Problems
1) Congretating so many people in Lion’s Arch makes the game near-unplayable and is an unfun, laggy experience.
2) The story steps in zones such as Caledon Forest and Kessex Hills are filled with people because the event is;
a) New and,
b) Only 3 days long.
This can result in people not receiving credit for the events.
Proposed Solutions
I suggest that these problems can be overcome by;
a) Spreading the event over a longer period,
b) Spreading the event over different zones at the same time – perhaps offer different rewards in different zones and make all items so they can be traded on the market, thus encouraging people to move to zones where less people and thus more novel items can be found.
c) Make multiple paths that wrap up at a final goal (not a single final mob, lots of ones who do/say the same things in different zones). Send a proportion of people on each different path to split them up (keep grouped people on the same path).
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