Logging out at contestable waypoints

Logging out at contestable waypoints

in Suggestions

Posted by: Sokina.8041

Sokina.8041

So, I was in Orr, the land of contestable waypoints. And I had a disconnect from the internet. I literally was gone for only 5 minutes. Once I logged back in, the waypoint that was completely clear before I left, was now the home of like 25 risen. I was halfway dead before the loading screen was fully gone.

What I propose, is if you’re within X Range of a waypoint when you log out, and it’s contested when you log back in, you’ll be transported to the nearest unlocked, uncontested waypoint. If no uncontested waypoint is available, the nearest entrance to the map. (Though I’m fairly sure there’s an uncontestable waypoint within spitting distance of nearly every map.)

I can understand if some people might not see this as an issue, and even I normally don’t have a problem with it. But I was literally doomed before my loading screen vanished and my character fully rendered. And since I died, I was forced to go back to an uncontested waypoint anyway. Is there a way we can just skip the unnecessary death part? Not everybody will know which waypoints are contestable when they log out near them, so I don’t think it’s entirely fair to log back in and get promptly swarmed by ridiculous amounts of enemies.

I realize some people might come in with “Learn to play” as the golden argument, but it’s a bit difficult when your character is technically in the map before your loading screen fully fades away. Obviously this isn’t something that’d really be high on their priority list, nor do I know about the technical issues involving creating such a solution. I’d rather walk back to the waypoint I logged out from than log in to an epic risen clusterkitten.