New Heal Skills

New Heal Skills

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Posted by: Shard.4372

Shard.4372

Recently I’ve thought of some new healing skills for most of the professions. So without further ado, here they are:

Warrior: Bloodlust Stance (45 sec CD)
-Type: Stance
-Enter Bloodlust Stance. While in this stance, you regenerate health over 10 seconds. Also, 25% of the damage you do and 50% of the damage you take regenerates over time.

Guardian: Radiant Light (45 sec CD)
-Type: Meditation
-Surround yourself in a radiant light, healing yourself and nearby allies and blinding nearby foes. Cures a condition.

Thief: Leeching Venom (45 sec CD)
-Type: Venom
-Apply a leeching venom to you weapons, making your next three attacks heal you.

Ranger: Vigorous Spirit (60 sec CD)
-Type: Spirit
-Summon a Vigorous Spirit, healing yourself and your pet, then having the spirit out, cause regeneration (2 sec) on hit (35% when attacking)

Engineer: (Haven’t thought of this one yet)

Elementalist: Arcane Regeneration (30-45 sec CD)
-Type: Arcane
-Heal yourself and gain 5 seconds of regeneration, protection, and swiftness

Mesmer: Phantasmal Shaman (30 sec CD)
-Type: Phantasm
-Summon a Phantasmal Shaman, who heals nearby allies and cures conditions when healing. Lasts until out of combat. Does not count as an illusion.

Necromancer: Spectral Life (30-45 sec CD)
-Type: Spectral
-Gain Spectral Life, healing over a course of 5-10 sec and gain 2% life force as well.

These are my ideas and any changes that would be cool or would work better I would love to see. Criticism is appreciated, but please don’t be too harsh. Thanks for reading!

Xian Mistlock, 80 Herald
Server: Dragonbrand
Guild: [EDGE] Journeys Edge

New Heal Skills

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Posted by: FreekPalmer.2839

FreekPalmer.2839

I think this post points out how little Engineer is understood/played haha.
There’s not a lot you could add to the Engineer to be fair.
Unless you could give a passive heal similar to other classes.

Zipp Tinker
https://www.youtube.com/zipptinker
For my latest Videos and Builds

New Heal Skills

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Posted by: Esplen.3940

Esplen.3940

Why not give Mesmers a healing signet that gives passive mobility and swiftness + heal on active. /drool

New Heal Skills

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Posted by: Dagins.5163

Dagins.5163

We don’t need just new healing skills, we need more skills in general. This counts in new weapon skills to choose. Some weapon skills are just stupid, for example thief’s pistol/postol, where you have full condi auto-attack, and full power burst skill. It should be possible to go either full power or full condi, changing these skills like utilities.

Another argument, this stagnation is simply boring.

Signed, level 1 alt