How to stop DE farming and make them more fun at the same time

How to stop DE farming and make them more fun at the same time

in Suggestions

Posted by: Riles.4568

Riles.4568

Currently, many dynamic events have bots camped at them to run the same thing nonstop. Which ruins the game for normal players that want to participate in the event as it should be, and makes it a pain for ArenaNet because then they have to spend time changing it so that it can’t be exploited.

So here is my solution: Make it progressively harder. In the ideal situation it would be way too hard for a small bot group, but achievable with the majority of the zones players. This can be achieved many ways. Such as: increasing the number of normal mobs times the number of players in that area, like 5x every 10 minutes;

Two, make all the mobs in that area veteran and if they are able to manage that, lower their respawn timer until it becomes too much for a small group to handle and would need say 50 players to easily clear;

Or lastly make them become a dynamic event! If one person has been in that area farming the mobs too long (lets say centaurs) The leader of them puts a bounty on those players, announces it in the chat and the farmers become pvp flagged. Once they have died, they will go back to a normal state. This would work by using the dynamic events borders and the farmer would have to complete a new event in another zone before its cleared (or die in the pvp DE by a non flagged player)

How to stop DE farming and make them more fun at the same time

in Suggestions

Posted by: Threepsie.3248

Threepsie.3248

The OP brings up some good points, but I have only one concern: what about the human players that are only able to play during nighttime? Even if they are a group of 10 that want to participate at that event, they will not be able to do so due to the ‘improvements’ you mentioned above.

Several suggestions to add to that list:
- Events should occur at a random location, relatively close to the original area (with really no pattern at all in the localization, since bot programmers will definitely catch this and adjust to it).
- Put a timer on event rewards. For example, events that start up frequently give you a reward once every 20-30 minutes. Chained events once every hour. This should diminish the income of the botters and should not affect players, since they can find other things / events to do.
- Just report players you suspect of botting as bots! Even that helps!