New Elite Capture Skills

New Elite Capture Skills

in Suggestions

Posted by: Sevnir Aril.6308

Sevnir Aril.6308

I miss capturing elite skills like in GW1, and there is a significant lack of elite skill variety for classes (non-racial elites).

I suggest that some (or just the main) event bosses in areas have a very rare chance to “drop/learn” an elite skill from them. This would bring some fun variety to the game, and increase overall population in some very dead areas.

Some possible elite skill suggestions:

Mesmers could make illusions of monsters. Maybe allow them to make either one big or a couple small phantasms of spiders, snakes, etc. It’s kinda silly that we can only make illusions of ourselves or humanoids.

Engineers/rangers could gain a powerful shot that immobilizes/cripples, burns and poisons from a venomous boss.

The Shatterer could grant elites that daze, stun, and/or confuse. Could have an AoE daze or confuse skill.

Tequatl the Sunless could grant elites that poison and/or fear.

Claw of Jormag could grant chilling and/or weakening elites.

New Elite Capture Skills

in Suggestions

Posted by: Dragoon.9536

Dragoon.9536

would be nice to have a skill that learn after completing a monster arena that is a real challenge to beat. That would promote it risk vs reward. Or how about a challenge where u place your one skill you dont like (unlocked needed) for a chance to obtain a different skill. If you lose you only lose the skill point used to unlocked it and it becomes locked. We do have never ending level to gain skill pts. soooo why not

New Elite Capture Skills

in Suggestions

Posted by: Sevnir Aril.6308

Sevnir Aril.6308

I like the idea of an arena for a skill. It would be sort of the the Norn Fighting Tournament in GW1. Not sure about swapping out skills though. That may be asking for too much customization.