First off, i recently got 3D Vision, tried it out with GW2 and I’m more than just amazed.
It overall looks really great, but there are some srange issues with it as well.
Here’s the list of what I’ve figured out so far:
- World completition star: While player names appear at the depth of the player they belong to, the world completition star is right in your face like glued to the screen. Getting forced to focus in and out sometimes pretty far due to that hurts the eyes quite badly
- Cursor/Interface depth: While the cursor is placed at some depth, the whole user interface isn’t placed at any depth at all. This is an issue, because the cursor get’s to the interfaces depth as soon as he hovers over it and flips back to his original depth when moving away. Due to that using the cursor gets painfull due to the huge amout of focusing you have to do.
The best solution i could think of so far would be to move the interface to the same depth the cursor has. Moving the cursor to the interfaces depth would be a pain due to the fact we would have to focus in and out no longer on interface interactions, but on every single time we move the cursor around in the actual game.
Asura Mesmer – Gragx – Kodash
Virtus – [VRTS]
http://virtus-gilde.de/gw2map