Leap Finisher on Infiltrator's Strike
Dagger/Pistol has great synergy, you can drop Black Powder(Smoke Field), Heartseeker(Leap Finisher)**, step behind target Backstab.
Sword/Pistol having Pistol Whip is great… but there is a major lack of synergy. Black Powder followed up by Headshot are your only options.. Which Dagger/Pistol can already do plus the added Leap from Heartseeker. Also Shadow Shot which could be a Leap also has a Projectile Finisher.
Dagger/Pistol = One Field, Three Finishers
Sword/Pistol = One Field, One FinisherPistol/Pistol = One Field, Four Finishers
**Leap through Smoke Field puts player in Stealth setting up for "Backstab, Tactical Strike, ect..)
if you like dagger/pistol then why dont you play it instead of sword/pistol (or; shock horror; you can switch weapons after black powder and follow up with heartseeker/clusterbomb)?
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
It still doesn’t balance Sword/Pistol with other sets as far as Finishers.
It still doesn’t balance Sword/Pistol with other sets as far as Finishers.
so every weapon should be able to perform the same combos? have the same amount of finishers/fields? your take on balancing is very boring
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
swords #1 deal more damage per hit than both dagger and pistol for one thing, and the #2 on sword can remove conditions and break stuns to balance it out, yes combos are good, but they are not everything