I would like to request that our head gear be made viewable during cutscenes in our personal story. For my experience thus far, I went with the order of Whispers and I worked hard to get a cool hood for my character and use the Order’s color scheme… it’s not very secretive to suddenly not be wearing my hood partway through a mission.
The same reasoning goes into my Thief… if I’m able to wear a mask… and I choose to do so for character back-story reasons, why would I suddenly take it off and show my face to the person I’m talking to? Especially when some of these people are targets for investigation or other similar assignments.
Now, if I have my headgear invisible, it would make sense the head gear doesn’t show during the cutscene.
Basically I’m requesting the cutscene rendering be made able to recognize the check-mark on your gear indicating whether it should show or not.
It will help with the role-playing and sense of immersion into our personal story.
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