaneously.
If Anet made Overflows to be server specific, that would be a drain on resources. Not all servers need them, so it would be a waste to allocate space in that way. As for the language barriers that exist, since Europe requires American to be taught as the secondary language, perhaps everyone can speak that?
@Delvoire.8930 its great that you have fun standing around talking with friends/doing your daily/map completion. A lot of us dont. Ive already completed these maps and I can only do my daily once a day. I still need lots of money and items to gear my characters. Im also tired of running dungeons and want to play new content and not have to stand around and wait for it. I dont even want to have to wait 30 min for it, let alone an hour.
The fact is this software company has the power to reduce the wait times and make the situation better but they refuse to do it. They could scale the event, they also could design it so it doesnt need a full maps worth of people to beat it in the first place, or they could (and this would be the most costly method for the company) raise the pop caps of the main zones and overflows. Once again the content itsself is fine, standing around waiting to play it is not.
Please, I’d love to hear your solution to overflows.
instances instead of open world for raid/squad/guild/very large groups?
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
I was just going to open the same topic….
I have so much fun, waiting in overflow while all my friends and guildmates play the game… I mean this was exactly why I got this game, so i can stay all day in overflow and do nothing…. THANKS A-NET I LOVE IT…p.s. lets not forget the superb lag everybody gets when there are more then 10 ppl on screen (and my PC is a kitteni’n’ mosnter, I can\t even imagine what will be on a avarage PC…)
If your monster PC can’t handle more than 10 players, along with their respective particles on your screen, then I have some bad news for you.
Hard-open-world-pve-content will always be a failure in the current system, despite the fact that these latest bosses (Teq/Wurm) are actually fun and have good mechanics. It’s a shame really as there are just way too many variables to ensure an even remote chance at taking down these bosses without massive effort and coordination of large guilds entirely focused on this type of play. I really wish instanced raiding would come to this game, with these exact boss mechanics Anet is developing, but that obviously is never going to happen and thus what we’re left with is a tease of what actual good pve content would be if we could simply undertake the task with players that share common goals/interest/focus/dedication/etc. I used to consider myself a PvX player, but it’s obvious that PvE is insanely in favor of the casual, carry-me-style, player, and thus I’m retiring from that scene. It makes me sad to think how fun this content would be if I could just enjoy it with friends/guildies. Don’t get me wrong, I love my community and there’s nothing wrong with being casual or hardcore, it’s just a bit insane that we’re forced to undertake hardcore content with players that share no common interest or goals in the matter on a completely variable scale with a huge time-sink.
(edited by docMed.7692)
2) If you don’t like it, don’t do it.
This is true. If you don’t like the idea of Overflows, then go do other content. You have to realize that you’re not the only person who wants to play this event. Each map can only hold a finite amount of players at a time. Once you understand this, then you’ll understand why Overflows exist.
First off, I like the new content, and I want to play it with friends, my guild and people from my server. Why am I not allowed to, if I don’t stand there a hour before the event begins? I get that this is Anet’s idea of reviving medium level zones though.
I understand why they exist, but I don’t understand why they exist in the form they are right now.
Europe servers have a MASSIVE language barrier, not matter which overflow I join, I usually see three languages (english, french, german) mixed, sometimes even more. No one understands each other, which dooms any attempt at coordination even more.
Why can’t anet simply make overflows server-wide or at least make european overflows that they only pick up people from german, french or english servers? This would solve the biggest problem with european overflows.If there are 300 people trying to play with their friends as well, how do you put priorities on who gets in or not? We all want to play with our friends or guildies. But maps have limitations on how many players can exist simultaneously.
If Anet made Overflows to be server specific, that would be a drain on resources. Not all servers need them, so it would be a waste to allocate space in that way. As for the language barriers that exist, since Europe requires American to be taught as the secondary language, perhaps everyone can speak that?
Make it instanced, problem fixed.
Allow me to pull my whole guild/friends over to an overflow, problem fixed.
Overflows are opened when one is needed, they aren’t open all the time. So it doesn’t matter at all.
Just because something is taught at school doesn’t mean everyone can understand, let alone speak it. Judging from what I’ve seen here in Germany, most people who take english lessions (i.e. everyone who goes to school now) simply suck at it; many people which are 30+ did never learn english at all since having english classes is rather “new” in Germany.
And even if everyone could speak english fine, if someone chooses a server which is made for germans, he probably wants to play with fellow germans, austrians and swiss people and don’t want to speak english. If you want to argue with “In this case, they have to” I’d like to refer to what you originally quoted. If they prefer speaking their mother language, no one can blame them. This still makes it harder to coordinate overflows.
I for my part do speak english in overflows, because imo it’s the appropriate thing to do, but not everyone shares my opinion on that topic.
I just wanted to say that I just completed the Marionette for the first time. It was on an Overflow. Map Chat was key and it really wasn’t too difficult to be honest.
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
I want to say that I have only succeeded TWICE at Robo Thatcher, and both were in overflows.
Delvoire – if you were in my OF (I was Vittai), it was good to battle alongside you Gratz all the same!
(edited by GuzziHero.2467)
Again, overflow wouldn’t be the problem if after a disconnect you went back to the server where you were participating in the event so that you could continue your progress and get your rewards for the effort. Instead of throwing you out to a random server where the event is over and you cannot gain any rewards for your efforts.
The problem is that on the home server due to the mass of people they most likely win while on the overflow you most likely loose due to not enough players. Tryed the puppet six times in an overflow and failed everytime.
But we can be happy. A while back that event simply would not appear on the overflow so we can try. However a compensation would be great. Scaling down of the foes, their mechanics, maybe a buff?
Got in an hour and half early just to avoid the horrible overflow. 30 minutes until the start, Anet decided that my game should crash and sends me directly to an overflow. This game is only getting worse.
So… uh…
Why can’t your friends just join you in the overflow then?
Hooray now everyone wins!
Btw, the only time I’ve ever beaten it was on overflow.
My issue is that I only have two guest passes (guess pass more like) to see whether I can get into a server that isn’t on overflow. I lucked out on IoJ, then I got booted from the game, went back… OVERLFOW! This really makes me want to not even bother with this event. This is obviously game-breaking for me, and each server has it own overflow? Why not combine them? O.o Please find some way to fix the capacity of players per map, and the overflows should be a mix of many servers. I though it was, but today when I get sent back and forth into overflow I realized I wasn’t in the same one.
My issue is that I only have two guest passes (guess pass more like) to see whether I can get into a server that isn’t on overflow. I lucked out on IoJ, then I got booted from the game, went back… OVERLFOW! This really makes me want to not even bother with this event. This is obviously game-breaking for me, and each server has it own overflow? Why not combine them? O.o Please find some way to fix the capacity of players per map, and the overflows should be a mix of many servers. I though it was, but today when I get sent back and forth into overflow I realized I wasn’t in the same one.
Overflows are game wide, not server specific.
I want to say that I have only succeeded TWICE at Robo Thatcher, and both were in overflows.
Delvoire – if you were in my OF (I was Vittai), it was good to battle alongside you Gratz all the same!
I was. In fact I was in your lane
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
Personally I do not like all this catering to the niche extreme difficulty crowd. It divides the player base and causes people to quit, not out of lack of skill but because a lot of this game’s population is made of people that do not want to cooperate with others.
The only problem with overflows is the people in them thinking they’re going to fail simply because they’re in an overflow. Unless you’re on a server where all the good players show up an hour early to secure their spot, there’s no difference between the home server and an overflow. Both will be full of random people. Overflows can in fact be better, especially when the home server is full of terrible players, or if they ever make one of these events take place in Queensdale.
If they increased the population caps, they would also have to increase the event’s difficulty to account for more players. Since they seem to be no longer scaling these events, that means that the event would be scaled for 100+ people instead of 100, making it even more difficult for lower population servers.
They’ll probably get rid of servers entirely one day and only use overflows…
4/4/14 never forget
… which is what ESO is doing.
I was just going to open the same topic….
I have so much fun, waiting in overflow while all my friends and guildmates play the game… I mean this was exactly why I got this game, so i can stay all day in overflow and do nothing…. THANKS A-NET I LOVE IT…p.s. lets not forget the superb lag everybody gets when there are more then 10 ppl on screen (and my PC is a kitteni’n’ mosnter, I can\t even imagine what will be on a avarage PC…)
If your monster PC can’t handle more than 10 players, along with their respective particles on your screen, then I have some bad news for you.
My pc is perfect, the number I typer was just for illustration (next time, especially for you I will type 50..) .. You know what I mean, and what was the point, of the post..
This is a player created issue – resulting from people rushing the same 3-4 servers.
here is the answer to overflows -
Dont bandwagon on the same 3 servers as 90% of the population. There are servers where overflows are not that big of an issue – and who could use the extra help.
Instead of trying to flock to servers so you can zerg everything down, spread out and get into situations where numbers are more even and true server teams can form.
And, long before Anet should consider looking at overflows/population limits, they have to figure out a way to even out populations and give support to lower pop servers.
The only problem with overflows is the people in them thinking they’re going to fail simply because they’re in an overflow.
I’ve had much better luck on overflows than main servers tbh. Six or seven tries so far, one success on OF, zero on main. :< I really think the success rate is going to skyrocket over the next few days, though, as more and more players get used to the mechanics. At that point, it’ll be up to platform coverage and a little bit of luck.
If Anet made Overflows to be server specific, that would be a drain on resources. Not all servers need them, so it would be a waste to allocate space in that way. As for the language barriers that exist, since Europe requires American to be taught as the secondary language, perhaps everyone can speak that?
The fact that you call the language ‘American’ while going on how about people should go to school and ‘just learn things’ is, in itself, hilarious.
While completely disregarding the fact that not everyone who has a subject in school automatically masters it and disregarding the fact that you can choose to abandon English if you learn another language in some countries.
Secondly, as it was pointed out, overflows aren’t always open, so it would probably just be a matter of routing the people and since there is usually a few overflows that are basically empty/dead with only a handful of people, I don’t think they’re hurting for resources as in servers. And while it may be completely irrelevant on the NA servers, language barriers are a problem on the EU overflow servers.
That being said, I agree that the biggest problem seems to be the flocking mentality and the instant resignation people derive from being in an overflow, if not outright abandoning the event because of that, but that is something that Anet can’t really fix. What they can fix, however, is the overflow mechanic itself, and there have been quite a few suggestions. Whether or not they can be implemented is a different matter entirely, but it is a constant source of frustration, especially during the new-content-zerg-phases which you basically have to join in order to get the meta or just experience the event, since quite a few updates have been following this path, recently.
This is a player created issue – resulting from people rushing the same 3-4 servers.
here is the answer to overflows -
Dont bandwagon on the same 3 servers as 90% of the population. There are servers where overflows are not that big of an issue – and who could use the extra help.
Instead of trying to flock to servers so you can zerg everything down, spread out and get into situations where numbers are more even and true server teams can form.
And, long before Anet should consider looking at overflows/population limits, they have to figure out a way to even out populations and give support to lower pop servers.
Yeah. It would be nice that instead of overflows, they used the Underflow system so that it actually sent you to a lower pop server as a quest. But would that create a new problem?
80 ~Warrior~ Delvoire | 80 ~Ele~ Azalea Avenir
80 ~ Guardian~ Rag Nor | Server ~ FA
Have your guild or group guest on a low ranked server…
Please give us a keyring…
Anet needs to do something to sort out this overflow problem asap.
I’m from Gandara (hi-pop, EU) and i have only completed this event once on my home server- every attempt on an overflow has been a fail.
Tonight i tried porting into the map abt 40 mins before it’s due to start but just hit o’flow after o’flow. I decided to stick with the o’flow i was on after the 10th attempt and we organised. The fight started, and so did the lag. I d/c’d and ended up on an overflow with no event so i hopped into and out of spvp trying to get into the o’flow which had started but no luck. I eventually ended on an overflow where the event failed cos i saw the bodies everywhere, so that was basically an hour of my gametime spent trying to actually ACCESS the content. I can’t even rely on the daily to push the meta event forward because u actually have to do the event for it to count.
I could tolerate the first couple of weeks after the Teq revamp because i knew it was permanent; in 2 weeks’ time this will be gone.
An interesting idea I heard was to have it so that it is open world and instanced as well. This makes it so that if you cant catch the schedualed time you can grab 100 of your closet buddies and hit the instance. Sounds like a good solution to me. You get the best of both worlds that way.
Anet needs to do something to sort out this overflow problem asap.
I’m from Gandara (hi-pop, EU) and i have only completed this event once on my home server- every attempt on an overflow has been a fail.
Tonight i tried porting into the map abt 40 mins before it’s due to start but just hit o’flow after o’flow. I decided to stick with the o’flow i was on after the 10th attempt and we organised. The fight started, and so did the lag. I d/c’d and ended up on an overflow with no event so i hopped into and out of spvp trying to get into the o’flow which had started but no luck. I eventually ended on an overflow where the event failed cos i saw the bodies everywhere, so that was basically an hour of my gametime spent trying to actually ACCESS the content. I can’t even rely on the daily to push the meta event forward because u actually have to do the event for it to count.
I could tolerate the first couple of weeks after the Teq revamp because i knew it was permanent; in 2 weeks’ time this will be gone.
If you’re in a highly populated server, that means there are a lot of players like yourself trying to access the main map. So if the map reaches it’s maximum limit, an Overflow is created. By the way, you do have access to the content via Overflows.
Excuse me, but I think being forced into underpopulated overflows is a “legit” complaint.
Not really…
The overflows are created when a server is FULL. Then an overflow is made. When that one fills, another is made and so on.
So if there is 1 or maybe 2 overflows that just maybe don’t have enough players to do the event, that’s not a failure. You still have hundreds of players doing the event. You just handcuffed yourself because you showed up 10 minutes before spawn time.
Just come back the next time as it keeps spawning every 2 hours. Just this time come back a little sooner. It’s not like any of this is going away soon. Wurm is here to stay forever and the Marionette is here for 2+ weeks.
I realize you jumped into this thread midway, but I hate to have to reiterate my OP.
This is exactly what I’m unhappy about: Being required to camp out on a map for several hours to do an event in main. As it currently stands on Blackgate, if you aren’t there an 1+ hours before the event, you aren’t getting into main. For me that’s unacceptable.
Your problem is your on Blackgate. Big cities have traffic problems. There’s only so much that can be done about it. If your going to live in a big city you have to accept that there’s a lot of traffic. That’s why you live in Blackgate, because of the traffic. If you don’t like the traffic, I suggest you move to a smaller city.
@ Smooth: of all the overflows i landed on, only 1 had the event and that was the one i d/c from. I’m talking in excess of 10 attempts (hitting the same o’flow a couple of times). This is a huge problem for lots of people. Does anet really want their high-pop playerbase squatting in a map all day just to be assured a spot for the event?
Please, I’d love to hear your solution to overflows.
Not have content that the maps can’t handle. If the fundamental design of the game is flawed and allows max 100 players on a map then they shouldn’t release contents that causes the overflow.
Curious.. What’s the difference between your native server or an overflow?
I’ve done events on both and neither one is superior to the other. They both have people who go AFK, don’t listen to instructions, or even have map chat off.
It doesn’t matter what server you’re on if the people doing the event don’t want to learn the mechanics or how to achieve victory.
At least on the EU side of things overflow servers have the inherent problem that all nationalities / national servers are thrown together. So you have people asking for people that speak their language in French, German, Polish and whatnot, because they can’t speak English or only speak and understand it poorly.
So add language barriers to the mix of unorganized pugging and it gets worse.I don’t think the overflow mechanic is inherently bad, but as it was pointed out, being able to choose your overflow or at least keeping the overflow servers consistent with the server language, as there are dedicated servers for French, German and Spanish players plus ‘inofficial’ server languages when people gather there, would help a lot.
Thanks. That may be the only legit complaint to the overflow issue. On the NA side this isn’t a problem. That seems like it would be huge for EU though.
It´s quite annoying, having to explain everything again and again in 4 or 5 different languages. And you have to constantly ask around in map chat to find somebody who can explain it to those people, which languages you aren´t speaking.
And besides, if you´re in an overflow, you have no idea in which on you are. So getting coordinated via TS is nearly impossible again. And in the EU this gets even worse if you think about the barriers, posed by languages.
I get your frustration, but a condescending, arrogant, and rude attitude is no way to address the issue. It makes you look like a spoiled child.
Sorry, the overflow server system is not the problem, the problem is putting giant raids in a regular zone.
First they told us, there would be no raids.
Now we have raids with an insane amount of people needed.
And ANet thinks that it is better not to place them in instances.
Open world failure.
The Leveling & Open World Compendium