Repair mechanic is stupid
Your suggested replacement of the repair cost is exactly what the repair cost is.
You can avoid repair costs by not going 100% down.
I do agree with what you said about waypoint costs when you die. It shouldn’t cost you anything to return to the nearest waypoint in death. You already will pay a repair cost.
Also, this system is INFINITELY better than a weapon/armor durability system that is active when you get hit and use your weapons.
Not having to repair at all would be ideal. I see literally no purpose for it. Just something they shoe horned in to be more like WoW or other MMOs
The major gripe I have with this system is the fact that you have to go to the repair guy, which more often than not, are few and far between. It’s not so much of a financial problem I got with this, death should be penalized. It’s the incredibly tedious act of wasting time teleporting around and back to the place you wanted to clear, looking at loading screens for extended periods of time.