Introduce counters to Stealth mechanic in WvW

Introduce counters to Stealth mechanic in WvW

in Suggestions

Posted by: Bil.6354

Bil.6354

@Dual: You bring some good points:

1. I dont want stealth to be removed without compensation, that would just limit the number of viable builds which is not desirable for me. Imo some skills/traits that give more synergies with other players would be one option i would like (for me thief feels pretty much like a solo class atm), some sustain/defense as well. On a sidenote i think one or more different classes of debuffs apart from conditions could open a lot of options here too, not only for thiefs.

2. The problem of the role thief has in team fights is another one. Without the trinity and clear targets for an assasin class, what can it be? I dont know, but as i said: Some more synergies with other classes along with thiefs high mobility could still make it a fun to play class without stealth.

Imo thief would need a big rework to be fun for both: the thief and the opponent. At the moment the possibilities of disengagement are just not balanced and are responsible for too many frustration for one side of the fights.

About the downed/stomp problems: thats a topic for itself, downed skills/stomping are not balanced between the classes (there are some threads/suggestions about this topic), thiefs stealth is only one example.

Introduce counters to Stealth mechanic in WvW

in Suggestions

Posted by: Sepreh.5924

Sepreh.5924

Ok and if I target a mesmer, when he makes clones and whatever, the target shall remain on the genuine mesmer.
Think a little bit before…

You are presuming that I wasnt thinking before I posted. I agree with that, the mesmer should remain targeted even if he blinks, clones, etc and when a mesmer uses their stealth, they should be untargetted while stealthed and targeted when back

Legendary Sepreh, Necromancer
[SYN] Synyster Legion | Dragonbrand Server
Youtube Necromancer

Introduce counters to Stealth mechanic in WvW

in Suggestions

Posted by: Conncept.7638

Conncept.7638

Why just WvW? It’s completely ridiculous that it is the only defensive mechanic in the game with no direct offensive counter.

And I swear if anybody says ‘AoE until you hit him’…