Okay, this is not in any way a perfect idea. There are lots of kinks that would need to be discussed, but I was reading the main discussion forum, and someone mentioned that alt play is discouraged by the fact that between dungeons and laurels and dyes and etc. etc. etc. there are too many reasons to stick to a single toon.
So, what if levelling characters received a percentage of their loot at the same level as their highest toon? Say a level 47 toon, in a level 15 zone, with a level 80 alt, would receive some loot at their own level, some at the zone level, and some at level 80. This would encourage people worried about “missing out” on the gold of level 80 farming, and let them wander about in the currently empty maps levelling their toons. But not in such a way that people would start levelling alts just to farm.
Please note that this is NOT a request for better loot for people who’d be levelling alts anyway. I’m perfectly happy for people to play for the sake of playing, and not need high end rewards for everything they do. What this is is a proposed solution to people who are put off levelling an alt due to a perceived need to “keep up” with the market. This would not only benefit those players, but also lead to a more populated open world.
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