All jumping puzzles chests should be leveled.
What do you mean “leveled”?
Agree. Level 10 loot for a lvl 56 is disappointing.
Oh, you mean scaled to the character’s level.
Absolutely agreed.
Since jumping puzzle rewards primarily test player’s dexterity and not base stats, I dont see it as particularly unbalancing. It’s not like being max level will offer any extra protection from knockback skills.
Yes, it’s disappointing that there is only 1 jumping puzzle that will give you lvl 80 stuff, the one in cursed shore. Going back and doing lower level jumping quests is fun, but it would be nice if the reward wasn’t an inventory filler. But it’s great that I still find them fun, and not just because of the reward.
I agree. It’s a pretty nice source of income in a pinch and it’s not as if you don’t put effort in to get the chests in question – some are harder than others, but generally a lot of them take a fair bit of time/careful jumping.
Agree. Think the loot upgrade should probably apply to dungeons too – really nothing to see loot wise in AC after you get above level 30.
Suppose the problem (in both cases) might be that making loot character level based would encourage people to wait until they were level 80 to do them.
(edited by roqoco.4053)
Agree. Think the loot upgrade should probably apply to dungeons too – really nothing to see loot wise in AC after you get above level 30.
Suppose the problem (in both cases) might be that making loot character level based would encourage people to wait until they were level 80 to do them.
At least all the chests in dungeons are leveled, you will get lvl 80 stuff from a chest in AC