Do not remove the Bank from WvW
This is simply not true. Nothing has been done to the banks in WvW. The ones that were there are still there.
It might be worth noting that some spawn locations have banks while others don’t (it has always been like that)
Strange, the locations that I have been to before have had banks there, and now I go to the exact same spot in the exact same map and they are not there.
Haven’r really noticed the banks but at least the crafting stations are still there…you can access from there
The problem with WvW banks, at least on enemy borderlands, is that they are closer to a trading post NPC than any other bank NPC in the game. Meaning power traders would use them, taking up a spot in the WvW queue.
Though that could be stopped by just separating the NPCs until they are further apart than the Rata Sum bank and trading post.
Haven’r really noticed the banks but at least the crafting stations are still there…you can access from there
Craft stations aren’t available in all the maps – you would have to go to your home area for that to be accessible.
The problem with WvW banks, at least on enemy borderlands, is that they are closer to a trading post NPC than any other bank NPC in the game. Meaning power traders would use them, taking up a spot in the WvW queue.
Though that could be stopped by just separating the NPCs until they are further apart than the Rata Sum bank and trading post.
Then ANet should make it so if a player wanders in the spawn location for more than 10 minutes at a time, they should get kicked from the map. I mean what are you gonna do in the spawn location anyway besides buy gear and blueprints, which shouldn’t take that long at all.