Suggestion for 2014: Revolutionize dungeons the same way you did with PvP

Suggestion for 2014: Revolutionize dungeons the same way you did with PvP

in Suggestions

Posted by: Jadex.7402

Jadex.7402

The devs like to toss the word “fun” around. They managed to catch on that, in a lot of MMOs, there were players lvling and gear grinding just to play the PvP portion of the game. I believe they deserve mad props for the fun, grindless PvP systems they have managed to create.

However, they seem to have missed one thing along the way: There are also people that would really like gearless dungeon progression.

What if, in some far-off future expansion, you could make a dungeon-only character like GW1 had PvP-only characters? It wouldn’t matter if an instance required 10 Mesmers with a specific Mesmer ability on their bar, because then everyone in the guild could simply go get their dungeon-only Mesmer and attempt to play the content.

It worked well for PvP. Why not give everyone access to fully lvled, fully geared, fully unlocked dungeon-only characters and make a bunch of HARD, CREATIVE dungeons just for guilds that like that part of MMOs?