[Engineer Elite]Personal Gatling Gun
I subscribe to this idea. Mortar is stupid and weak, nobody ever uses it in any situation.
Okay, so, as a preface, this suggestion is probably going to be hilariously bad since I’m on a Far Cry 3 Blood Dragon rush, but bear with me.
The idea is to replace the Mortar elite which seems like is not practical, and demands you stand still which you don’t want to be doing as any class in GW2, right? So, why not have a Personal Gatling Gun? Charr already have those, and obviously it wouldn’t be the hellstorm that a modern day minigun is.
Anyway; It would obviously function as a Kit. As for roles it would be focused on damage and control.
Skill #1: Repeater – this is the unexciting main autoattack. The idea is that it would fire faster than the Rifle with a reasonably low damage-per-hit, so as to not make it an inescapable death machine. Easier said than done, I know. Or perhaps it could be a chain? Single Shot – Double Shot – Triple Shot, with consistent damage “per bullet”.
Skill #2: Spray – an obvious second choice. This would be a channeled skill that sprays in a cone. It would knock foes back, depending on how close they are to you. The skill could have a 15 – 20 sec cd for that reason.
Skill #3: Rocket Propelled Shell – Fire a single shot that knocks down and adds vulnerability. Moderate dmg. 30 sec cd. Can be traited to Burn?
Skills 4 and 5 are where it differs a bit because these are “Modes”, which apply unique Gatling-gun specific buffs for X amount of time and are removed when the gun is unequipped.
Skill #4: Gauss Mode – Basically inferno rounds. Your gatling gun, for 25 seconds, gains increased range, your rounds burn upon hit, but all your other Gatling Gun cooldowns are increased by 2s except Skill 5. Activating this skill with an enemy targeted pulls them backwards. Upon switching out of this mode, Gauss Mode goes on cooldown for 3s.
Skill #5: Terminator Mode – Your rounds have a 50% chance to cause a lightning strike that chains up to 2 foes near your target. Your range is shortened, but your Gatling Gun cooldowns are 25% shorter. Additionally, you have a 25% chance to inflict vulnerability with your Gatling Gun skills. Activating this skill with an enemy targeted cripples them. Upon switching out of this mode, Terminator Mode goes on cooldown for 3s.
The idea with this is to basically punish enemies for lumping up in a zerg and displace them. And if anyone gets away, you can bean them from a further range.
It does seem a bit like it duplicates the Flamethrower -to an extent-, as both are control/damage weapons and the Gatling has less utility at first sight. But this is a first draft suggestion!
I hope you liked it. If not, well. Aw. :c
I subscribe to this idea. Mortar is stupid and weak, nobody ever uses it in any situation.
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