https://twitter.com/TalathionEQ2
Make all classes 15k HP.
https://twitter.com/TalathionEQ2
It makes more sense that a beefy warrior that worked out can take a harder punishement than a bookish caster that didn’t work out a day in their life.
It makes no sense that everyone should have the same health.
Do that and watch theives skyrocket in popularity since everyone will be like a squishy berserker target.
So you want a ONE class game?
Classes have different strengths and weaknesses for a reason.
So let me guess:
After this, you would have them beef up Warriors because “Boohoo they got nerfed” while nerfing Thieves, Eles and Guardians because “zomfg they got buffed”.
So let me guess:
After this, you would have them beef up Warriors because “Boohoo they got nerfed” while nerfing Thieves, Eles and Guardians because “zomfg they got buffed”.
Nope, just make it a fair even game, after they do that to the health pools. They can just buff warrior a lot to compensate
https://twitter.com/TalathionEQ2
eles hp is too low considering damage/defense/heals/range, we’re not the best at anything, warriors have more offensive support and damage and heals and defense than us, they have an 8.5k heal if you’re using a full zerk build and 18k hp.
edit: eles have better heals if they use ether renewal since it has 15s reload and heals 5k (with 100 healing), but 3.5s cast time, there is also normal water attunement skills
Is currently emotionally unstable because Breaking Bad is over
(edited by Bismuth.3165)
eles hp is too low considering damage/defense/heals/range, we’re not the best at anything, warriors have more offensive support and damage and heals and defense than us, they have an 8.5k heal if you’re using a full zerk build and 18k hp.
edit: eles have better heals if they use ether renewal since it has 15s reload and heals 5k (with 100 healing), but 3.5s cast time, there is also normal water attunement skills
Warrior just needs to have its dmg nerfed down a bit especially Hundred Blades and ele needs a tiny dmg buff or increased attack speed on some skills. Staff auto attacks are so sluggish.
Anet also needs to separate their sPvP and PvE skill trait balances. Two teams working together saying this especially needs to be done on our side, is it possible to do on your side? No, seperate; Yes, keep it the same. And I’m sure they could keep the fighting system for the most part the same.
eles hp is too low considering damage/defense/heals/range, we’re not the best at anything, warriors have more offensive support and damage and heals and defense than us, they have an 8.5k heal if you’re using a full zerk build and 18k hp.
edit: eles have better heals if they use ether renewal since it has 15s reload and heals 5k (with 100 healing), but 3.5s cast time, there is also normal water attunement skills
Yes, ele hp desperately needs a buff. There is a reason why all viable eles take at least 15 in water and 30 in arcana… healing is the only way to mitigate our horrible hp pool and armor.
Endless Petrification Tonic
do people even think before they post?
Please. It makes no sense stats mean more for others then not.
no.
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
really bad idea man if everyone had an equal hp pool classes like the ele or mez’s that have really strong nuke potential could just go glass cannon without any draw backs. every class has a role, every class has a purpose. you can change that role and purpose b y their builds but lets face it you can build the tankiest thief ever, he still isn’t going to be a better tank than a guardian with a tank build. See where I’m going with this? It’s fair as it is because every class every build has a counter. Learn the game and study it more before making suggestions like this, it will cut down on troll posts.
but fyi no matter how good the idea is… there is always one troll. This forum is about 70% decent people 30% trolls. However trolls make up most of the pots… they look for people like you on purpose. Be more careful.