A plea: A simple fix to make melee combat so much more enjoyable.

A plea: A simple fix to make melee combat so much more enjoyable.

in Suggestions

Posted by: Jamais vu.5284

Jamais vu.5284

http://i.imgur.com/xeOKw.jpg?1
In this image, only two people were in melee range and there were five overall. It’s much worse in a group event, but even a single player isn’t spared.
ArenaNet, this is an unveiled plea: Tone the particle effects down, particularly those of allies and possibly the player himself as well (those of enemies are more important, to detect their actions). Atleast add an option to do that. When I play melee I often see basically nothing under all the flares, and have to go by the UI and a red outline to orient myself. This not only destroys clarity, but also the visceral nature that was supposedly so central to GW2 combat. It often feels more like I’m emptying a status bar (because that is the most apparent element I see of the foe) than hitting an actual creature in the world with an actual weapon.

(edited by Jamais vu.5284)