Color coding in the crafting menu

Color coding in the crafting menu

in Suggestions

Posted by: IntoRoleplaying.2105

IntoRoleplaying.2105

Does anyone else find the crafting menu of professions at lv400 to be annoying or slightly difficult to navigate due to the masses of mono chromatic text? It’s not like this is a serious issue that should be addressed, but I feel that a small amount of color coding could make the crafting menu a bit more user friendly.

Just use the same colors that previously signified effectiveness of recipes, except instead of effectiveness, each color represents a tier of crafting material. From lowest to highest the color order could go,
grey-white-blue-green-yellow -orange .

All recipes of a single crafting tier would fall under their respective color, in tailor for example, all jute recipes would be marked as grey. This would also only apply once a player has reached 400.

Any thoughts?

(edited by IntoRoleplaying.2105)

Color coding in the crafting menu

in Suggestions

Posted by: Olba.5376

Olba.5376

You can already choose to only show crafting materials of specified tiers only.

Color coding in the crafting menu

in Suggestions

Posted by: wickedgreen.4685

wickedgreen.4685

I agree 100% that the huge fields of text make crafting very, very, annoying at higher levels, however, I have a different solution to the problem:

Get rid of the “Crafting Components” sub-section, and instead, place these components with the catagory that they belong in. i.e.: instead of it looking like this:

Crafting Components
Cotton Coat Lining
Cotton Coat Panel
Cotton Helm Lining
Cotton Helm Pannel
Cotton etc…. (and yes, have you noticed that it doesn’t always go in the same
[ order lining, panel, lining, panel]? More than once I have crafted the wrong component because I wasn’t paying close enough attention..)
Wool Coat Lining
Wool Coat Panel
Wool etc…

I think it SHOULD look like this:

Coats
Cotton Coat Lining
Cotton Coat Panel
Ravaging Acolyte Coat
Vigorous Acolyte Coat
etc…
Wool Coat Lining etc
Wool Coat Panel
Hearty Student Coat
Strong Student Coat
etc…

If they reorganized it like this, then I wouldn’t have waste so much time scrolling through the whole list because I could keep all of the sub menus closed, except for the insignias and the specific piece of armor that I am working on. Correct me if I am wrong, but most people do their crafting for 1 of 2 reasons: Either they need to replace a specific peice of armor (i.e. "my character’s healm is so 10 levels ago…) or they are trying to do as much discovery as possible to level their crafting skills.

The later is particularilly annoying as it requires one to repeatedly scroll between the crafting components’, insignias’, and armor pieces’ sub-menues to determine whether or not one has the necessary components and avoid duplications.

As a final note, I hope they will enlarge (or allow for a drag & re-size option for) the left-hand section of the production menu. Some of the recipies have super-long names [i.e Rejuvinating Embroidered Wool Insignia (Master)], that get cut-off mid word, so you to click on them just to see if you have the necessary reagents