Speed boost passive skills re-designed

Speed boost passive skills re-designed

in Suggestions

Posted by: Ronah.2869

Ronah.2869

Many of us know that the professions have certain skills, usually signets, which give a speed boost when equipped in utility slots. These skills give a little active effect when activated but not very great visuals or effects anyway.

How about changing these passive speed boost skills in active “mount” skills. So the skills will open a mount when activated and they will turn passive when the mount dies of course with the cooldown timers.
The mount won’t give more speed boost than the skill we have now (25%) which will not create any advantages more then are now but it will enhance the visuals and give a unique mount mechanic fitting GW2 without altering the current system

In the future these mount skill (speed boosts skills) can get a cash shop upgrade as mount skins for the same skill for each race or professions.

Think about the broom we have. It can easily be transformed in a speed boost skill for human necromancers instead of some passive speed boost signet

(edited by Ronah.2869)

Speed boost passive skills re-designed

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

Ah, I see, you tried to sneak a mount suggestion through by not just putting mount in the title. Clever, but not clever enough. It will still be removed like all mount related threads because mounts have no place here. They server no purpose and are a wasted effort all around.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker

Speed boost passive skills re-designed

in Suggestions

Posted by: Ronah.2869

Ronah.2869

Ah, I see, you tried to sneak a mount suggestion through by not just putting mount in the title. Clever, but not clever enough. It will still be removed like all mount related threads because mounts have no place here. They server no purpose and are a wasted effort all around.

I agree with you Kal. It will be closed like all the others. Its simple just to say no instead of finding solutions. Well, A-net should think like this: People are giving them a lot of suggestions free and instead of 100 game designers payed with tousends of dollars they get like 1000+ free suggestions without spending any money on. They owe everything they have to the players and some are Volunteers to give them suggestions freely instead of quitting the game
There are all sorts of creature summoned in the game: necromancer’s minions, sentimentalist minions, etc. a mount with the same mechanic will fit the system too.
Oh, besides, all event foes and others just spawn form thin air, so the mount spawning as a skill wont be so much out of place.
But hey, let them close the thread, its simple than put some effort in thinking things through like they did also with the thread about “leveling is bad”

Speed boost passive skills re-designed

in Suggestions

Posted by: Theftwind.8976

Theftwind.8976

Your idea just will not work. Think about the current situation. You are trying to escape a battle where you are woefully outnumbered so kick in a speed boost to escape. However you can still fight and deal damage while that speed boost is active. Once mounted, since there is no provision in game for mounted combat, your ability to attack or defend will be gone. What object would a bind/root work on? You or the mount or both? It would have to be both or your mount would run out from under you or you would keep going while your mount would be rooted,. Or would you suddenly morph into part character/part mount to make it one object? If you bind both objects then skills such as a Guardians “Change of Light” which works on only one object would have to be redone, throwing off any balances achieved.

Mounted combat is not easy to program, just ask Turbine on how long it took to develop and implement mounted combat in LoTRO. There are far more important things with the game to address besides an extremely expensive mount system that is in truth not required.

Theftwind (HoD)