Please use imposters/dummies for WvW enemies

Please use imposters/dummies for WvW enemies

in Suggestions

Posted by: HtFde.3856

HtFde.3856

Many games/simulations cope with a massive flood of “items to display” situation in a way that they do not wait for all models to be fully loaded, textured, etc. before they display them – a thing, I believe, you do in WvW and why there are so many people invisible if they come from a long distance.

Instead those programs make use of generic skeletons/icons to display when an item should be rendered but the information is yet incomplete (mesh not yet loaded, textures not loaded, etc.).

If you could change rendering in WvW this way people would at least be SEEING the people that are killing them instead of the current situation where you get hit and hit (often a lot of AoE animation takes place all around you, even) and die and after you’re dead all of a sudden a crowd of 30 or more people appears all around you.

By forcing the game to render a red ball primitive with a name + guild above it when an enemy SHOULD be displayed you’d have something less pretty but it would be FAIR and would make WvW worth playing again because atm it is not really any fun because of that bug.

PMI – Dzagonur Rallybot :)

Please use imposters/dummies for WvW enemies

in Suggestions

Posted by: tom.7468

tom.7468

this is a great idea. like they could make it just a skeleton shade in different color for example:
yellow = warrior
green = ranger
blue = guardian
purple = theif
red = elementalist
pink = mesmer
brown = engineer
black = necromancer

And then when all shades are loaded start loading characters closest to you

Indeed this is bug really sucks you see 5 enemies and thinking hey we win this easy then you find out you were wrong and your in reality facing 80 enemies and get steamrolled. this also happens to allies but at least those you can see on the minimap. its actually really hard to put up strategies when you have no clue where the enemy is this is something which bugs me so much about wvw. infact its the only thing well also the repair costs could be reduced a bit. but other than that its great

Please use imposters/dummies for WvW enemies

in Suggestions

Posted by: HtFde.3856

HtFde.3856

Ponders – this would be an advantage over those people who load the full models quicker because you cannot see so easily what class a WvW opponent is. Given the standard “purge the area of mesmers” order once a keep is taken this would be unfair if you’d colour code them …

I’d say just render something simple that is inbuilt in the game and does not have to be downloaded and that is shown as long as the full model has not been downloaded.

This might also be a way for people with less powerful computers to enjoy WvW with an acceptable frame-rate if only as many players would be fully rendered as the computer can handle (preferrably with a distance filter) and everything that would overload the computer would be reduced to a low cost render model. Not as beautiful but better than trying to do WvW with 4fps, I think …

PMI – Dzagonur Rallybot :)

(edited by HtFde.3856)