Feedback: Dead of Night

Feedback: Dead of Night

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Posted by: svplank.5976

svplank.5976

Suggestion: Provide some time before facing off against Mazdak to fight with Caladbolg to get used to using the weapon. It took me a few seconds to realize that I didn’t have my normal arsenal of spells, and I had no clue what any of the sword’s abilities did. By the time I realized what was going on, about half my life was gone. The area just before Mazdak, where you have to gather ancient bones and fight the cave spiders would be perfect.

Feedback: Dead of Night

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Posted by: Lechtrixx.1053

Lechtrixx.1053

I was about to pull my own hair out trying to beat Mazdak in that cemetary. I got killed a few times … but with that sword, “Caladbolg” I did eventually beat him … once I got my timing right.

Dru Windshadow: Human: Ranger lvl 80
San Twocut: Human Thief lvl 80
Djorn Wolfson: Norn Guardian lvl 80

Feedback: Dead of Night

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Posted by: juginst.5018

juginst.5018

It has been the worst part of my sylvari’s personal story so far. The damage of this ‘epic’ sword is ridiculous and it is no match for my plain longbow. I died a lot of times trying to complete the mission, while I could kill all enemies in no time with my personal weapon (by the way, my build was made for ranged attacks (power and mobility instead of vitality or toughness). It feels like I have been given that weapon to intentionally make the mission much harder, which is completely against the plot of the story.

(edited by juginst.5018)