Consumable HOTBARS!
This has been suggested several times, and it could come in handy having 4 slots to put 4 consumables to use during combat.
For WvW, you could put blueprints there.
For PvE, consumables to use directly consumable skills (instead using an item, getting a bundle with the skill, then activating the skill).
And for both, you could also put boost consumables like the Boosters and nourishment.
I understand that coming from other MMO’s people do really like Hotbars.
But no thanks.
I’ve always hated that most MMO’s let you or force you to clutter up your screen with things, regardless of whether they are consumables or skills, it just looks tacky and makes everything more complex than it needs to be.
I think the point with boosters and consumables is that you pop them before you enter combat/whatever you’re using them for, so there is no reason you cant open your Inventory, use it and then close it and not have it obstructing anything else.
I understand that coming from other MMO’s people do really like Hotbars.
But no thanks.
I’ve always hated that most MMO’s let you or force you to clutter up your screen with things, regardless of whether they are consumables or skills, it just looks tacky and makes everything more complex than it needs to be.I think the point with boosters and consumables is that you pop them before you enter combat/whatever you’re using them for, so there is no reason you cant open your Inventory, use it and then close it and not have it obstructing anything else.
^^ This
I also like my games the way GW does it instead of the regular MMO hotbar mess that just clutters the screen with useless stuff I rarely use. 5 attacks and 5 utilities are enough.
see my comment here, and use the search feature.