Fractal Leveling: Make it an Average!

Fractal Leveling: Make it an Average!

in Suggestions

Posted by: Sykper.6583

Sykper.6583

At some point there will come a time where Low-Level Fractals Requests will be met with silence, over the fact that everyone will be busy trying for ascended level Fractals or even Fractals in the levels of 7-9.

The only reasonable solution I could consider would be to have the level cap of the group be an AVERAGE of the party’s current levels, and upon completion those who were far less than before go up to that difficulty and so forth.

- This reduces the number of times a party needs to level up their groupmates to actually start progressing.

- Might provide more flexibility when forming groups, although there will be cases where players will dictate ‘Fractals 11+ only!’. However, cutting the time of progression by a couple of runs through an averaging algorithm might give generous high-level players an incentive to help their low level friends out.

Of course, the biggest concerns would be:

- The Time Investment would be cut down immensely, a huge high-level party could make a level 1 into a level 9 in a few runs.

This is true

However, considering the fact that the players who get ‘leveled’ in this manner wouldn’t have a better deal with relevance to rewards like tokens or loot than those who worked with players closer to their level. And, considering the nature of the Fractals rising difficulty, a fresh 80 with no oranges might be in a bit of trouble trying to go for Ascended Gear. Inevitiably unless the player was quite skillful and his peers were generous enough, the said fresh 80 would still have to gear up from other areas first.

- Original Fractal Players feel left out considering they went through multiple levels to reach their current state.

These players (myself included) also have an immense amount of experience, loot and tokens from doing so. We are also far more prepared for going for the Ascended gear than those players who might not have done the time we have invested into Fractals.

- “But then what is the point? Have them going through the levels prepares them-”

The point is to bring the option to average the levels, and players who already are geared for Ascended are forced to go from level 1 to do so.

Right now, and I am really sorry for saying this, the Fractal leveling seems like a bit of a wait and a grind, both are things no player really likes. This solution helps with the wait by giving low-level players a chance to barter with their high-level comrades for a few runs, and in that regard halts the time-grind of doing said dungeons.

I think that is all what I wanted to say, thanks for reading this far

Suicidal Warrior.
Putting Perspective on Zerg Sizes since 2012. Common Suffixes for 40+ include ~Zilla and ~Train
“Seriously, just dodge.”