An amazing Living Story chapter would consist of
A. A new open world area complete with its own place on the map, vistas, points of interest, dynamic events, and hearts. DE and hearts help to explain an overarching plot unique to the area. Also included is a continuation of the personal story. Not the dragon slaying personal story but rather what we experienced in the first 30 levels of any character. A story that revolves exclusively around your character. To be clearer on my Asuran I chose to have the Infinity ball as my great invention so my story revolved around me and my invention. Perhaps we can have several options to choose from that are specific to our race or profession that will influence what kind of adventures and discoveries we will make. Include a conclusion to the story and toss some achievements in there. A world boss and/or dungeon would be appreciated.
or
B. Do everything I have mentioned above but inside an already existing area. Replace the old hearts and dynamic events with new ones and change the landscape while adding new vistas and points of interest to get the player familiar with the new look and to encourage exploration.
This is what I imagined when they began talking about the Living Story project influencing and changing the world we knew.
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