Stealth Change
So your saying gw2 should not have hit and run tactics, it doesnt let your skills recharge anymore then normal, can not be used again for 4sec.
A thief can burst with or without stealth, the thiefs bursting skills comes from teleporting to you, spamming 3-4 skills in 1-2 seconds and then running away to let his/her Initiative recharge to do it again.
I dont use stealth like you say, I use it with shadowsstep and such skills for max “hit and run” tactic and more as a OH SH!% im going to die, I need to hide way.
You can just pop some aoe skills, aoe KD/KB kills stealth builds, there are counter to it already.
And yes you do activate skills when stealth. The latency anet is already working on, well working on things in pvp/wvw to help see players sooner and able to defend faster.
Its just like in CoD (call of duty) If you have a full sprint class and come around a corning your 1-2 sec ahead of the other person and can get the 1st shot off, its just going to happen in all games right now, just try to deal with it and get better at playing against theifs.
No offense to you, but you can get a thief and play one too, so can anyone. Im just tired off all this QQ
QQ, QQ, QQ I got killed by a thief, nerf them, nerf them now!!!
So your saying gw2 should not have hit and run tactics, it doesnt let your skills recharge anymore then normal, can not be used again for 4sec.
A thief can burst with or without stealth, the thiefs bursting skills comes from teleporting to you, spamming 3-4 skills in 1-2 seconds and then running away to let his/her Initiative recharge to do it again.
I dont use stealth like you say, I use it with shadowsstep and such skills for max “hit and run” tactic and more as a OH SH!% im going to die, I need to hide way.
You can just pop some aoe skills, aoe KD/KB kills stealth builds, there are counter to it already.
And yes you do activate skills when stealth. The latency anet is already working on, well working on things in pvp/wvw to help see players sooner and able to defend faster.
Its just like in CoD (call of duty) If you have a full sprint class and come around a corning your 1-2 sec ahead of the other person and can get the 1st shot off, its just going to happen in all games right now, just try to deal with it and get better at playing against theifs.
No offense to you, but you can get a thief and play one too, so can anyone. Im just tired off all this QQ
QQ, QQ, QQ I got killed by a thief, nerf them, nerf them now!!!
I actually have no problem with fighting thieves, they’re one of the easier classes to kill for me personally. A lot of CC skills still track the thief after they stealth and i just root and AoE or melee the hell outta them. But a lot of other people do. And the problem lies in, as you said, the blink or leap after the stealth. Even if someone has AoE, they have no idea where to shoot it. Burning isn’t a widely available condition, and even then, it’s mostly ground based. Shadow Step removes conditions on the return, so it still wouldn’t effect the “hit and run” play style that you said. It would counter the close range stealth d/d thief and bunker mesmer.
(edited by Nevarato.3178)
Im just getting mad, all I hear now days in taking away one of the key elements to playing a thief, It is very very fun to play hit and run with a thief in pvp/wvw I would play it any other way, I would rather just play a warrior for the more static melee game play. Or a ranger for the bow/snare game play.
L2p.
Stealth isn’t a hard mechanic to handle, it takes player skill. If player’s cannot handle this they shouldn’t be playing spvp or roaming around in wvw. Do people really hotjoin pvp games thinking they’re gana be god the first 100 games? Or enter wvw and think they won’t get jumped by a roaming thief while they’re far behind a zerg? Thieves are duelers, and they have great mobility. The second you take that away (um…. cc) they are no longer a threat. That doesn’t mean throw every cc at once, it means time them. It also means to prepare for a thief when they go stealth. Don’t just sit still and wait, use skills that will either help you counter, block, evade, trap(to reveal their general location), or simply become invulnerable. Everyone has atleast 1 of these…
break. I feel like they should be back by now..”