FotM scaling progression suggestion

FotM scaling progression suggestion

in Suggestions

Posted by: soistheman.7208

soistheman.7208

At higher level even at 30, it became too difficult to find people. I waited 90 min to have lvl31 party other day and after that I gave up trying to progress farther since then.

So here is my suggestion. Progression should be point oriented rather than the current method. So what does it mean? So let say in order to move 1 level up, you need 16 points (or whatever make sense).

  • Upon completion of your current level you get 16 pt, so you can move up.
  • Completing 1 level lower = 8 pt
  • Completing 2 level lower = 4 pt
  • Completing 3 level lower = 2 pt
  • Completing 4 level lower = 1 pt
  • Completing 5 or lower level lower = 0 pt

Example, Let say I am at 30 and trying to move up 31. With this point system, I can move up to 31 by doing:

  • lvl30 once (16 × 1 = 16)
  • lvl29 twice (8 × 2 = 16)
  • lvl29 once and lvl28 twice (8 + 4×2 = 16)
  • or lvl26 sixteen times (1×16 = 16)

At least this way people with 5 levels can play together.

Elementalist lover since GW1. It’s the only profession I play!